Player Matchup

Thor
Thor
Dgogamer1706
Thor
Level 64
God Stats
2W - 0L
1,817 SR
Queue Stats
96W - 110L
1,426 Elo+
Party 3
Poseidon
Poseidon
PingingWharf884
Poseidon
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 123L
1,386 Elo+
Party 3
Chaac
Chaac
TonyTaKoTrUcK
Chaac
Level 56
God Stats
9W - 8L
1,339 SR
Queue Stats
42W - 46L
1,431 Elo+
Party 3
Jing Wei
Jing Wei
digital_comma9
Jing Wei
Level 67
God Stats
15W - 19L
1,499 SR
Queue Stats
121W - 146L
1,415 Elo+
Party 3
Geb
Geb
mikeyord
Geb
Level 69
God Stats
12W - 9L
1,647 SR
Queue Stats
135W - 170L
1,419 Elo+
Party 3
Team Averages
Level 60
1,560 SR
1,415 Elo+

VS

Team Averages
Level 62
1,405 SR
1,419 Elo+
Hades
Hades
DarklordIra
Hades
Level 18
God Stats
33W - 44L
1,501 SR
Queue Stats
222W - 319L
1,433 Elo+
Party 1
Arachne
Arachne
JBzz2k
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,406 Elo+
Party 2
Geb
Geb
PeprmintBtlr
Geb
Level 85
God Stats
1W - 3L
1,383 SR
Queue Stats
263W - 363L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
XMacabreMenaceX
Gilgamesh
Level 109
God Stats
1W - 9L
1,329 SR
Queue Stats
103W - 165L
1,337 Elo+
Party 1
Chernobog
Chernobog
Zeptizel
Chernobog
Level 29
God Stats
1W - 4L
1,312 SR
Queue Stats
1W - 4L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,807
524
6,095
6,571
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
11
2 / 1 / 5
6,602
508
5,839
6,674
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 0
6,343
488
3,430
6,685
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
12
4 / 0 / 0
6,704
516
5,517
5,214
2,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 0 / 5
6,264
482
3,078
3,887
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,184
476
4,449
8,586
2,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
JBzz2k
Arachne
8
0 / 2 / 0
5,013
386
1,450
6,847
1,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
5,474
421
3,104
8,111
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
XMacabreMenaceX
Gilgamesh
11
3 / 1 / 0
6,727
517
6,295
7,163
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Zeptizel
Chernobog
9
0 / 4 / 0
5,464
420
1,495
6,354
1,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
4
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
6
1
1
6.5
L
Arachne
JBzz2k
Arachne
0
2
0
0
L
0
3
1
0.17
W
Poseidon
2
1
5
4.5
W
2
2
0
1
L
Gilgamesh
XMacabreMenaceX
Gilgamesh
3
1
0
3
L
Chernobog
Zeptizel
Chernobog
0
4
0
0
W
Jing Wei
4
0
0
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
16,793
29,031
Taken
37,061
12,995
Mitigated
13,966
7,543
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,449
273
443
3,961
8,586
2,830
0
3,752
4,507
30,902
0
W
6,095
1,398
0
59
6,571
2,112
346
1,887
4,684
0
34,159
L
Arachne
JBzz2k
Arachne
1,450
876
99
1,860
6,847
1,901
0
495
6,283
0
16,156
L
3,104
473
0
2,216
8,111
3,580
320
2,373
5,560
18,099
0
W
Poseidon
5,839
1,087
111
1,063
6,674
2,079
842
4,345
2,329
32,285
0
W
3,430
647
0
2,363
6,685
4,440
470
0
6,685
0
25,869
L
Gilgamesh
XMacabreMenaceX
Gilgamesh
6,295
1,676
0
2,702
7,163
3,971
168
647
6,191
0
28,692
L
Chernobog
Zeptizel
Chernobog
1,495
879
87
381
6,354
1,684
0
1,101
5,253
0
24,071
W
Jing Wei
5,517
3,423
0
2,394
5,214
2,043
321
488
4,726
0
43,671
W
3,078
389
282
1,271
3,887
2,321
28
833
3,054
15,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
28,862
273
Minions Killed
227
0
Camps Cleared
0
1,204,449
Distance Traveled
1,065,286
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,184
476
60
5
0
182,282
0
W
Thor
6,807
524
68
5
0
269,872
6
L
Arachne
5,013
386
32
2
0
241,013
1
L
Geb
5,474
421
28
2
0
224,227
1
W
Poseidon
6,602
508
59
5
0
242,846
3
W
Chaac
6,343
488
53
4
0
213,540
0
L
Gilgamesh
6,727
517
59
5
0
201,430
2
L
Chernobog
5,464
420
48
4
0
216,334
1
W
Jing Wei
6,704
516
77
6
0
216,584
3
W
Geb
6,264
482
16
1
0
261,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role