Player Matchup

Gilgamesh
Gilgamesh
BKBLOOD
Gilgamesh
Level 27
God Stats
2W - 6L
1,426 SR
Queue Stats
58W - 68L
1,142 Elo+
Solo
Sol
Sol
GL33PGL0P
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LOLI691488
Ra
Level 8
God Stats
1W - 1L
1,235 SR
Queue Stats
4W - 5L
1,299 Elo+
Party 2
Heimdallr
Heimdallr
LightChipmunk2
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,160 Elo+
Party 2
Cthulhu
Cthulhu
blisterward
Cthulhu
Level 28
God Stats
47W - 32L
1,517 SR
Queue Stats
89W - 79L
1,369 Elo+
Solo
Team Averages
Level 24
1,436 SR
1,294 Elo+

VS

Team Averages
Level 23
1,547 SR
1,297 Elo+
Fenrir
Fenrir
Anime4Life989
Fenrir
Level 7
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 7L
1,217 Elo+
Solo
Xing Tian
Xing Tian
SEYVANHEL
Xing Tian
Level 30
God Stats
6W - 10L
1,500 SR
Queue Stats
1,805W - 2,003L
1,405 Elo+
Party 1
Anubis
Anubis
SEYVANHEL2
Anubis
Level 26
God Stats
14W - 14L
1,505 SR
Queue Stats
84W - 103L
1,341 Elo+
Party 1
Ullr
Ullr
ambrosszia
Ullr
Level 30
God Stats
11W - 15L
1,520 SR
Queue Stats
274W - 324L
1,327 Elo+
Solo
Apollo
Apollo
chefesev
Apollo
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 94L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BKBLOOD
Gilgamesh
19
7 / 2 / 3
11,856
624
6,255
12,499
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
17 / 2 / 12
13,066
688
20,669
14,719
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
8 / 7 / 7
9,149
482
8,684
10,859
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
LightChipmunk2
Heimdallr
14
8 / 4 / 12
9,705
511
9,697
11,006
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
blisterward
Cthulhu
15
8 / 0 / 11
10,688
563
11,880
13,156
11,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 19 / 2
6,054
319
2,298
16,694
4,890
Xing Tian
SEYVANHEL
Xing Tian
12
0 / 7 / 1
7,262
382
4,758
14,067
5,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
SEYVANHEL2
Anubis
13
6 / 10 / 4
8,698
458
14,699
17,813
7,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 8 / 2
8,486
447
9,659
16,879
5,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
chefesev
Apollo
10
3 / 7 / 0
7,711
406
3,498
11,935
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
48
Kills
14
15
Deaths
51
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
19
2
0.05
W
Gilgamesh
BKBLOOD
Gilgamesh
7
2
3
4.25
W
17
2
12
11.5
W
8
7
7
1.64
W
Heimdallr
LightChipmunk2
Heimdallr
8
4
12
3.5
L
Xing Tian
SEYVANHEL
Xing Tian
0
7
1
0.07
L
Anubis
SEYVANHEL2
Anubis
6
10
4
0.8
L
5
8
2
0.75
W
Cthulhu
blisterward
Cthulhu
8
0
11
13.5
L
Apollo
chefesev
Apollo
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,185
Damage
34,912
62,239
Taken
77,388
28,514
Mitigated
27,798
22,265
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,298
162
0
286
16,694
4,890
0
5,183
11,408
0
10,554
W
Gilgamesh
BKBLOOD
Gilgamesh
6,255
1,652
0
4,171
12,499
5,737
3,415
830
11,669
0
79,404
W
20,669
7,018
0
9,165
14,719
4,444
8,698
4,825
9,894
98,178
0
W
8,684
2,520
849
1,863
10,859
3,919
646
4,929
5,930
22,047
0
W
Heimdallr
LightChipmunk2
Heimdallr
9,697
4,442
0
452
11,006
3,339
1,940
4,221
6,785
0
31,749
L
Xing Tian
SEYVANHEL
Xing Tian
4,758
347
0
1,004
14,067
5,327
35
9,271
4,786
32,464
0
L
Anubis
SEYVANHEL2
Anubis
14,699
281
0
4,485
17,813
7,596
0
9,299
8,274
43,236
0
L
9,659
5,384
0
4,182
16,879
5,536
0
11,134
5,579
0
45,589
W
Cthulhu
blisterward
Cthulhu
11,880
1,907
0
5,765
13,156
11,075
252
4,652
8,504
35,803
0
L
Apollo
chefesev
Apollo
3,498
1,870
0
839
11,935
4,449
802
5,759
6,104
0
26,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
38,211
444
Minions Killed
238
0
Camps Cleared
0
1,652,724
Distance Traveled
1,439,710
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,054
319
8
0
0
366,780
5
W
Gilgamesh
11,856
624
148
8
0
363,787
3
W
Sol
13,066
688
147
8
0
334,229
2
W
Ra
9,149
482
35
2
0
288,936
0
W
Heimdallr
9,705
511
45
2
0
342,253
0
L
Xing Tian
7,262
382
53
3
0
337,754
0
L
Anubis
8,698
458
55
3
0
250,116
1
L
Ullr
8,486
447
68
4
0
282,380
0
W
Cthulhu
10,688
563
69
4
0
323,519
0
L
Apollo
7,711
406
54
3
0
202,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role