Player Matchup

Athena
Athena
F4kie04
Athena
Level 102
God Stats
6W - 4L
1,601 SR
Queue Stats
127W - 140L
1,456 Elo+
Party 2
Merlin
Merlin
John thicccc879
Merlin
Level 129
God Stats
11W - 6L
1,587 SR
Queue Stats
718W - 701L
1,441 Elo+
Party 2
Mulan
Mulan
Kill x alien
Mulan
Level 104
God Stats
12W - 6L
1,679 SR
Queue Stats
334W - 333L
1,484 Elo+
Party 2
Artemis
Artemis
SAGE AND DarkSk
Artemis
Level 11
God Stats
1W - 3L
1,247 SR
Queue Stats
34W - 38L
1,465 Elo+
Party 2
Loki
Loki
Spartans lie
Loki
Level 124
God Stats
21W - 17L
1,527 SR
Queue Stats
192W - 215L
1,459 Elo+
Party 2
Team Averages
Level 94
1,528 SR
1,461 Elo+

VS

Team Averages
Level 67
1,614 SR
1,578 Elo+
Chang'e
Chang'e
GodofSharks
Chang'e
Level 44
God Stats
14W - 20L
1,527 SR
Queue Stats
35W - 50L
1,647 Elo+
Solo
Ymir
Ymir
SirCervantes
Ymir
Level 50
God Stats
61W - 45L
1,605 SR
Queue Stats
169W - 144L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
Vikcvinegar
Gilgamesh
Level 104
God Stats
12W - 4L
1,704 SR
Queue Stats
222W - 179L
1,572 Elo+
Party 1
Mercury
Mercury
andopio
Mercury
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 139L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
polar3bear3man
Heimdallr
Level 22
God Stats
4W - 2L
1,731 SR
Queue Stats
34W - 29L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
F4kie04
Athena
15
2 / 6 / 8
10,811
432
10,711
27,716
32,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 6
12,010
480
18,024
10,229
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 10 / 5
11,869
475
14,449
26,761
22,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 12 / 5
10,026
401
7,328
17,248
5,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 4 / 4
12,601
504
13,961
16,313
6,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GodofSharks
Chang'e
19
3 / 4 / 4
12,712
508
6,044
17,203
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 2 / 17
12,961
518
10,174
17,847
19,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Vikcvinegar
Gilgamesh
20
15 / 4 / 4
14,165
567
38,175
27,928
24,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
andopio
Mercury
20
5 / 5 / 4
12,927
517
7,678
17,919
8,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
polar3bear3man
Heimdallr
19
10 / 5 / 4
12,947
518
17,792
17,724
8,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
20
Kills
35
35
Deaths
20
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
F4kie04
Athena
2
6
8
1
W
Chang'e
GodofSharks
Chang'e
3
4
4
1.25
L
5
3
6
2.67
L
5
10
5
0.75
L
1
12
5
0.29
W
2
2
17
5.25
L
7
4
4
2.25
W
Gilgamesh
Vikcvinegar
Gilgamesh
15
4
4
4.25
W
Mercury
andopio
Mercury
5
5
4
1.4
W
Heimdallr
polar3bear3man
Heimdallr
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,473
Damage
79,863
98,267
Taken
98,621
72,383
Mitigated
67,431
14,851
Healing
25,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
F4kie04
Athena
10,711
2,285
0
2,109
27,716
32,258
314
6,355
21,227
29,673
0
W
Chang'e
GodofSharks
Chang'e
6,044
596
2,899
8,826
17,203
6,529
425
5,461
11,149
78,701
0
L
18,024
211
0
3,144
10,229
4,688
0
2,131
7,938
88,177
0
L
14,449
2,348
0
3,176
26,761
22,627
407
3,306
23,387
0
63,968
L
7,328
3,436
0
2,411
17,248
5,865
200
1,442
15,792
0
44,694
W
10,174
890
0
1,555
17,847
19,380
700
6,899
10,671
40,007
0
L
13,961
3,367
0
4,011
16,313
6,945
352
2,538
13,701
0
87,374
W
Gilgamesh
Vikcvinegar
Gilgamesh
38,175
12,207
0
5,389
27,928
24,378
1,272
7,896
19,496
0
100,111
W
Mercury
andopio
Mercury
7,678
2,670
0
593
17,919
8,776
221
2,934
14,859
0
113,180
W
Heimdallr
polar3bear3man
Heimdallr
17,792
6,961
0
6,152
17,724
8,368
5,489
4,173
13,506
0
92,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,317
Gold Earned
65,712
524
Minions Killed
635
0
Camps Cleared
0
2,324,507
Distance Traveled
2,363,203
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,811
432
36
1
0
516,289
1
W
Chang'e
12,712
508
154
6
0
476,597
7
L
Merlin
12,010
480
162
6
0
409,944
2
L
Mulan
11,869
475
114
5
0
401,471
2
L
Artemis
10,026
401
74
3
0
459,215
4
W
Ymir
12,961
518
57
2
0
464,842
1
L
Loki
12,601
504
138
6
0
537,588
2
W
Gilgamesh
14,165
567
134
5
0
462,748
1
W
Mercury
12,927
517
139
6
0
534,827
1
W
Heimdallr
12,947
518
151
6
0
424,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role