Player Matchup

Tsukuyomi
Tsukuyomi
McMurrayy
Tsukuyomi
Level 74
God Stats
19W - 11L
1,571 SR
Queue Stats
258W - 202L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Nameless-House
Cthulhu
Level 43
God Stats
8W - 8L
1,511 SR
Queue Stats
20W - 23L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
Slight_Ace
Gilgamesh
Level 74
God Stats
68W - 47L
1,972 SR
Queue Stats
189W - 146L
1,481 Elo+
Party 1
Cupid
Cupid
killler3334
Cupid
Level 27
God Stats
9W - 12L
1,487 SR
Queue Stats
14W - 20L
1,339 Elo+
Party 1
Freya
Freya
ninersrule1819
Freya
Level 68
God Stats
91W - 56L
1,639 SR
Queue Stats
196W - 159L
1,587 Elo+
Party 1
Team Averages
Level 57
1,636 SR
1,473 Elo+

VS

Team Averages
Level 66
1,452 SR
1,411 Elo+
Anhur
Anhur
BombasticTomb87
Anhur
Level 84
God Stats
0W - 1L
1,125 SR
Queue Stats
85W - 99L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
Defiu
Gilgamesh
Level 36
God Stats
11W - 7L
1,792 SR
Queue Stats
113W - 102L
1,471 Elo+
Party 2
Janus
Janus
Diabolic Bomba
Janus
Level 64
God Stats
0W - 2L
1,197 SR
Queue Stats
14W - 22L
1,321 Elo+
Party 2
Nemesis
Nemesis
PercLoMein
Nemesis
Level 119
God Stats
1W - 2L
1,705 SR
Queue Stats
76W - 63L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
Saten
Cthulhu
Level 26
God Stats
16W - 11L
1,441 SR
Queue Stats
68W - 76L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
McMurrayy
Tsukuyomi
20
11 / 5 / 10
16,397
547
17,996
30,202
13,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 4 / 20
13,737
458
18,403
27,065
28,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Slight_Ace
Gilgamesh
20
8 / 6 / 9
16,261
542
15,191
22,081
29,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 5 / 12
14,268
476
7,711
14,699
5,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 6 / 7
15,405
514
23,327
34,117
14,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 4
12,134
404
6,407
25,470
10,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Defiu
Gilgamesh
20
8 / 10 / 8
13,586
453
32,235
34,644
40,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 8 / 10
13,237
441
16,601
16,811
6,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
PercLoMein
Nemesis
20
14 / 6 / 5
15,635
521
25,525
28,774
21,143
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Saten
Cthulhu
5
0 / 1 / 0
8,105
270
207
3,058
741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
35
Kills
24
26
Deaths
35
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Gilgamesh
Defiu
Gilgamesh
8
10
8
1.2
L
2
8
10
0.88
W
Tsukuyomi
McMurrayy
Tsukuyomi
11
5
10
3.2
W
2
4
20
3
L
Nemesis
PercLoMein
Nemesis
14
6
5
2.75
L
Cthulhu
Saten
Cthulhu
0
1
0
0
W
Gilgamesh
Slight_Ace
Gilgamesh
8
6
9
2.08
W
4
5
12
2
W
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,628
Damage
80,975
128,164
Taken
108,757
91,325
Mitigated
78,553
50,140
Healing
22,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,407
3,605
0
6,862
25,470
10,008
1,050
8,629
16,841
0
79,821
L
Gilgamesh
Defiu
Gilgamesh
32,235
8,106
0
5,347
34,644
40,481
0
16,385
18,259
0
88,081
L
16,601
378
0
869
16,811
6,180
180
4,817
11,914
86,699
0
W
Tsukuyomi
McMurrayy
Tsukuyomi
17,996
5,166
0
11,487
30,202
13,779
3,552
3,705
26,390
106
151,590
W
18,403
1,638
3,292
7,271
27,065
28,301
1,857
6,942
20,010
52,800
0
L
Nemesis
PercLoMein
Nemesis
25,525
12,035
0
8,686
28,774
21,143
284
11,742
17,032
0
85,924
L
Cthulhu
Saten
Cthulhu
207
0
0
316
3,058
741
0
352
2,581
7,050
0
W
Gilgamesh
Slight_Ace
Gilgamesh
15,191
3,786
0
1,736
22,081
29,138
852
2,845
18,809
487
92,896
W
7,711
3,537
1,790
4,170
14,699
5,636
2,299
1,357
13,267
0
75,028
W
23,327
6,746
597
19,797
34,117
14,471
1,490
1,959
31,848
87,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,068
Gold Earned
62,697
659
Minions Killed
491
0
Camps Cleared
0
2,852,472
Distance Traveled
2,207,304
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,134
404
112
4
0
470,483
1
L
Gilgamesh
13,586
453
105
4
0
500,439
0
L
Janus
13,237
441
149
5
0
508,584
0
W
Tsukuyomi
16,397
547
191
6
0
593,723
1
W
Cthulhu
13,737
458
75
3
0
580,721
3
L
Nemesis
15,635
521
108
4
0
620,728
3
L
Cthulhu
8,105
270
17
1
0
107,070
1
W
Gilgamesh
16,261
542
193
6
0
582,570
0
W
Cupid
14,268
476
112
4
0
565,444
9
W
Freya
15,405
514
88
3
0
530,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role