Player Matchup

Nox
Nox
Fischboy2514
Nox
Level 113
God Stats
1W - 3L
1,397 SR
Queue Stats
274W - 241L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
JarrettMcD
Gilgamesh
Level 95
God Stats
6W - 6L
1,500 SR
Queue Stats
445W - 393L
1,724 Elo+
Party 1
Danzaburou
Danzaburou
Jiddlez
Danzaburou
Level 16
God Stats
8W - 6L
1,698 SR
Queue Stats
93W - 71L
1,637 Elo+
Party 1
Ratatoskr
Ratatoskr
Noble45654
Ratatoskr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
408W - 339L
1,692 Elo+
Party 1
Agni
Agni
Scyxurz
Agni
Level 120
God Stats
3W - 0L
1,906 SR
Queue Stats
247W - 202L
1,683 Elo+
Party 1
Team Averages
Level 90
1,600 SR
1,686 Elo+

VS

Team Averages
Level 69
1,440 SR
1,493 Elo+
Ah Puch
Ah Puch
Cobsley
Ah Puch
Level 129
God Stats
0W - 2L
1,212 SR
Queue Stats
115W - 74L
1,582 Elo+
Party 2
Chiron
Chiron
Imabetsu
Chiron
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 129L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
Irshund
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,430 Elo+
Party 3
Yemoja
Yemoja
Lady_Bibliophile
Yemoja
Level 38
God Stats
13W - 15L
1,489 SR
Queue Stats
45W - 52L
1,410 Elo+
Party 3
Serqet
Serqet
PoolPartyAwilix
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 14
12,428
565
5,812
11,562
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
JarrettMcD
Gilgamesh
20
10 / 3 / 11
13,794
627
21,559
31,775
21,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Jiddlez
Danzaburou
17
2 / 4 / 2
11,254
512
6,225
18,245
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Noble45654
Ratatoskr
19
10 / 1 / 8
12,877
585
14,945
18,536
14,922
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
Scyxurz
Agni
20
7 / 2 / 12
13,064
594
22,077
15,194
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cobsley
Ah Puch
16
4 / 9 / 0
10,947
498
16,612
16,939
5,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
Imabetsu
Chiron
18
4 / 5 / 2
11,870
540
16,384
19,856
7,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Irshund
Gilgamesh
15
2 / 8 / 0
9,220
419
7,892
16,334
9,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 3
9,612
437
2,242
15,525
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 8 / 2
9,169
417
3,583
18,618
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
35
Kills
11
11
Deaths
35
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Cobsley
Ah Puch
4
9
0
0.44
W
6
1
14
13
L
Chiron
Imabetsu
Chiron
4
5
2
1
L
Gilgamesh
Irshund
Gilgamesh
2
8
0
0.25
W
Gilgamesh
JarrettMcD
Gilgamesh
10
3
11
5.17
W
Danzaburou
Jiddlez
Danzaburou
2
4
2
0.75
L
1
5
3
0.5
W
Ratatoskr
Noble45654
Ratatoskr
10
1
8
14
L
0
8
2
0.13
W
Agni
Scyxurz
Agni
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,618
Damage
46,713
95,312
Taken
87,272
58,744
Mitigated
39,182
37,859
Healing
22,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Cobsley
Ah Puch
16,612
1,116
0
2,891
16,939
5,672
236
7,929
9,010
70,167
0
W
5,812
557
0
5,054
11,562
9,476
2,023
3,943
7,211
31,957
0
L
Chiron
Imabetsu
Chiron
16,384
7,969
196
7,581
19,856
7,454
272
3,144
16,456
0
99,100
L
Gilgamesh
Irshund
Gilgamesh
7,892
2,294
0
2,176
16,334
9,997
459
3,817
12,517
0
36,311
W
Gilgamesh
JarrettMcD
Gilgamesh
21,559
6,537
0
12,905
31,775
21,380
1,461
4,781
26,568
4,846
97,377
W
Danzaburou
Jiddlez
Danzaburou
6,225
2,448
0
8,140
18,245
6,335
567
2,953
15,292
0
82,531
L
2,242
719
3,053
1,897
15,525
9,294
280
9,266
6,259
15,512
0
W
Ratatoskr
Noble45654
Ratatoskr
14,945
2,689
0
5,963
18,536
14,922
2,432
5,099
12,957
0
85,728
L
3,583
865
0
4,840
18,618
6,765
340
5,031
13,587
0
55,860
W
Agni
Scyxurz
Agni
22,077
2,582
378
5,419
15,194
6,631
2,483
6,186
9,008
122,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,417
Gold Earned
50,818
678
Minions Killed
490
0
Camps Cleared
0
2,195,695
Distance Traveled
1,803,374
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,947
498
133
6
0
339,642
0
W
Nox
12,428
565
55
3
0
432,349
6
L
Chiron
11,870
540
164
7
0
363,144
2
L
Gilgamesh
9,220
419
61
3
0
336,622
4
W
Gilgamesh
13,794
627
138
6
0
426,901
5
W
Danzaburou
11,254
512
129
6
0
358,012
7
L
Yemoja
9,612
437
27
1
0
346,821
3
W
Ratatoskr
12,877
585
150
7
0
532,735
1
L
Serqet
9,169
417
105
5
0
417,145
3
W
Agni
13,064
594
206
9
0
445,698
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role