Player Matchup

Danzaburou
Danzaburou
DKlegends
Danzaburou
Level 27
God Stats
9W - 9L
1,901 SR
Queue Stats
68W - 61L
1,581 Elo+
Party 4
He Bo
He Bo
Lannon
He Bo
Level 152
God Stats
3W - 2L
1,379 SR
Queue Stats
77W - 47L
1,526 Elo+
Party 3
Sun Wukong
Sun Wukong
LordZeo
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,664 Elo+
Solo
Xing Tian
Xing Tian
Theory0ne
Xing Tian
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,404 Elo+
Party 3
Janus
Janus
xKouzer
Janus
Level 18
God Stats
5W - 7L
1,649 SR
Queue Stats
53W - 57L
1,537 Elo+
Party 4
Team Averages
Level 47
1,586 SR
1,543 Elo+

VS

Team Averages
Level 31
1,463 SR
1,608 Elo+
Gilgamesh
Gilgamesh
StrawberryMilkMe
Gilgamesh
Level 7
God Stats
7W - 1L
1,462 SR
Queue Stats
98W - 79L
1,425 Elo+
Party 1
Ratatoskr
Ratatoskr
Zeltexx
Ratatoskr
Level 124
God Stats
2W - 1L
1,330 SR
Queue Stats
27W - 21L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
biccie
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,820 Elo+
Party 1
Fafnir
Fafnir
smiteyomemaw
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,657 Elo+
Party 2
Anubis
Anubis
stealthmoves01
Anubis
Level 16
God Stats
7W - 9L
1,522 SR
Queue Stats
18W - 18L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DKlegends
Danzaburou
15
2 / 4 / 3
9,290
489
7,050
14,948
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Lannon
He Bo
15
8 / 5 / 0
10,368
546
13,938
14,146
3,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LordZeo
Sun Wukong
12
0 / 8 / 2
7,840
413
4,545
14,567
11,189
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Theory0ne
Xing Tian
11
0 / 15 / 2
7,201
379
3,067
19,778
13,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
xKouzer
Janus
14
2 / 7 / 4
9,119
480
6,917
11,529
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
7 / 2 / 10
11,490
605
11,249
15,098
11,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Zeltexx
Ratatoskr
19
10 / 2 / 11
12,757
671
15,199
13,169
5,269
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
biccie
Danzaburou
19
13 / 4 / 3
12,983
683
17,815
14,781
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
15
3 / 1 / 10
11,617
611
6,361
11,775
11,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 3 / 5
10,568
556
9,020
13,980
6,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
12
Kills
39
39
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DKlegends
Danzaburou
2
4
3
0.88
L
He Bo
Lannon
He Bo
8
5
0
1.6
L
Sun Wukong
LordZeo
Sun Wukong
0
8
2
0.13
W
Gilgamesh
7
2
10
6
L
Xing Tian
Theory0ne
Xing Tian
0
15
2
0.07
W
Ratatoskr
Zeltexx
Ratatoskr
10
2
11
7.75
W
Danzaburou
biccie
Danzaburou
13
4
3
3.63
W
Fafnir
3
1
10
8
W
6
3
5
2.83
L
Janus
xKouzer
Janus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
59,644
74,968
Taken
68,803
36,496
Mitigated
42,496
7,509
Healing
30,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DKlegends
Danzaburou
7,050
3,447
0
1,941
14,948
5,228
612
2,564
12,384
0
58,984
L
He Bo
Lannon
He Bo
13,938
652
0
2,694
14,146
3,664
480
2,124
12,022
65,694
0
L
Sun Wukong
LordZeo
Sun Wukong
4,545
1,454
0
734
14,567
11,189
464
1,624
12,943
0
36,058
W
Gilgamesh
11,249
2,870
0
7,072
15,098
11,882
2,152
6,440
8,658
0
62,465
L
Xing Tian
Theory0ne
Xing Tian
3,067
436
0
238
19,778
13,515
0
5,053
14,725
12,201
0
W
Ratatoskr
Zeltexx
Ratatoskr
15,199
5,297
0
5,644
13,169
5,269
1,135
6,039
7,074
0
84,644
W
Danzaburou
biccie
Danzaburou
17,815
9,531
0
6,545
14,781
6,758
5,294
3,108
11,605
0
105,935
W
Fafnir
6,361
1,207
0
4,059
11,775
11,884
805
3,651
7,942
25,435
0
W
9,020
1,327
0
7,285
13,980
6,703
1,726
7,938
5,708
50,884
0
L
Janus
xKouzer
Janus
6,917
286
0
1,902
11,529
2,900
0
4,016
7,513
36,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
59,415
384
Minions Killed
532
0
Camps Cleared
0
1,521,177
Distance Traveled
1,837,788
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,290
489
98
5
0
350,694
1
L
He Bo
10,368
546
111
6
0
274,976
5
L
Sun Wukong
7,840
413
77
4
0
328,392
2
W
Gilgamesh
11,490
605
108
6
0
364,980
4
L
Xing Tian
7,201
379
14
1
0
286,612
0
W
Ratatoskr
12,757
671
154
8
0
441,343
0
W
Danzaburou
12,983
683
153
8
0
339,627
3
W
Fafnir
11,617
611
36
2
0
358,563
6
W
Anubis
10,568
556
81
4
0
333,275
1
L
Janus
9,119
480
84
4
0
280,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role