Player Matchup

Gilgamesh
Gilgamesh
CARLOSSH
Gilgamesh
Level 109
God Stats
3W - 9L
1,519 SR
Queue Stats
143W - 160L
1,467 Elo+
Party 3
Tiamat
Tiamat
RV_Apollo
Tiamat
Level 105
God Stats
3W - 14L
1,250 SR
Queue Stats
258W - 312L
1,326 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RV_Atlas
Tsukuyomi
Level 80
God Stats
0W - 2L
1,238 SR
Queue Stats
105W - 147L
1,351 Elo+
Party 2
Ares
Ares
RogerStyle3000
Ares
Level 67
God Stats
11W - 31L
1,188 SR
Queue Stats
98W - 137L
1,253 Elo+
Party 2
Jing Wei
Jing Wei
SofiWolft
Jing Wei
Level 63
God Stats
3W - 6L
1,417 SR
Queue Stats
49W - 77L
1,304 Elo+
Party 3
Team Averages
Level 85
1,322 SR
1,340 Elo+

VS

Team Averages
Level 110
1,500 SR
1,405 Elo+
Chaac
Chaac
Cerberus7332
Chaac
Level 140
God Stats
8W - 11L
1,354 SR
Queue Stats
121W - 123L
1,426 Elo+
Solo
Ymir
Ymir
Darth5head
Ymir
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hades
Hades
Edya_56
Hades
Level 83
God Stats
32W - 16L
1,629 SR
Queue Stats
150W - 157L
1,353 Elo+
Solo
Medusa
Medusa
RiskyThrombeaux
Medusa
Level 98
God Stats
14W - 10L
1,525 SR
Queue Stats
306W - 334L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
Salty_Dolchay
Gilgamesh
Level 125
God Stats
7W - 13L
1,491 SR
Queue Stats
352W - 378L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CARLOSSH
Gilgamesh
15
1 / 3 / 1
8,382
493
7,875
13,903
9,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
RV_Apollo
Tiamat
13
1 / 3 / 2
8,050
474
7,162
11,527
8,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
RV_Atlas
Tsukuyomi
13
4 / 4 / 1
8,078
475
7,168
10,469
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 6 / 1
6,603
388
4,609
15,565
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
SofiWolft
Jing Wei
11
0 / 2 / 1
6,827
402
1,969
9,935
3,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 0
9,717
572
9,388
12,352
8,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 6
6,924
407
7,180
8,527
5,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Edya_56
Hades
15
2 / 3 / 6
9,074
534
8,562
13,086
5,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 1
7,611
448
7,557
5,760
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Salty_Dolchay
Gilgamesh
15
2 / 1 / 1
8,543
503
3,693
9,244
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
18
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CARLOSSH
Gilgamesh
1
3
1
0.5
W
7
1
0
7
W
1
1
6
4
W
Hades
Edya_56
Hades
2
3
6
1.67
L
Tiamat
RV_Apollo
Tiamat
1
3
2
0.67
L
Tsukuyomi
RV_Atlas
Tsukuyomi
4
4
1
1.13
W
5
0
1
5.5
L
0
6
1
0.08
W
Gilgamesh
Salty_Dolchay
Gilgamesh
2
1
1
2.5
L
Jing Wei
SofiWolft
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
36,380
61,399
Taken
48,969
35,444
Mitigated
26,818
22,760
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CARLOSSH
Gilgamesh
7,875
2,118
0
5,740
13,903
9,593
0
1,184
12,719
0
62,136
W
9,388
2,353
355
9,194
12,352
8,010
768
546
11,768
0
58,087
W
7,180
1,072
0
926
8,527
5,960
0
3,028
5,499
22,244
0
W
Hades
Edya_56
Hades
8,562
505
35
5,439
13,086
5,856
426
5,451
7,041
58,313
0
L
Tiamat
RV_Apollo
Tiamat
7,162
1,015
0
5,272
11,527
8,598
255
6,152
5,375
46,935
0
L
Tsukuyomi
RV_Atlas
Tsukuyomi
7,168
1,638
0
3,726
10,469
4,139
0
2,121
8,348
0
44,690
W
7,557
2,353
0
3,098
5,760
1,865
0
887
4,873
0
39,235
L
4,609
421
453
3,281
15,565
9,937
40
3,853
11,712
25,191
0
W
Gilgamesh
Salty_Dolchay
Gilgamesh
3,693
924
0
916
9,244
5,127
0
1,143
8,017
0
58,465
L
Jing Wei
SofiWolft
Jing Wei
1,969
1,588
361
3,927
9,935
3,177
817
2,432
7,503
0
28,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
41,869
389
Minions Killed
436
0
Camps Cleared
0
1,491,172
Distance Traveled
1,554,988
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,382
493
92
5
0
304,523
4
W
Chaac
9,717
572
123
7
0
279,892
4
W
Ymir
6,924
407
32
2
0
323,020
1
W
Hades
9,074
534
120
7
0
311,843
7
L
Tiamat
8,050
474
99
6
0
300,470
0
L
Tsukuyomi
8,078
475
95
6
0
342,253
4
W
Medusa
7,611
448
51
3
0
300,941
1
L
Ares
6,603
388
28
2
0
281,944
0
W
Gilgamesh
8,543
503
110
6
0
339,292
1
L
Jing Wei
6,827
402
75
4
0
261,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role