Player Matchup

Tiamat
Tiamat
Dhouis
Tiamat
Level 29
God Stats
29W - 17L
1,775 SR
Queue Stats
54W - 34L
1,868 Elo+
Solo
Kumbhakarna
Kumbhakarna
Narclas
Kumbhakarna
Level 22
God Stats
13W - 4L
1,835 SR
Queue Stats
43W - 18L
1,758 Elo+
Party 1
Gilgamesh
Gilgamesh
petchoom
Gilgamesh
Level 90
God Stats
56W - 27L
1,601 SR
Queue Stats
1,020W - 841L
1,745 Elo+
Party 1
Team Averages
Level 47
1,737 SR
1,790 Elo+

VS

Team Averages
Level 94
1,438 SR
1,346 Elo+
Odin
Odin
BoomingChop
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,225 Elo+
Party 2
Danzaburou
Danzaburou
ProfHackers
Danzaburou
Level 68
God Stats
0W - 3L
1,314 SR
Queue Stats
6W - 19L
1,136 Elo+
Party 2
Serqet
Serqet
XxOpFrOgErZz
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dhouis
Tiamat
16
11 / 4 / 4
12,713
795
20,730
14,581
12,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Narclas
Kumbhakarna
14
1 / 3 / 15
12,012
751
6,882
17,940
23,269
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
petchoom
Gilgamesh
15
4 / 3 / 6
11,398
712
12,385
18,288
13,213
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
10,831
677
7,082
17,184
13,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ProfHackers
Danzaburou
14
3 / 6 / 3
10,992
687
12,005
14,252
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
13
4 / 6 / 3
10,422
651
10,593
17,559
6,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
10
10
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Tiamat
Dhouis
Tiamat
11
4
4
3.25
W
Kumbhakarna
Narclas
Kumbhakarna
1
3
15
2.83
L
Danzaburou
ProfHackers
Danzaburou
3
6
3
0.75
L
Serqet
4
6
3
0.92
W
Gilgamesh
petchoom
Gilgamesh
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,997
Damage
29,680
50,809
Taken
48,995
48,698
Mitigated
23,707
11,990
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,082
3,195
0
0
17,184
13,095
0
9,188
7,643
0
20,088
W
Tiamat
Dhouis
Tiamat
20,730
2,186
636
4,662
14,581
12,216
1,602
51
14,182
59,802
0
W
Kumbhakarna
Narclas
Kumbhakarna
6,882
570
857
1,550
17,940
23,269
554
0
17,598
19,441
0
L
Danzaburou
ProfHackers
Danzaburou
12,005
5,743
0
1,744
14,252
4,567
0
8,980
4,860
0
48,407
L
Serqet
10,593
2,062
0
2,761
17,559
6,045
0
9,239
7,932
0
32,259
W
Gilgamesh
petchoom
Gilgamesh
12,385
3,752
620
3,665
18,288
13,213
834
236
17,178
6,483
52,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,123
Gold Earned
32,245
177
Minions Killed
127
0
Camps Cleared
0
907,616
Distance Traveled
839,928
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,831
677
20
1
0
296,670
3
W
Tiamat
12,713
795
82
5
0
288,645
2
W
Kumbhakarna
12,012
751
20
1
0
316,044
1
L
Danzaburou
10,992
687
77
5
0
232,736
3
L
Serqet
10,422
651
30
2
0
310,522
0
W
Gilgamesh
11,398
712
75
5
0
302,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role