Player Matchup

Hercules
Hercules
AlnarTheFallen
Hercules
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
124W - 64L
1,814 Elo+
Party 1
Pele
Pele
Dbrow077
Pele
Level 28
God Stats
6W - 2L
1,679 SR
Queue Stats
171W - 136L
1,683 Elo+
Party 3
Hachiman
Hachiman
Holm
Hachiman
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,522 Elo+
Party 3
Tiamat
Tiamat
HomeBoySnipes
Tiamat
Level 26
God Stats
15W - 14L
1,610 SR
Queue Stats
36W - 27L
1,587 Elo+
Party 3
Aphrodite
Aphrodite
dogman247
Aphrodite
Level 86
God Stats
2W - 1L
1,638 SR
Queue Stats
499W - 415L
1,613 Elo+
Party 1
Team Averages
Level 61
1,586 SR
1,644 Elo+

VS

Team Averages
Level 97
1,361 SR
1,618 Elo+
Bacchus
Bacchus
BDB4Life
Bacchus
Level 25
God Stats
27W - 10L
1,552 SR
Queue Stats
61W - 27L
1,592 Elo+
Party 2
Anhur
Anhur
Senpaii760
Anhur
Level 127
God Stats
20W - 10L
1,264 SR
Queue Stats
162W - 94L
1,667 Elo+
Party 2
Awilix
Awilix
Surjen
Awilix
Level 149
God Stats
1W - 0L
1,253 SR
Queue Stats
214W - 139L
1,660 Elo+
Party 2
Freya
Freya
Topirrix
Freya
Level 42
God Stats
26W - 28L
1,527 SR
Queue Stats
117W - 118L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
Zygbr
Gilgamesh
Level 144
God Stats
8W - 3L
1,211 SR
Queue Stats
176W - 120L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 8 / 3
12,800
533
20,423
28,074
31,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
19
5 / 11 / 4
12,425
518
12,682
21,332
7,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Holm
Hachiman
17
0 / 6 / 1
10,431
435
6,981
22,577
6,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 8 / 3
12,960
540
28,895
18,232
16,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
dogman247
Aphrodite
15
1 / 11 / 5
10,473
436
5,146
19,833
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BDB4Life
Bacchus
18
4 / 3 / 26
12,930
539
10,922
20,487
25,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
20
8 / 3 / 9
13,708
571
16,794
21,636
9,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Surjen
Awilix
20
17 / 4 / 10
15,392
641
20,865
16,109
8,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
Topirrix
Freya
20
4 / 6 / 17
13,472
561
17,888
25,921
11,166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Zygbr
Gilgamesh
20
11 / 2 / 5
15,588
650
19,567
30,101
29,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
18
Kills
44
44
Deaths
18
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
8
3
0.56
W
Bacchus
BDB4Life
Bacchus
4
3
26
5.67
L
Pele
5
11
4
0.64
L
Hachiman
Holm
Hachiman
0
6
1
0.08
L
9
8
3
1.31
W
Anhur
8
3
9
4.17
W
Awilix
Surjen
Awilix
17
4
10
5.5
W
Freya
Topirrix
Freya
4
6
17
2.08
W
Gilgamesh
Zygbr
Gilgamesh
11
2
5
6.75
L
Aphrodite
dogman247
Aphrodite
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,127
Damage
86,036
110,048
Taken
114,254
72,999
Mitigated
84,065
34,687
Healing
48,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
20,423
9,299
0
8,154
28,074
31,157
0
5,502
22,572
608
67,174
W
Bacchus
BDB4Life
Bacchus
10,922
1,322
0
5,689
20,487
25,699
556
9,278
11,140
29,667
0
L
Pele
12,682
3,046
0
4,616
21,332
7,367
0
4,589
16,743
0
90,296
L
Hachiman
Holm
Hachiman
6,981
3,202
0
8,857
22,577
6,861
0
2,502
20,075
0
89,320
L
28,895
3,641
0
3,399
18,232
16,444
1,224
8,330
9,902
90,558
0
W
Anhur
16,794
10,611
0
12,112
21,636
9,362
3,142
5,477
16,134
0
107,620
W
Awilix
Surjen
Awilix
20,865
8,684
0
1,475
16,109
8,561
4,765
7,534
8,550
0
120,675
W
Freya
Topirrix
Freya
17,888
5,120
936
15,190
25,921
11,166
2,092
11,142
14,754
106,049
0
W
Gilgamesh
Zygbr
Gilgamesh
19,567
5,431
0
12,842
30,101
29,277
1,838
1,833
27,618
4,721
95,332
L
Aphrodite
dogman247
Aphrodite
5,146
944
3,493
6,168
19,833
11,170
206
8,859
10,974
31,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,089
Gold Earned
71,090
554
Minions Killed
714
0
Camps Cleared
0
2,035,697
Distance Traveled
2,227,736
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,800
533
116
5
0
434,804
3
W
Bacchus
12,930
539
47
2
0
467,322
0
L
Pele
12,425
518
122
5
0
427,569
4
L
Hachiman
10,431
435
133
6
0
365,882
1
L
Tiamat
12,960
540
130
5
0
405,548
2
W
Anhur
13,708
571
147
6
0
382,948
2
W
Awilix
15,392
641
163
7
0
512,189
5
W
Freya
13,472
561
164
7
0
430,625
2
W
Gilgamesh
15,588
650
193
8
0
434,652
2
L
Aphrodite
10,473
436
53
2
0
401,894
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role