Player Matchup

Ares
Ares
HugoIGo
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 82L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
IamSAMurEYE
Gilgamesh
Level 149
God Stats
2W - 0L
1,723 SR
Queue Stats
28W - 18L
1,744 Elo+
Party 2
Scylla
Scylla
Seansterz
Scylla
Level 67
God Stats
4W - 4L
1,620 SR
Queue Stats
66W - 51L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
V1ncnt
Danzaburou
Level 128
God Stats
2W - 0L
1,837 SR
Queue Stats
46W - 41L
1,598 Elo+
Party 2
Mercury
Mercury
aubenji15
Mercury
Level 38
God Stats
6W - 3L
1,857 SR
Queue Stats
458W - 510L
1,491 Elo+
Party 2
Team Averages
Level 90
1,707 SR
1,554 Elo+

VS

Team Averages
Level 84
1,520 SR
1,424 Elo+
King Arthur
King Arthur
AtomixBana
King Arthur
Level 28
God Stats
0W - 1L
1,711 SR
Queue Stats
6W - 10L
1,422 Elo+
Party 1
Cupid
Cupid
Flurinez
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
IcyScorcher27
Kukulkan
Level 29
God Stats
2W - 6L
1,422 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
RiyanOmega
Gilgamesh
Level 105
God Stats
1W - 3L
1,536 SR
Queue Stats
6W - 14L
1,410 Elo+
Party 1
Anubis
Anubis
caze24
Anubis
Level 140
God Stats
1W - 1L
1,432 SR
Queue Stats
4W - 13L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HugoIGo
Ares
15
7 / 9 / 10
11,593
446
11,604
30,994
31,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
IamSAMurEYE
Gilgamesh
20
19 / 3 / 10
16,715
643
37,744
27,153
32,481
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Seansterz
Scylla
18
4 / 3 / 11
12,116
466
15,785
12,716
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
V1ncnt
Danzaburou
20
11 / 4 / 10
15,043
579
24,533
18,754
7,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
aubenji15
Mercury
18
5 / 7 / 12
12,289
473
5,523
18,020
8,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtomixBana
King Arthur
17
2 / 11 / 2
11,099
427
8,021
24,808
27,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
Flurinez
Cupid
16
4 / 11 / 10
10,607
408
12,519
20,731
8,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
IcyScorcher27
Kukulkan
17
4 / 8 / 8
11,812
454
10,972
13,732
6,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
RiyanOmega
Gilgamesh
18
8 / 6 / 4
12,522
482
17,401
33,231
19,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
caze24
Anubis
16
8 / 11 / 10
11,089
427
21,899
23,655
10,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
60
46
Kills
26
26
Deaths
47
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AtomixBana
King Arthur
2
11
2
0.27
L
Cupid
Flurinez
Cupid
4
11
10
0.82
W
Ares
HugoIGo
Ares
7
9
10
1.33
W
Gilgamesh
IamSAMurEYE
Gilgamesh
19
3
10
8
L
Kukulkan
IcyScorcher27
Kukulkan
4
8
8
1
L
Gilgamesh
RiyanOmega
Gilgamesh
8
6
4
1.67
W
Scylla
Seansterz
Scylla
4
3
11
3.17
W
Danzaburou
V1ncnt
Danzaburou
11
4
10
4
W
Mercury
aubenji15
Mercury
5
7
12
1.57
L
Anubis
caze24
Anubis
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,189
Damage
70,812
107,637
Taken
116,157
84,221
Mitigated
72,508
20,925
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AtomixBana
King Arthur
8,021
1,696
0
717
24,808
27,947
312
5,278
19,530
0
53,344
L
Cupid
Flurinez
Cupid
12,519
7,926
1,046
4,254
20,731
8,191
992
4,880
15,851
0
50,186
W
Ares
HugoIGo
Ares
11,604
531
0
1,116
30,994
31,579
670
10,675
20,269
29,229
0
W
Gilgamesh
IamSAMurEYE
Gilgamesh
37,744
11,724
0
6,797
27,153
32,481
2,468
4,761
21,942
0
120,831
L
Kukulkan
IcyScorcher27
Kukulkan
10,972
278
267
550
13,732
6,666
122
3,866
9,866
61,238
0
L
Gilgamesh
RiyanOmega
Gilgamesh
17,401
4,447
0
8,922
33,231
19,086
0
6,454
26,777
0
65,890
W
Scylla
Seansterz
Scylla
15,785
244
0
2,285
12,716
4,064
1,126
5,678
7,038
74,419
0
W
Danzaburou
V1ncnt
Danzaburou
24,533
12,687
0
9,585
18,754
7,803
3,882
6,941
11,763
0
126,709
W
Mercury
aubenji15
Mercury
5,523
1,994
0
1,142
18,020
8,294
686
4,816
13,129
0
73,980
L
Anubis
caze24
Anubis
21,899
1,311
0
8,274
23,655
10,618
562
6,911
16,744
58,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,756
Gold Earned
57,129
588
Minions Killed
474
0
Camps Cleared
0
2,417,938
Distance Traveled
2,260,391
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,099
427
106
4
0
422,791
1
L
Cupid
10,607
408
75
3
0
429,374
5
W
Ares
11,593
446
26
1
0
464,075
9
W
Gilgamesh
16,715
643
162
6
0
480,715
5
L
Kukulkan
11,812
454
114
4
0
447,112
6
L
Gilgamesh
12,522
482
102
4
0
571,728
0
W
Scylla
12,116
466
120
5
0
482,841
7
W
Danzaburou
15,043
579
167
6
0
464,278
0
W
Mercury
12,289
473
113
4
0
526,029
0
L
Anubis
11,089
427
77
3
0
389,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role