Player Matchup

Sylvanus
Sylvanus
ArieSal
Sylvanus
Level 6
God Stats
1W - 3L
1,292 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
DerSchnitzel02
Kukulkan
Level 26
God Stats
3W - 3L
1,394 SR
Queue Stats
9W - 8L
1,493 Elo+
Solo
King Arthur
King Arthur
Rakan744
King Arthur
Level 5
God Stats
0W - 2L
1,163 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 1
Thor
Thor
Unxx
Thor
Level 6
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 1
Artemis
Artemis
Yzdz
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 1
Team Averages
Level 10
1,334 SR
1,335 Elo+

VS

Team Averages
Level 17
1,578 SR
1,377 Elo+
Hercules
Hercules
FeRnaNDmiNE
Hercules
Level 18
God Stats
25W - 24L
1,388 SR
Queue Stats
53W - 45L
1,424 Elo+
Solo
Artemis
Artemis
HuPing
Artemis
Level 27
God Stats
1W - 3L
1,629 SR
Queue Stats
24W - 25L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
Pingfull
Ao Kuang
Level 17
God Stats
11W - 6L
1,584 SR
Queue Stats
90W - 63L
1,428 Elo+
Solo
Ra
Ra
Shogunero
Ra
Level 18
God Stats
4W - 3L
1,578 SR
Queue Stats
15W - 20L
1,345 Elo+
Solo
Ares
Ares
glaadiamante
Ares
Level 4
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 1L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArieSal
Sylvanus
17
1 / 8 / 5
10,225
409
5,864
19,705
19,953
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
19
4 / 6 / 5
11,992
480
20,326
15,699
7,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Rakan744
King Arthur
17
2 / 7 / 4
10,380
415
10,081
24,843
19,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
Unxx
Thor
17
5 / 6 / 3
11,778
471
7,102
21,594
8,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Yzdz
Artemis
13
1 / 14 / 2
8,559
342
7,403
18,374
9,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FeRnaNDmiNE
Hercules
20
8 / 0 / 3
15,558
622
13,020
31,562
27,493
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
HuPing
Artemis
20
16 / 2 / 11
16,714
669
34,600
25,694
12,762
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Pingfull
Ao Kuang
20
10 / 4 / 3
14,080
563
16,611
24,197
10,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 2 / 8
14,654
586
11,136
16,733
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 6
10,961
438
3,441
14,137
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
13
Kills
41
41
Deaths
14
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArieSal
Sylvanus
1
8
5
0.44
L
Kukulkan
4
6
5
1.08
W
Hercules
FeRnaNDmiNE
Hercules
8
0
3
9.5
W
Artemis
HuPing
Artemis
16
2
11
10.75
W
Ao Kuang
Pingfull
Ao Kuang
10
4
3
2.88
L
King Arthur
Rakan744
King Arthur
2
7
4
0.57
W
6
2
8
5
L
Thor
Unxx
Thor
5
6
3
1.08
L
Artemis
Yzdz
Artemis
1
14
2
0.14
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,776
Damage
78,808
100,215
Taken
112,323
64,799
Mitigated
69,243
16,352
Healing
58,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArieSal
Sylvanus
5,864
2,209
748
3,555
19,705
19,953
430
5,320
14,271
46,294
0
L
Kukulkan
20,326
1,241
0
3,197
15,699
7,093
390
6,981
8,592
75,535
0
W
Hercules
FeRnaNDmiNE
Hercules
13,020
3,338
0
16,104
31,562
27,493
2,774
3,112
27,719
0
93,169
W
Artemis
HuPing
Artemis
34,600
19,406
0
18,873
25,694
12,762
11,066
6,013
19,556
0
141,646
W
Ao Kuang
Pingfull
Ao Kuang
16,611
5,071
0
12,639
24,197
10,086
588
4,397
19,610
99,352
0
L
King Arthur
Rakan744
King Arthur
10,081
1,685
0
4,814
24,843
19,537
370
10,172
14,504
0
44,821
W
11,136
1,610
3,007
6,938
16,733
7,038
1,597
5,074
11,326
109,616
0
L
Thor
Unxx
Thor
7,102
1,762
0
3,838
21,594
8,429
352
3,604
17,956
0
66,045
L
Artemis
Yzdz
Artemis
7,403
4,346
0
200
18,374
9,787
1,084
5,162
13,134
0
36,424
W
3,441
587
0
608
14,137
11,864
0
7,228
6,170
11,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,934
Gold Earned
71,967
440
Minions Killed
669
0
Camps Cleared
0
1,989,330
Distance Traveled
2,185,109
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,225
409
69
3
0
330,362
2
L
Kukulkan
11,992
480
144
6
0
424,217
2
W
Hercules
15,558
622
160
6
0
493,009
4
W
Artemis
16,714
669
202
8
0
393,327
1
W
Ao Kuang
14,080
563
118
5
0
430,160
4
L
King Arthur
10,380
415
69
3
0
445,884
1
W
Ra
14,654
586
178
7
0
484,416
4
L
Thor
11,778
471
96
4
0
417,820
1
L
Artemis
8,559
342
62
2
0
371,047
1
W
Ares
10,961
438
11
0
0
384,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role