Player Matchup

Gilgamesh
Gilgamesh
CHAIRMANKING
Gilgamesh
Level 17
God Stats
20W - 16L
1,283 SR
Queue Stats
177W - 144L
1,582 Elo+
Solo
Yemoja
Yemoja
GankMyLaneHoe
Yemoja
Level 26
God Stats
14W - 13L
1,601 SR
Queue Stats
94W - 74L
1,634 Elo+
Solo
Baba Yaga
Baba Yaga
Kiboot12
Baba Yaga
Level 7
God Stats
2W - 1L
1,677 SR
Queue Stats
4W - 5L
1,667 Elo+
Solo
Chaac
Chaac
NalgassPeludas
Chaac
Level 17
God Stats
33W - 26L
1,613 SR
Queue Stats
114W - 118L
1,634 Elo+
Solo
Apollo
Apollo
bev-boys
Apollo
Level 29
God Stats
39W - 37L
1,761 SR
Queue Stats
108W - 106L
1,603 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,624 Elo+

VS

Team Averages
Level 28
1,378 SR
1,419 Elo+
Sobek
Sobek
Aaronoreo
Sobek
Level 7
God Stats
1W - 2L
1,329 SR
Queue Stats
27W - 25L
1,444 Elo+
Party 1
Anubis
Anubis
JankCR1605
Anubis
Level 25
God Stats
20W - 24L
1,517 SR
Queue Stats
25W - 36L
1,444 Elo+
Party 1
Freya
Freya
Thefathubabuba
Freya
Level 65
God Stats
33W - 36L
1,512 SR
Queue Stats
47W - 62L
1,411 Elo+
Party 1
Bellona
Bellona
hijodewon
Bellona
Level 28
God Stats
16W - 24L
1,404 SR
Queue Stats
36W - 55L
1,419 Elo+
Party 1
Thor
Thor
ilcapogino
Thor
Level 17
God Stats
0W - 3L
1,125 SR
Queue Stats
12W - 22L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHAIRMANKING
Gilgamesh
20
18 / 2 / 9
15,397
616
25,972
23,830
11,137
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 3 / 24
14,365
575
14,585
25,607
27,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Kiboot12
Baba Yaga
16
3 / 14 / 9
12,101
484
8,524
20,086
7,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
10 / 1 / 14
13,751
550
17,959
30,569
24,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
bev-boys
Apollo
18
13 / 5 / 9
13,932
557
10,823
16,355
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aaronoreo
Sobek
12
0 / 12 / 2
8,551
342
2,766
23,019
14,110
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
JankCR1605
Anubis
18
10 / 9 / 8
13,406
536
18,796
21,392
9,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 9 / 2
12,892
516
21,554
22,992
8,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
hijodewon
Bellona
15
0 / 13 / 3
10,147
406
10,111
20,532
13,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 8 / 7
11,528
461
12,343
16,575
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
44
50
Kills
22
25
Deaths
51
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aaronoreo
Sobek
0
12
2
0.08
W
Gilgamesh
CHAIRMANKING
Gilgamesh
18
2
9
11.25
W
6
3
24
6
L
Anubis
JankCR1605
Anubis
10
9
8
1.56
W
Baba Yaga
Kiboot12
Baba Yaga
3
14
9
0.54
W
10
1
14
17
L
7
9
2
0.89
W
Apollo
bev-boys
Apollo
13
5
9
3.5
L
Bellona
hijodewon
Bellona
0
13
3
0.12
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,863
Damage
65,570
116,447
Taken
104,510
79,639
Mitigated
50,968
43,279
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aaronoreo
Sobek
2,766
249
0
1,405
23,019
14,110
0
4,011
18,830
20,926
0
W
Gilgamesh
CHAIRMANKING
Gilgamesh
25,972
10,134
0
8,868
23,830
11,137
528
9,424
14,406
0
102,371
W
14,585
1,863
4,012
8,153
25,607
27,034
300
12,846
12,041
55,631
0
L
Anubis
JankCR1605
Anubis
18,796
2,025
223
6,511
21,392
9,933
234
6,472
14,714
56,871
0
W
Baba Yaga
Kiboot12
Baba Yaga
8,524
611
0
2,458
20,086
7,333
1,655
8,340
11,746
57,879
0
W
17,959
2,722
758
14,935
30,569
24,679
1,355
9,450
21,119
0
95,806
L
21,554
7,582
0
8,611
22,992
8,099
1,159
5,418
17,406
83,289
0
W
Apollo
bev-boys
Apollo
10,823
8,747
0
4,095
16,355
9,456
2,237
7,272
9,083
0
99,634
L
Bellona
hijodewon
Bellona
10,111
4,924
0
1,447
20,532
13,435
2,956
1,864
18,596
0
61,305
L
12,343
3,423
0
1,096
16,575
5,391
0
4,790
11,615
0
52,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,546
Gold Earned
56,524
565
Minions Killed
425
0
Camps Cleared
0
2,194,734
Distance Traveled
1,999,493
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,551
342
26
1
0
376,988
0
W
Gilgamesh
15,397
616
149
6
0
516,199
7
W
Yemoja
14,365
575
78
3
0
428,852
3
L
Anubis
13,406
536
90
4
0
379,549
1
W
Baba Yaga
12,101
484
87
3
0
385,701
0
W
Chaac
13,751
550
138
6
0
509,223
6
L
Freya
12,892
516
138
6
0
397,650
0
W
Apollo
13,932
557
113
5
0
354,759
0
L
Bellona
10,147
406
98
4
0
404,051
0
L
Thor
11,528
461
73
3
0
441,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role