Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EvilWind8350970
Ah Muzen Cab
Level 67
God Stats
1W - 2L
1,148 SR
Queue Stats
38W - 69L
1,239 Elo+
Party 1
Gilgamesh
Gilgamesh
Gearsofbob
Gilgamesh
Level 80
God Stats
1W - 1L
1,368 SR
Queue Stats
43W - 50L
1,364 Elo+
Party 1
Bacchus
Bacchus
GelatinousBooze
Bacchus
Level 18
God Stats
2W - 3L
1,771 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 1
Janus
Janus
bagiggy
Janus
Level 47
God Stats
3W - 3L
1,347 SR
Queue Stats
33W - 39L
1,502 Elo+
Party 1
Team Averages
Level 53
1,409 SR
1,357 Elo+

VS

Team Averages
Level 55
1,509 SR
1,231 Elo+
Mulan
Mulan
EPIC izeus
Mulan
Level 15
God Stats
1W - 3L
1,397 SR
Queue Stats
1W - 4L
1,116 Elo+
Party 2
Cthulhu
Cthulhu
FireGhosts
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,116 Elo+
Party 2
Hou Yi
Hou Yi
LeyendsNeverDie
Hou Yi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
david-322-322
Nu Wa
Level 18
God Stats
9W - 9L
1,638 SR
Queue Stats
18W - 19L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EvilWind8350970
Ah Muzen Cab
18
9 / 2 / 5
11,553
825
12,861
12,335
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Gearsofbob
Gilgamesh
20
13 / 0 / 2
12,636
903
15,745
12,547
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 2 / 12
12,265
876
7,623
9,378
9,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
bagiggy
Janus
18
3 / 4 / 11
11,864
847
11,705
9,022
3,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 8 / 0
9,352
668
4,488
15,832
12,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
FireGhosts
Cthulhu
14
0 / 6 / 2
9,259
661
7,713
13,369
12,151
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 7 / 3
10,853
775
9,666
17,231
6,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 8 / 1
10,052
718
4,903
10,860
3,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
29
Kills
8
8
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
8
0
0.13
W
Ah Muzen Cab
EvilWind8350970
Ah Muzen Cab
9
2
5
5.75
L
Cthulhu
FireGhosts
Cthulhu
0
6
2
0.17
W
Gilgamesh
Gearsofbob
Gilgamesh
13
0
2
14
W
4
2
12
5
L
4
7
3
0.79
W
Janus
bagiggy
Janus
3
4
11
2.13
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,934
Damage
26,770
43,282
Taken
57,292
27,902
Mitigated
34,599
9,461
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
4,488
705
0
400
15,832
12,478
0
4,754
10,671
0
21,393
W
Ah Muzen Cab
EvilWind8350970
Ah Muzen Cab
12,861
6,808
582
3,160
12,335
4,978
0
3,541
8,794
0
40,562
L
Cthulhu
FireGhosts
Cthulhu
7,713
327
0
1,720
13,369
12,151
0
5,382
7,126
28,237
0
W
Gilgamesh
Gearsofbob
Gilgamesh
15,745
6,036
0
3,936
12,547
9,999
2,085
4,171
8,376
0
47,210
W
7,623
1,174
0
965
9,378
9,682
753
3,032
6,346
21,369
0
L
9,666
5,347
0
3,267
17,231
6,310
0
6,054
10,823
0
46,680
W
Janus
bagiggy
Janus
11,705
1,393
0
818
9,022
3,243
474
2,445
6,577
60,400
0
L
4,903
1,202
0
139
10,860
3,660
0
2,235
8,459
17,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
39,516
268
Minions Killed
184
13
Camps Cleared
7
1,083,343
Distance Traveled
773,346
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,352
668
38
3
1
192,401
0
W
Ah Muzen Cab
11,553
825
59
4
3
249,163
0
L
Cthulhu
9,259
661
54
4
2
216,736
2
W
Gilgamesh
12,636
903
70
5
3
297,179
0
W
Bacchus
12,265
876
33
2
1
257,931
1
L
Hou Yi
10,853
775
68
5
3
169,921
1
W
Janus
11,864
847
106
8
6
279,070
3
L
Nu Wa
10,052
718
24
2
1
194,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role