Player Matchup

Xing Tian
Xing Tian
Bthan
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,741 Elo+
Party 2
Thoth
Thoth
Bunnus
Thoth
Level 146
God Stats
1W - 0L
1,813 SR
Queue Stats
4W - 0L
1,832 Elo+
Party 2
Khepri
Khepri
Nabber02
Khepri
Level 25
God Stats
1W - 0L
1,718 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Shaggerino
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
TheBogKahuna620
Persephone
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,741 Elo+
Party 2
Team Averages
Level 80
1,606 SR
1,663 Elo+

VS

Team Averages
Level 95
1,539 SR
1,466 Elo+
Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Call Me Spray
Artio
Level 140
God Stats
9W - 8L
1,748 SR
Queue Stats
367W - 367L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
Darkstuh
Ah Puch
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 60L
1,450 Elo+
Party 1
Ymir
Ymir
EL jOK3RXo
Ymir
Level 16
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 8L
1,387 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LNR Casee
Cu Chulainn
Level 105
God Stats
6W - 6L
1,652 SR
Queue Stats
233W - 237L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bthan
Xing Tian
16
0 / 3 / 19
10,134
780
5,350
13,710
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Bunnus
Thoth
20
18 / 2 / 6
12,015
924
28,488
6,986
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Nabber02
Khepri
16
2 / 3 / 18
10,512
809
4,831
13,563
13,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Shaggerino
Danzaburou
17
4 / 5 / 16
10,756
827
19,149
12,284
6,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
TheBogKahuna620
Persephone
17
3 / 4 / 14
10,444
803
11,387
11,390
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
9 / 5 / 8
11,761
905
16,101
13,233
4,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 11
9,938
764
3,738
25,447
29,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Darkstuh
Ah Puch
14
2 / 4 / 7
8,869
682
16,035
9,996
3,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 6
7,776
598
835
11,236
8,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
LNR Casee
Cu Chulainn
18
4 / 6 / 9
9,909
762
12,291
20,130
19,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
58
27
Kills
17
17
Deaths
27
73
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
9
5
8
2.6
W
Xing Tian
Bthan
Xing Tian
0
3
19
3.17
W
Thoth
Bunnus
Thoth
18
2
6
10.5
L
2
7
11
1.07
L
Ah Puch
Darkstuh
Ah Puch
2
4
7
1.38
L
0
5
6
0.6
L
Cu Chulainn
LNR Casee
Cu Chulainn
4
6
9
1.42
W
Khepri
Nabber02
Khepri
2
3
18
3.67
W
Danzaburou
Shaggerino
Danzaburou
4
5
16
2.4
W
Persephone
TheBogKahuna620
Persephone
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,205
Damage
49,000
57,933
Taken
80,042
49,478
Mitigated
65,616
18,353
Healing
20,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,101
8,564
988
2,734
13,233
4,998
3,226
8,305
4,855
0
31,781
W
Xing Tian
Bthan
Xing Tian
5,350
407
0
742
13,710
19,087
271
4,724
8,936
10,559
0
W
Thoth
Bunnus
Thoth
28,488
383
1,805
1,168
6,986
4,089
635
2,426
4,535
48,864
0
L
3,738
125
2,851
4,940
25,447
29,630
126
13,199
11,912
10,937
0
L
Ah Puch
Darkstuh
Ah Puch
16,035
331
1,285
3,045
9,996
3,116
0
8,115
1,753
24,957
0
L
835
0
26
304
11,236
8,333
0
8,987
2,076
2,296
0
L
Cu Chulainn
LNR Casee
Cu Chulainn
12,291
917
705
3,734
20,130
19,539
725
10,414
9,390
1,824
27,315
W
Khepri
Nabber02
Khepri
4,831
547
2,488
2,403
13,563
13,661
280
6,239
7,253
8,334
0
W
Danzaburou
Shaggerino
Danzaburou
19,149
9,891
1,681
3,470
12,284
6,850
2,726
4,092
8,083
0
34,001
W
Persephone
TheBogKahuna620
Persephone
11,387
1,612
1,600
2,996
11,390
5,791
1,281
4,175
7,163
28,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,861
Gold Earned
48,253
145
Minions Killed
113
0
Camps Cleared
0
1,125,604
Distance Traveled
955,867
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,761
905
40
3
0
205,882
0
W
Xing Tian
10,134
780
5
0
0
211,159
1
W
Thoth
12,015
924
35
3
0
240,300
0
L
Artio
9,938
764
9
1
0
197,140
3
L
Ah Puch
8,869
682
22
2
0
167,434
3
L
Ymir
7,776
598
6
0
0
169,309
0
L
Cu Chulainn
9,909
762
36
3
0
216,102
0
W
Khepri
10,512
809
6
0
0
232,830
2
W
Danzaburou
10,756
827
35
3
0
201,814
1
W
Persephone
10,444
803
64
5
0
239,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role