Player Matchup

Danzaburou
Danzaburou
Osawane
Danzaburou
Level 122
God Stats
1W - 4L
1,252 SR
Queue Stats
255W - 268L
1,449 Elo+
Solo
Sobek
Sobek
Plainglobe815
Sobek
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 106L
1,503 Elo+
Solo
Sylvanus
Sylvanus
RandomKcuf
Sylvanus
Level 111
God Stats
7W - 6L
1,601 SR
Queue Stats
1,230W - 1,239L
1,436 Elo+
Party 1
Nox
Nox
TheElephant9206
Nox
Level 113
God Stats
0W - 7L
1,071 SR
Queue Stats
401W - 385L
1,507 Elo+
Solo
He Bo
He Bo
beigehammer85
He Bo
Level 157
God Stats
7W - 16L
1,449 SR
Queue Stats
783W - 805L
1,517 Elo+
Party 1
Team Averages
Level 132
1,375 SR
1,482 Elo+

VS

Team Averages
Level 83
1,657 SR
1,441 Elo+
Discordia
Discordia
CXCCARD
Discordia
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,308 Elo+
Solo
Aphrodite
Aphrodite
ClearedPenguin
Aphrodite
Level 129
God Stats
4W - 2L
1,831 SR
Queue Stats
63W - 78L
1,535 Elo+
Party 2
Apollo
Apollo
X-cromozomo-X
Apollo
Level 46
God Stats
3W - 3L
1,365 SR
Queue Stats
57W - 72L
1,392 Elo+
Party 2
Artemis
Artemis
jamba xurupita
Artemis
Level 121
God Stats
12W - 7L
1,701 SR
Queue Stats
910W - 1,009L
1,505 Elo+
Solo
Cthulhu
Cthulhu
pepe_el_chido
Cthulhu
Level 84
God Stats
4W - 2L
1,887 SR
Queue Stats
201W - 181L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Osawane
Danzaburou
19
12 / 4 / 6
12,076
863
16,721
19,312
10,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 8 / 10
9,425
673
6,518
22,538
24,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
RandomKcuf
Sylvanus
16
1 / 5 / 14
10,156
725
7,535
19,680
22,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 5 / 7
9,433
674
12,205
12,900
5,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 11
10,309
736
12,499
15,360
7,043
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CXCCARD
Discordia
19
5 / 3 / 14
11,443
817
24,575
10,254
4,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ClearedPenguin
Aphrodite
18
3 / 2 / 15
11,536
824
10,807
14,314
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 12
10,468
748
7,810
13,521
6,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 5 / 12
10,492
749
16,722
12,482
4,863
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
20
8 / 4 / 12
12,078
863
17,574
17,364
15,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
90
20
Kills
25
25
Deaths
20
48
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Discordia
CXCCARD
Discordia
5
3
14
4
W
Aphrodite
ClearedPenguin
Aphrodite
3
2
15
5.25
L
Danzaburou
Osawane
Danzaburou
12
4
6
3.75
L
0
8
10
0.63
L
Sylvanus
RandomKcuf
Sylvanus
1
5
14
1.6
L
4
5
7
1.5
W
4
6
12
1.67
L
3
3
11
2.83
W
5
5
12
2.2
W
Cthulhu
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,478
Damage
77,488
89,790
Taken
67,935
69,982
Mitigated
44,309
39,093
Healing
31,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CXCCARD
Discordia
24,575
1,634
0
2,215
10,254
4,429
715
4,870
5,284
41,366
0
W
Aphrodite
ClearedPenguin
Aphrodite
10,807
676
7,844
8,522
14,314
13,567
327
8,530
5,588
19,000
0
L
Danzaburou
Osawane
Danzaburou
16,721
4,709
3,676
6,820
19,312
10,060
2,318
12,389
6,923
0
37,424
L
6,518
108
1,506
4,395
22,538
24,619
90
10,951
11,587
14,143
0
L
Sylvanus
RandomKcuf
Sylvanus
7,535
1,675
8,140
7,503
19,680
22,552
505
12,380
7,300
12,771
0
L
12,205
583
786
667
12,900
5,708
481
8,787
4,113
17,180
0
W
7,810
3,709
2,917
1,713
13,521
6,210
1,583
8,130
5,269
0
11,345
L
12,499
809
3,276
2,324
15,360
7,043
563
8,449
6,911
26,289
0
W
16,722
6,961
2,763
1,236
12,482
4,863
2,225
7,386
4,922
0
27,252
W
Cthulhu
17,574
205
3,131
1,209
17,364
15,240
413
9,073
8,115
36,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
56,017
119
Minions Killed
166
0
Camps Cleared
0
1,106,066
Distance Traveled
1,250,864
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,443
817
54
4
0
243,260
0
W
Aphrodite
11,536
824
27
2
0
255,775
0
L
Danzaburou
12,076
863
48
3
0
218,365
1
L
Sobek
9,425
673
9
1
0
213,077
0
L
Sylvanus
10,156
725
13
1
0
204,683
0
L
Nox
9,433
674
15
1
0
227,618
0
W
Apollo
10,468
748
21
2
0
251,489
1
L
He Bo
10,309
736
34
2
0
242,323
0
W
Artemis
10,492
749
33
2
0
223,715
1
W
Cthulhu
12,078
863
31
2
0
276,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role