Player Matchup

Merlin
Merlin
Silver I
DE4DSHOT98
Merlin
Silver I
Level 105
God Stats
4W - 5L
1,177 SR
Queue Stats
148W - 146L
1,409 MMR
Party 1
Tyr
Tyr
Gold I
OldD97
Tyr
Gold I
Level 124
God Stats
0W - 1L
1,505 SR
Queue Stats
109W - 100L
1,686 MMR
Party 1
Artemis
Artemis
Gold III
ROYLEGENDSR
Artemis
Gold III
Level 160
God Stats
403W - 368L
1,635 SR
Queue Stats
1,012W - 1,034L
1,595 MMR
Solo
Arachne
Arachne
Bronze III
Rickob25
Arachne
Bronze III
Level 35
God Stats
3W - 3L
1,615 SR
Queue Stats
69W - 73L
1,414 MMR
Solo
Sobek
Sobek
Platinum V
Sir Rotcha
Sobek
Platinum V
Level 123
God Stats
12W - 6L
1,858 SR
Queue Stats
196W - 184L
1,527 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,558 SR
1,526 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,550 SR
1,700 MMR
Thanatos
Thanatos
Silver I
EversioLumen
Thanatos
Silver I
Level 108
God Stats
9W - 6L
1,493 SR
Queue Stats
73W - 71L
1,640 MMR
Solo
Anhur
Anhur
Platinum V
HSPC Peps
Anhur
Platinum V
Level 97
God Stats
4W - 5L
1,477 SR
Queue Stats
228W - 236L
1,722 MMR
Solo
Eset
Eset
Platinum IV
MoDe x MaGIKz
Eset
Platinum IV
Level 129
God Stats
11W - 3L
1,874 SR
Queue Stats
258W - 267L
1,819 MMR
Party 2
Artio
Artio
Gold III
NWA MASAMUNE
Artio
Gold III
Level 149
God Stats
1W - 4L
1,276 SR
Queue Stats
169W - 160L
1,623 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
StratzTTV
Cu Chulainn
Platinum V
Level 126
God Stats
69W - 52L
1,630 SR
Queue Stats
392W - 392L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DE4DSHOT98
Merlin
13
2 / 4 / 3
7,528
502
8,050
5,982
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
OldD97
Tyr
12
1 / 7 / 3
7,290
486
4,759
14,941
8,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
ROYLEGENDSR
Artemis
13
0 / 2 / 2
7,101
473
2,972
6,162
2,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Rickob25
Arachne
12
4 / 8 / 4
7,763
518
5,346
15,637
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
12
4 / 2 / 4
7,927
528
5,775
14,182
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ScyllaJanusSetTsukuyomiApollo

VS

Bans
DanzaburouCupidNikeNu WaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EversioLumen
Thanatos
14
6 / 3 / 8
8,809
587
9,149
11,408
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
HSPC Peps
Anhur
14
1 / 2 / 8
8,451
563
5,889
7,543
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 5
8,441
563
7,818
8,649
3,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 6
7,221
481
4,514
12,095
8,093
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
StratzTTV
Cu Chulainn
15
11 / 2 / 5
9,833
656
13,168
14,240
9,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
11
Kills
23
23
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
DE4DSHOT98
Merlin
2
4
3
0.88
W
Thanatos
EversioLumen
Thanatos
6
3
8
3.33
W
Anhur
HSPC Peps
Anhur
1
2
8
2.5
W
2
3
5
1.5
W
3
1
6
6
L
Tyr
OldD97
Tyr
1
7
3
0.36
L
Artemis
ROYLEGENDSR
Artemis
0
2
2
0.5
L
Arachne
Rickob25
Arachne
4
8
4
0.75
L
Sobek
4
2
4
3
W
Cu Chulainn
StratzTTV
Cu Chulainn
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
40,538
56,904
Taken
53,935
28,314
Mitigated
28,922
17,171
Healing
24,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DE4DSHOT98
Merlin
8,050
320
0
93
5,982
1,994
0
1,001
4,981
43,101
0
W
Thanatos
EversioLumen
Thanatos
9,149
2,623
0
8,941
11,408
5,121
907
2,292
9,034
0
46,686
W
Anhur
HSPC Peps
Anhur
5,889
2,709
0
3,633
7,543
2,212
1,688
470
7,073
0
55,095
W
7,818
320
498
2,074
8,649
3,980
0
3,624
4,794
56,975
0
W
4,514
466
1,137
3,631
12,095
8,093
410
3,325
8,592
18,168
0
L
Tyr
OldD97
Tyr
4,759
179
0
4,721
14,941
8,813
0
2,632
12,309
0
34,288
L
Artemis
ROYLEGENDSR
Artemis
2,972
1,460
0
2,713
6,162
2,440
1,018
705
5,457
0
41,039
L
Arachne
Rickob25
Arachne
5,346
2,507
0
4,724
15,637
5,236
0
3,083
12,554
0
36,863
L
Sobek
5,775
609
0
4,920
14,182
9,831
0
6,655
7,527
15,526
0
W
Cu Chulainn
StratzTTV
Cu Chulainn
13,168
2,452
0
4,729
14,240
9,516
556
3,473
10,617
7,097
58,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
42,755
333
Minions Killed
456
0
Camps Cleared
0
1,381,840
Distance Traveled
1,436,415
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,528
502
88
6
0
268,504
5
W
Thanatos
8,809
587
90
6
0
310,272
1
W
Anhur
8,451
563
105
7
0
272,715
2
W
Eset
8,441
563
111
7
0
252,936
7
W
Artio
7,221
481
30
2
0
302,316
2
L
Tyr
7,290
486
79
5
0
306,881
6
L
Artemis
7,101
473
82
5
0
229,227
1
L
Arachne
7,763
518
69
5
0
273,692
2
L
Sobek
7,927
528
15
1
0
303,536
7
W
Cu Chulainn
9,833
656
120
8
0
298,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role