Player Matchup

Hercules
Hercules
 
Hercules
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DRAUDES
Neith
Level 18
God Stats
2W - 1L
1,676 SR
Queue Stats
13W - 15L
1,451 Elo+
Solo
Arachne
Arachne
Super_Memo_Alfa
Arachne
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
sethyyfur
Gilgamesh
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 9L
1,848 Elo+
Solo
Ra
Ra
带带大表哥
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,355 Elo+
Solo
Team Averages
Level 14
1,535 SR
1,541 Elo+

VS

Team Averages
Level 18
1,608 SR
1,506 Elo+
Fenrir
Fenrir
PrairieZombie
Fenrir
Level 18
God Stats
11W - 12L
1,608 SR
Queue Stats
107W - 103L
1,412 Elo+
Solo
The Morrigan
The Morrigan
SeekNDestroy295
The Morrigan
Level 18
God Stats
1W - 1L
1,850 SR
Queue Stats
27W - 32L
1,519 Elo+
Solo
Apollo
Apollo
TKS-_-Uncut
Apollo
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 32L
1,500 Elo+
Party 1
Ymir
Ymir
aguante-_-manaos
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,524 Elo+
Party 1
Tiamat
Tiamat
victoraulr
Tiamat
Level 26
God Stats
8W - 8L
1,581 SR
Queue Stats
16W - 18L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 8 / 3
6,982
436
6,858
15,213
9,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
DRAUDES
Neith
10
2 / 12 / 4
7,237
452
9,685
13,932
4,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
11 / 2 / 1
9,885
618
7,281
12,597
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
sethyyfur
Gilgamesh
13
2 / 4 / 0
8,006
500
9,333
15,972
9,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 3
7,381
461
1,432
8,640
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,525
533
7,384
9,399
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
SeekNDestroy295
The Morrigan
16
4 / 3 / 4
9,542
596
7,698
7,146
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
19 / 4 / 7
10,570
661
24,501
16,774
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 13
8,278
517
5,029
13,211
6,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
victoraulr
Tiamat
13
1 / 3 / 4
7,831
489
6,091
9,083
4,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
18
Kills
32
32
Deaths
19
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
8
3
0.56
L
Neith
DRAUDES
Neith
2
12
4
0.33
W
6
2
1
3.25
W
The Morrigan
SeekNDestroy295
The Morrigan
4
3
4
2
L
11
2
1
5.75
W
Apollo
19
4
7
5.63
W
2
7
13
1.21
L
Gilgamesh
sethyyfur
Gilgamesh
2
4
0
0.5
W
Tiamat
victoraulr
Tiamat
1
3
4
1
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,589
Damage
50,703
66,354
Taken
55,613
33,791
Mitigated
24,945
13,866
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,858
1,768
182
2,426
15,213
9,506
0
2,445
12,572
0
16,551
L
Neith
DRAUDES
Neith
9,685
5,373
0
1,403
13,932
4,686
506
2,714
10,940
0
34,448
W
7,384
2,588
0
3,978
9,399
3,959
435
145
9,232
0
35,146
W
The Morrigan
SeekNDestroy295
The Morrigan
7,698
1,465
6
427
7,146
2,696
0
797
6,044
56,680
4,498
L
7,281
4,614
0
5,066
12,597
6,229
64
1,382
11,123
0
60,747
W
Apollo
24,501
17,007
0
7,863
16,774
6,814
2,261
0
16,774
0
59,938
W
5,029
981
0
2,862
13,211
6,761
1,146
194
13,003
32,513
0
L
Gilgamesh
sethyyfur
Gilgamesh
9,333
2,340
0
3,621
15,972
9,970
334
4,969
10,971
0
49,204
W
Tiamat
victoraulr
Tiamat
6,091
1,576
56
3,640
9,083
4,715
756
0
9,083
31,142
0
L
1,432
65
256
912
8,640
3,400
465
3,470
4,906
38,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
44,746
385
Minions Killed
386
0
Camps Cleared
0
1,332,219
Distance Traveled
1,408,438
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,982
436
16
1
0
271,833
1
L
Neith
7,237
452
58
4
0
249,708
1
W
Fenrir
8,525
533
68
4
0
332,763
0
W
The Morrigan
9,542
596
114
7
0
272,592
2
L
Arachne
9,885
618
113
7
0
311,587
0
W
Apollo
10,570
661
78
5
0
290,853
0
W
Ymir
8,278
517
56
4
0
252,519
0
L
Gilgamesh
8,006
500
107
7
0
255,740
1
W
Tiamat
7,831
489
70
4
0
259,711
2
L
Ra
7,381
461
91
6
0
243,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role