Player Matchup

The Morrigan
The Morrigan
ImNotReallyTryin
The Morrigan
Level 100
God Stats
31W - 22L
1,548 SR
Queue Stats
92W - 88L
1,583 Elo+
Party 1
Merlin
Merlin
PapaSmitt
Merlin
Level 65
God Stats
9W - 3L
1,590 SR
Queue Stats
91W - 87L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
SauceJefe
Gilgamesh
Level 66
God Stats
3W - 3L
1,312 SR
Queue Stats
97W - 93L
1,584 Elo+
Party 1
Team Averages
Level 77
1,483 SR
1,585 Elo+

VS

Team Averages
Level 58
1,563 SR
1,649 Elo+
Sol
Sol
PoeticredruM
Sol
Level 39
God Stats
2W - 2L
1,508 SR
Queue Stats
125W - 52L
1,770 Elo+
Party 2
Neith
Neith
VividSilence
Neith
Level 10
God Stats
8W - 13L
1,436 SR
Queue Stats
8W - 17L
1,374 Elo+
Solo
Chaac
Chaac
Zuerq
Chaac
Level 125
God Stats
17W - 11L
1,743 SR
Queue Stats
644W - 554L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ImNotReallyTryin
The Morrigan
15
7 / 1 / 4
10,904
727
9,438
5,970
3,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
PapaSmitt
Merlin
14
3 / 3 / 4
9,861
657
8,827
8,527
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SauceJefe
Gilgamesh
13
1 / 2 / 9
9,727
648
7,572
12,465
9,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
9,118
608
6,703
10,074
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 4 / 2
9,171
611
2,159
7,178
2,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Zuerq
Chaac
13
2 / 3 / 3
9,263
618
9,257
13,608
12,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
6
6
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ImNotReallyTryin
The Morrigan
7
1
4
9
W
Merlin
PapaSmitt
Merlin
3
3
4
1.67
L
1
4
3
0.63
W
Gilgamesh
SauceJefe
Gilgamesh
1
2
9
2.75
L
3
4
2
1
L
Chaac
Zuerq
Chaac
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,837
Damage
18,119
26,962
Taken
30,860
15,481
Mitigated
18,735
7,291
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ImNotReallyTryin
The Morrigan
9,438
950
0
2,087
5,970
3,095
432
1,290
4,680
31,623
3,056
W
Merlin
PapaSmitt
Merlin
8,827
200
0
2,042
8,527
3,122
1,379
811
7,716
48,175
0
L
6,703
1,165
0
2,457
10,074
4,386
350
5,937
4,137
42,001
1,567
W
Gilgamesh
SauceJefe
Gilgamesh
7,572
1,775
156
3,006
12,465
9,264
917
4,564
7,901
2,130
29,598
L
2,159
414
0
637
7,178
2,246
138
4,829
2,349
0
13,457
L
Chaac
Zuerq
Chaac
9,257
816
0
2,624
13,608
12,103
0
5,680
7,928
0
52,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
27,552
179
Minions Killed
164
0
Camps Cleared
0
831,356
Distance Traveled
808,522
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,904
727
65
4
0
288,183
4
W
Merlin
9,861
657
64
4
0
260,029
2
L
Sol
9,118
608
73
5
0
265,805
5
W
Gilgamesh
9,727
648
50
3
0
283,144
5
L
Neith
9,171
611
32
2
0
259,941
2
L
Chaac
9,263
618
59
4
0
282,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role