Player Matchup

Hachiman
Hachiman
Gold III
Black_Chief400
Hachiman
Gold III
Level 120
God Stats
1W - 2L
1,617 SR
Queue Stats
23W - 18L
1,616 MMR
Solo
Mercury
Mercury
Gold IV
Eternal Legaci
Mercury
Gold IV
Level 160
God Stats
3W - 4L
1,495 SR
Queue Stats
768W - 778L
1,418 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
Supernovabtw
Aphrodite
Platinum IV
Level 105
God Stats
10W - 9L
1,662 SR
Queue Stats
145W - 136L
1,814 MMR
Party 2
Achilles
Achilles
Platinum V
captain_krackman
Achilles
Platinum V
Level 89
God Stats
26W - 25L
1,509 SR
Queue Stats
312W - 313L
1,605 MMR
Solo
Ymir
Ymir
Gold II
xMR GOURLEYx
Ymir
Gold II
Level 118
God Stats
13W - 14L
1,631 SR
Queue Stats
310W - 323L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,583 SR
1,614 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,611 SR
1,642 MMR
Tsukuyomi
Tsukuyomi
Platinum II
 
Tsukuyomi
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Pitufo360
Kuzenbo
Gold III
Level 118
God Stats
8W - 3L
1,757 SR
Queue Stats
107W - 115L
1,735 MMR
Party 3
Jing Wei
Jing Wei
Platinum III
Solitairius
Jing Wei
Platinum III
Level 160
God Stats
9W - 4L
1,547 SR
Queue Stats
469W - 449L
1,680 MMR
Party 1
Chaac
Chaac
Gold II
Tanman567
Chaac
Gold II
Level 152
God Stats
43W - 36L
1,931 SR
Queue Stats
596W - 616L
1,756 MMR
Solo
Nu Wa
Nu Wa
Gold II
WARMACHINE669
Nu Wa
Gold II
Level 144
God Stats
7W - 14L
1,318 SR
Queue Stats
233W - 227L
1,542 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 3 / 0
9,825
491
8,865
13,072
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 0
7,415
371
2,568
15,251
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Supernovabtw
Aphrodite
9
0 / 6 / 1
6,603
330
2,309
12,568
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 7 / 0
9,584
479
8,361
19,564
21,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 2
8,084
404
6,330
20,847
18,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetTiamatDanzaburouAthenaCu Chulainn

VS

Bans
Guan YuNemesisApolloLokiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
6 / 3 / 11
12,433
622
12,157
16,123
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Pitufo360
Kuzenbo
15
4 / 2 / 13
10,732
537
7,946
13,764
13,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Solitairius
Jing Wei
18
4 / 3 / 7
12,067
603
8,959
14,183
5,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Tanman567
Chaac
18
2 / 1 / 7
12,192
610
12,838
12,712
14,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 1 / 12
12,574
629
21,830
11,308
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
9
Kills
26
27
Deaths
10
3
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
3
11
3.83
L
Hachiman
5
3
0
1.67
L
0
6
0
0
W
Kuzenbo
Pitufo360
Kuzenbo
4
2
13
5.25
W
Jing Wei
Solitairius
Jing Wei
4
3
7
2.5
L
Aphrodite
Supernovabtw
Aphrodite
0
6
1
0.08
W
Chaac
Tanman567
Chaac
2
1
7
5.5
W
10
1
12
16
L
4
7
0
0.57
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
63,730
81,302
Taken
68,090
52,376
Mitigated
45,502
19,350
Healing
30,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,157
4,236
0
6,407
16,123
6,699
644
1,039
14,945
0
100,265
L
Hachiman
8,865
3,777
0
5,230
13,072
4,124
940
3,605
9,289
0
56,505
L
2,568
979
0
2,937
15,251
4,369
0
4,276
10,637
0
40,048
W
Kuzenbo
Pitufo360
Kuzenbo
7,946
3,943
1,669
4,901
13,764
13,511
1,615
2,202
11,562
26,259
0
W
Jing Wei
Solitairius
Jing Wei
8,959
6,770
0
6,272
14,183
5,847
3,884
1,900
12,283
0
79,539
L
Aphrodite
Supernovabtw
Aphrodite
2,309
425
800
4,030
12,568
4,150
0
5,677
6,504
23,980
0
W
Chaac
Tanman567
Chaac
12,838
2,548
0
4,996
12,712
14,926
1,783
294
11,228
0
76,643
W
21,830
6,612
407
5,523
11,308
4,519
5,556
3,204
8,104
93,349
0
L
8,361
1,998
0
4,914
19,564
21,625
0
4,960
14,350
0
61,101
L
6,330
1,274
0
1,439
20,847
18,108
0
9,741
10,746
35,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
59,998
394
Minions Killed
584
0
Camps Cleared
0
1,495,142
Distance Traveled
1,828,871
127
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,433
622
141
7
0
411,709
3
L
Hachiman
9,825
491
111
6
0
301,328
2
L
Mercury
7,415
371
77
4
0
303,523
62
W
Kuzenbo
10,732
537
31
2
0
371,530
1
W
Jing Wei
12,067
603
125
6
0
330,444
4
L
Aphrodite
6,603
330
48
2
0
257,037
48
W
Chaac
12,192
610
159
8
0
352,674
1
W
Nu Wa
12,574
629
128
6
0
362,514
4
L
Achilles
9,584
479
108
5
0
311,354
2
L
Ymir
8,084
404
50
3
0
321,900
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role