Player Matchup

Poseidon
Poseidon
Fabrohz
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 3
Yemoja
Yemoja
HumungoPog
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,423 Elo+
Party 1
Nemesis
Nemesis
TsDak
Nemesis
Level 5
God Stats
7W - 12L
1,356 SR
Queue Stats
21W - 29L
1,423 Elo+
Party 1
Bellona
Bellona
alexriv6
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,433 Elo+
Party 3
Neith
Neith
darusae
Neith
Level 26
God Stats
13W - 15L
1,613 SR
Queue Stats
69W - 65L
1,506 Elo+
Solo
Team Averages
Level 9
1,494 SR
1,444 Elo+

VS

Team Averages
Level 20
1,493 SR
1,541 Elo+
Ne Zha
Ne Zha
FIREMAN77
Ne Zha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MissingButt
Ares
Level 18
God Stats
2W - 1L
1,243 SR
Queue Stats
24W - 12L
1,535 Elo+
Party 2
Merlin
Merlin
MissingColon
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,534 Elo+
Party 2
Zeus
Zeus
OpticCyclops
Zeus
Level 19
God Stats
2W - 0L
1,722 SR
Queue Stats
25W - 16L
1,556 Elo+
Party 2
Vamana
Vamana
Thrallin
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fabrohz
Poseidon
11
2 / 9 / 0
6,960
464
5,953
9,155
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
HumungoPog
Yemoja
11
1 / 2 / 0
6,495
433
3,078
6,513
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
TsDak
Nemesis
11
2 / 2 / 0
6,780
452
3,199
8,347
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
alexriv6
Bellona
9
0 / 7 / 2
5,967
398
4,037
11,077
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
darusae
Neith
1
0 / 0 / 0
4,352
290
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FIREMAN77
Ne Zha
12
0 / 1 / 3
7,240
483
927
8,610
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 7
7,389
493
2,495
9,370
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
8 / 0 / 5
9,280
619
8,325
5,537
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 3
8,732
582
6,149
7,106
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Thrallin
Vamana
14
2 / 1 / 0
8,451
563
4,914
7,300
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
19
20
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
FIREMAN77
Ne Zha
0
1
3
1.5
L
Poseidon
Fabrohz
Poseidon
2
9
0
0.22
L
Yemoja
HumungoPog
Yemoja
1
2
0
0.5
W
3
2
7
3.25
W
Merlin
8
0
5
10.5
W
6
1
3
7.5
W
Vamana
Thrallin
Vamana
2
1
0
2
L
Nemesis
TsDak
Nemesis
2
2
0
1
L
Bellona
alexriv6
Bellona
0
7
2
0.14
L
Neith
darusae
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
22,810
35,092
Taken
37,923
16,835
Mitigated
16,817
4,532
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
FIREMAN77
Ne Zha
927
458
0
4,089
8,610
2,681
0
450
8,160
0
37,507
L
Poseidon
Fabrohz
Poseidon
5,953
1,237
0
380
9,155
2,602
312
6,584
2,265
34,841
0
L
Yemoja
HumungoPog
Yemoja
3,078
1,520
518
156
6,513
4,491
46
1,569
4,868
19,767
0
W
2,495
123
0
3,159
9,370
5,360
348
1,325
7,939
12,021
0
W
Merlin
8,325
464
0
823
5,537
2,015
1,367
1,026
4,461
53,280
0
W
6,149
958
0
661
7,106
2,331
1,420
3,145
3,653
42,933
0
W
Vamana
Thrallin
Vamana
4,914
1,791
0
1,531
7,300
4,430
2,032
2,621
4,679
0
44,295
L
Nemesis
TsDak
Nemesis
3,199
1,811
0
3,280
8,347
3,047
0
2,848
5,455
0
36,176
L
Bellona
alexriv6
Bellona
4,037
760
0
198
11,077
6,695
0
5,139
5,535
0
23,691
L
Neith
darusae
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
41,092
231
Minions Killed
391
0
Camps Cleared
0
1,119,678
Distance Traveled
1,309,469
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,240
483
72
5
0
226,451
0
L
Poseidon
6,960
464
64
4
0
239,883
0
L
Yemoja
6,495
433
40
3
0
267,567
1
W
Ares
7,389
493
13
1
0
250,823
9
W
Merlin
9,280
619
126
8
0
269,540
2
W
Zeus
8,732
582
88
6
0
264,261
0
W
Vamana
8,451
563
92
6
0
298,394
1
L
Nemesis
6,780
452
84
6
0
323,981
0
L
Bellona
5,967
398
43
3
0
288,247
0
L
Neith
4,352
290
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role