Player Matchup

Zeus
Zeus
AlessandroAUG
Zeus
Level 27
God Stats
89W - 64L
1,499 SR
Queue Stats
352W - 371L
1,430 Elo+
Solo
Anubis
Anubis
ILordSlayerI
Anubis
Level 25
God Stats
0W - 1L
1,261 SR
Queue Stats
104W - 103L
1,446 Elo+
Solo
Mercury
Mercury
LuisMike
Mercury
Level 26
God Stats
8W - 10L
1,610 SR
Queue Stats
171W - 162L
1,548 Elo+
Solo
Izanami
Izanami
RangerPikaLonga
Izanami
Level 26
God Stats
2W - 2L
1,316 SR
Queue Stats
5W - 6L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
wodee
Gilgamesh
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,471 Elo+
Solo
Team Averages
Level 22
1,437 SR
1,487 Elo+

VS

Team Averages
Level 13
1,500 SR
1,457 Elo+
Nemesis
Nemesis
EvilNes
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,754 Elo+
Party 1
Yemoja
Yemoja
GBrisado
Yemoja
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 81L
1,371 Elo+
Party 1
Discordia
Discordia
MODELLI
Discordia
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,368 Elo+
Solo
Ra
Ra
fadaALEXISTEXAS
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,491 Elo+
Solo
Ne Zha
Ne Zha
fuyuPK
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 170L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 11
14,764
984
25,479
23,219
8,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
3 / 8 / 12
13,593
906
13,954
18,179
8,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
LuisMike
Mercury
20
6 / 8 / 12
15,177
1,012
18,697
24,159
9,557
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 5 / 10
16,980
1,132
20,841
23,388
8,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
wodee
Gilgamesh
15
0 / 1 / 1
10,720
715
855
1,080
357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EvilNes
Nemesis
20
15 / 8 / 13
16,699
1,113
36,143
21,669
11,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
GBrisado
Yemoja
20
2 / 4 / 17
14,501
967
9,212
18,082
21,330
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
MODELLI
Discordia
20
8 / 3 / 17
15,417
1,028
21,953
13,679
8,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 14
15,494
1,033
13,724
15,183
7,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
fuyuPK
Ne Zha
20
1 / 6 / 14
12,944
863
4,312
18,635
9,444
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
107
25
Kills
32
32
Deaths
25
46
Assists
75
Player
Kills
Deaths
Assists
KDA
L
6
10
11
1.15
W
Nemesis
EvilNes
Nemesis
15
8
13
2.69
W
Yemoja
GBrisado
Yemoja
2
4
17
2.63
L
Anubis
3
8
12
1.13
L
Mercury
LuisMike
Mercury
6
8
12
1.5
W
Discordia
MODELLI
Discordia
8
3
17
5.5
L
10
5
10
3
W
6
4
14
3.25
W
Ne Zha
fuyuPK
Ne Zha
1
6
14
1.33
L
Gilgamesh
wodee
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,826
Damage
85,344
90,025
Taken
87,248
36,207
Mitigated
57,599
6,126
Healing
22,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,479
3,444
132
1,408
23,219
8,779
0
12,603
10,616
48,413
0
W
Nemesis
EvilNes
Nemesis
36,143
22,792
0
2,365
21,669
11,314
0
8,395
13,274
0
58,623
W
Yemoja
GBrisado
Yemoja
9,212
2,588
5,156
1,690
18,082
21,330
0
9,072
9,010
20,468
0
L
Anubis
13,954
557
0
2,011
18,179
8,652
0
9,585
8,594
24,553
0
L
Mercury
LuisMike
Mercury
18,697
4,863
0
1,932
24,159
9,557
0
10,062
14,097
0
44,691
W
Discordia
MODELLI
Discordia
21,953
4,232
1,068
1,980
13,679
8,335
0
5,569
8,110
37,593
0
L
20,841
16,388
0
583
23,388
8,862
0
11,709
11,679
0
83,328
W
13,724
982
4,954
3,931
15,183
7,176
0
7,079
8,104
72,146
0
W
Ne Zha
fuyuPK
Ne Zha
4,312
1,291
0
1,805
18,635
9,444
0
9,318
9,317
0
24,416
L
Gilgamesh
wodee
Gilgamesh
855
381
0
60
1,080
357
0
930
150
0
2,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,234
Gold Earned
75,055
267
Minions Killed
290
8
Camps Cleared
8
1,097,255
Distance Traveled
1,371,322
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,764
984
50
3
0
243,347
2
W
Nemesis
16,699
1,113
49
3
4
319,335
1
W
Yemoja
14,501
967
11
1
0
267,721
1
L
Anubis
13,593
906
20
1
1
214,274
0
L
Mercury
15,177
1,012
46
3
4
339,547
3
W
Discordia
15,417
1,028
32
2
1
266,052
1
L
Izanami
16,980
1,132
149
10
3
273,952
0
W
Ra
15,494
1,033
145
10
2
275,541
1
W
Ne Zha
12,944
863
53
4
1
242,673
2
L
Gilgamesh
10,720
715
2
0
0
26,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role