Player Matchup

Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
JazzyJay2315
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SolidSide
Tsukuyomi
Level 41
God Stats
13W - 13L
1,643 SR
Queue Stats
306W - 351L
1,378 Elo+
Party 1
Bacchus
Bacchus
Tenaciousang31
Bacchus
Level 36
God Stats
32W - 28L
1,586 SR
Queue Stats
323W - 362L
1,396 Elo+
Party 1
Cupid
Cupid
heavenly_dragon0
Cupid
Level 12
God Stats
4W - 2L
1,191 SR
Queue Stats
5W - 3L
1,407 Elo+
Party 3
Team Averages
Level 34
1,484 SR
1,436 Elo+

VS

Team Averages
Level 25
1,557 SR
1,366 Elo+
Gilgamesh
Gilgamesh
GxdlyVVS
Gilgamesh
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
26W - 49L
1,241 Elo+
Solo
Cu Chulainn
Cu Chulainn
I AM EMIL MAN
Cu Chulainn
Level 28
God Stats
3W - 4L
1,473 SR
Queue Stats
30W - 38L
1,408 Elo+
Party 2
Ganesha
Ganesha
Mykiro
Ganesha
Level 45
God Stats
4W - 2L
1,811 SR
Queue Stats
40W - 61L
1,302 Elo+
Party 2
Ra
Ra
Veioi
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Izanami
Izanami
lRammHammer
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 113L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 1
7,836
522
3,817
5,326
2,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 4
6,175
412
2,590
5,768
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SolidSide
Tsukuyomi
13
3 / 0 / 3
7,639
509
3,379
8,992
3,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 1
7,963
531
6,290
6,445
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 1 / 1
6,517
434
3,870
6,244
1,982
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GxdlyVVS
Gilgamesh
13
4 / 0 / 1
8,181
545
7,324
7,925
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
I AM EMIL MAN
Cu Chulainn
10
3 / 2 / 1
7,005
467
2,958
5,820
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Mykiro
Ganesha
10
0 / 2 / 1
6,662
444
2,128
6,599
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
9
0 / 6 / 2
6,328
422
3,590
6,076
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
lRammHammer
Izanami
12
3 / 4 / 0
7,450
497
3,123
7,271
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
13
Kills
10
10
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
1
1.25
L
Gilgamesh
GxdlyVVS
Gilgamesh
4
0
1
4.5
L
Cu Chulainn
I AM EMIL MAN
Cu Chulainn
3
2
1
1.75
W
1
6
4
0.5
L
Ganesha
Mykiro
Ganesha
0
2
1
0.25
W
Tsukuyomi
SolidSide
Tsukuyomi
3
0
3
4.5
W
5
1
1
5.5
L
Ra
0
6
2
0.17
W
2
1
1
2.5
L
Izanami
lRammHammer
Izanami
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
19,123
32,775
Taken
33,691
13,963
Mitigated
14,996
10,447
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,817
921
0
2,351
5,326
2,291
3,608
0
5,126
37,853
0
L
Gilgamesh
GxdlyVVS
Gilgamesh
7,324
1,280
0
1,834
7,925
3,963
972
1,130
6,755
0
46,334
L
Cu Chulainn
I AM EMIL MAN
Cu Chulainn
2,958
460
0
2,300
5,820
2,890
0
3,315
2,465
0
21,670
W
2,590
624
62
0
5,768
1,770
204
2,053
3,665
15,412
0
L
Ganesha
Mykiro
Ganesha
2,128
165
0
319
6,599
3,425
191
3,373
3,146
16,099
0
W
Tsukuyomi
SolidSide
Tsukuyomi
3,379
877
183
4,564
8,992
3,083
0
116
8,876
0
48,906
W
6,290
907
0
1,057
6,445
4,837
520
1,323
5,122
28,972
0
L
Ra
3,590
318
0
667
6,076
1,840
359
1,644
4,260
24,825
0
W
3,870
1,891
50
2,180
6,244
1,982
582
2,226
3,993
0
21,815
L
Izanami
lRammHammer
Izanami
3,123
1,980
0
1,216
7,271
2,878
2,391
2,823
4,368
0
41,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,130
Gold Earned
35,626
289
Minions Killed
288
0
Camps Cleared
0
1,284,899
Distance Traveled
1,153,827
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,836
522
79
5
0
221,491
0
L
Gilgamesh
8,181
545
99
7
0
293,480
3
L
Cu Chulainn
7,005
467
36
2
0
177,914
3
W
Ra
6,175
412
31
2
0
231,985
0
L
Ganesha
6,662
444
19
1
0
259,517
0
W
Tsukuyomi
7,639
509
89
6
0
279,552
0
W
Bacchus
7,963
531
42
3
0
301,550
0
L
Ra
6,328
422
45
3
0
183,962
0
W
Cupid
6,517
434
48
3
0
250,321
1
L
Izanami
7,450
497
89
6
0
238,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role