Player Matchup

Discordia
Discordia
Carlstud99
Discordia
Level 147
God Stats
3W - 4L
1,464 SR
Queue Stats
141W - 115L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
DLdoubleG
Gilgamesh
Level 67
God Stats
2W - 2L
1,720 SR
Queue Stats
123W - 111L
1,531 Elo+
Party 3
Izanami
Izanami
LordHughMungoss
Izanami
Level 19
God Stats
2W - 2L
1,497 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Athena
Athena
ThatGuyYouMet_
Athena
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 1
Fenrir
Fenrir
Titanium_Water
Fenrir
Level 15
God Stats
7W - 8L
1,500 SR
Queue Stats
23W - 29L
1,405 Elo+
Party 1
Team Averages
Level 78
1,536 SR
1,464 Elo+

VS

Team Averages
Level 108
1,833 SR
1,671 Elo+
Danzaburou
Danzaburou
Dannу
Danzaburou
Level 159
God Stats
2W - 1L
1,807 SR
Queue Stats
74W - 20L
1,769 Elo+
Party 2
Discordia
Discordia
Diff Geo
Discordia
Level 156
God Stats
27W - 14L
1,890 SR
Queue Stats
125W - 110L
1,623 Elo+
Party 2
Aphrodite
Aphrodite
Love Missing
Aphrodite
Level 153
God Stats
20W - 2L
2,254 SR
Queue Stats
28W - 7L
1,832 Elo+
Party 2
Ares
Ares
Pipher23
Ares
Level 45
God Stats
10W - 9L
1,512 SR
Queue Stats
103W - 114L
1,452 Elo+
Solo
Nemesis
Nemesis
xk7chris
Nemesis
Level 27
God Stats
1W - 1L
1,703 SR
Queue Stats
55W - 24L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Carlstud99
Discordia
15
2 / 6 / 2
9,401
470
8,418
12,857
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
DLdoubleG
Gilgamesh
14
5 / 5 / 1
9,173
459
12,373
20,067
12,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 8 / 3
9,315
466
5,430
15,148
5,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 6
8,951
448
6,520
17,513
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 11 / 1
8,219
411
5,521
20,628
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dannу
Danzaburou
20
19 / 2 / 5
14,170
709
26,410
22,331
11,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Diff Geo
Discordia
19
9 / 1 / 3
12,535
627
13,702
9,174
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Love Missing
Aphrodite
15
1 / 5 / 7
10,094
505
8,241
12,522
9,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
14
0 / 3 / 9
9,789
489
6,735
16,126
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Nemesis
xk7chris
Nemesis
19
6 / 2 / 2
12,202
610
11,019
16,221
9,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
13
Kills
35
35
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Carlstud99
Discordia
2
6
2
0.5
L
Gilgamesh
DLdoubleG
Gilgamesh
5
5
1
1.1
W
Danzaburou
Dannу
Danzaburou
19
2
5
10.75
W
Discordia
Diff Geo
Discordia
9
1
3
10.5
L
1
8
3
0.31
W
Aphrodite
Love Missing
Aphrodite
1
5
7
0.9
W
Ares
0
3
9
1.5
L
2
5
6
1
L
3
11
1
0.32
W
Nemesis
xk7chris
Nemesis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
66,107
86,213
Taken
76,374
47,285
Mitigated
48,811
13,988
Healing
37,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Carlstud99
Discordia
8,418
108
0
2,375
12,857
4,875
0
7,159
5,644
58,174
0
L
Gilgamesh
DLdoubleG
Gilgamesh
12,373
3,259
0
3,139
20,067
12,745
734
7,826
11,774
0
47,901
W
Danzaburou
Dannу
Danzaburou
26,410
15,505
0
11,880
22,331
11,240
2,566
3,597
18,702
0
119,720
W
Discordia
Diff Geo
Discordia
13,702
271
0
2,556
9,174
4,005
1,572
4,291
4,549
98,835
0
L
5,430
4,097
0
3,505
15,148
5,781
2,593
757
14,391
0
70,084
W
Aphrodite
Love Missing
Aphrodite
8,241
359
3,064
6,706
12,522
9,952
1,040
2,369
10,083
36,466
0
W
Ares
6,735
498
0
5,702
16,126
14,025
366
4,023
11,971
21,508
0
L
6,520
1,994
0
3,292
17,513
15,165
184
6,590
10,815
22,069
0
L
5,521
1,769
0
1,677
20,628
8,719
380
5,615
14,911
0
30,721
W
Nemesis
xk7chris
Nemesis
11,019
6,388
0
7,777
16,221
9,589
144
3,285
12,822
0
93,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,059
Gold Earned
58,790
444
Minions Killed
548
0
Camps Cleared
0
1,829,656
Distance Traveled
1,938,511
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,401
470
118
6
0
349,952
4
L
Gilgamesh
9,173
459
82
4
0
386,150
2
W
Danzaburou
14,170
709
147
7
0
390,130
0
W
Discordia
12,535
627
177
9
0
392,344
7
L
Izanami
9,315
466
149
7
0
330,787
0
W
Aphrodite
10,094
505
69
3
0
334,097
2
W
Ares
9,789
489
24
1
0
374,964
6
L
Athena
8,951
448
35
2
0
408,056
4
L
Fenrir
8,219
411
60
3
0
354,711
0
W
Nemesis
12,202
610
131
7
0
446,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role