Player Matchup

Cupid
Cupid
IsidoraNocte
Cupid
Level 147
God Stats
9W - 13L
1,365 SR
Queue Stats
200W - 206L
1,409 Elo+
Solo
Tiamat
Tiamat
MASTERCOOL191
Tiamat
Level 120
God Stats
18W - 14L
1,481 SR
Queue Stats
415W - 413L
1,514 Elo+
Solo
Bastet
Bastet
girl_ofthevale
Bastet
Level 155
God Stats
31W - 21L
1,478 SR
Queue Stats
410W - 398L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
jud06e
Gilgamesh
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
281W - 283L
1,408 Elo+
Solo
Discordia
Discordia
天青色等烟雨
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,465 SR
1,455 Elo+

VS

Team Averages
Level 80
1,615 SR
1,462 Elo+
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
IGotTheMoney501
Jormungandr
Level 74
God Stats
4W - 3L
1,721 SR
Queue Stats
64W - 52L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
ILTM Frosty
Tsukuyomi
Level 66
God Stats
34W - 24L
1,655 SR
Queue Stats
347W - 403L
1,465 Elo+
Party 2
Ganesha
Ganesha
Onydex
Ganesha
Level 88
God Stats
2W - 1L
1,577 SR
Queue Stats
6W - 8L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
itsnotzachh
Danzaburou
Level 61
God Stats
70W - 42L
1,622 SR
Queue Stats
467W - 525L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,032
403
3,237
6,674
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 5 / 0
4,912
491
3,425
5,900
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
3 / 2 / 0
5,121
512
4,586
6,126
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
jud06e
Gilgamesh
9
1 / 4 / 1
5,229
523
4,094
9,594
5,294
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 1
4,311
431
3,371
3,784
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 4 / 3
5,122
512
2,083
5,883
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
IGotTheMoney501
Jormungandr
9
4 / 1 / 0
5,705
571
5,884
6,524
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
ILTM Frosty
Tsukuyomi
12
6 / 0 / 1
6,690
669
3,087
5,903
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Onydex
Ganesha
8
0 / 1 / 7
5,549
555
3,233
6,167
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
itsnotzachh
Danzaburou
10
10 / 0 / 0
6,749
675
5,674
5,288
1,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
20
20
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
4
3
0.38
W
Jormungandr
IGotTheMoney501
Jormungandr
4
1
0
4
W
Tsukuyomi
ILTM Frosty
Tsukuyomi
6
0
1
6.5
L
0
5
0
0
L
2
5
0
0.4
W
Ganesha
Onydex
Ganesha
0
1
7
3.5
L
3
2
0
1.5
W
Danzaburou
itsnotzachh
Danzaburou
10
0
0
10
L
Gilgamesh
jud06e
Gilgamesh
1
4
1
0.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,713
Damage
19,961
32,078
Taken
29,765
11,507
Mitigated
13,799
8,760
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,083
724
0
1,500
5,883
1,680
0
2,249
3,592
15,754
0
W
Jormungandr
IGotTheMoney501
Jormungandr
5,884
2,028
0
250
6,524
3,548
125
107
6,417
24,484
0
W
Tsukuyomi
ILTM Frosty
Tsukuyomi
3,087
815
0
2,862
5,903
2,121
0
1,253
4,650
0
34,952
L
3,237
2,149
32
1,989
6,674
1,402
0
1,875
4,799
0
11,837
L
3,425
192
0
835
5,900
2,666
0
1,612
4,144
16,745
0
W
Ganesha
Onydex
Ganesha
3,233
610
270
2,595
6,167
4,901
272
1,040
4,795
17,337
0
L
4,586
988
0
2,308
6,126
1,551
0
1,015
4,988
0
22,041
W
Danzaburou
itsnotzachh
Danzaburou
5,674
2,027
0
2,797
5,288
1,549
2,514
1,443
3,515
0
29,925
L
Gilgamesh
jud06e
Gilgamesh
4,094
1,564
0
2,824
9,594
5,294
0
5,026
4,243
0
25,472
L
3,371
251
111
661
3,784
594
0
1,080
2,704
14,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
29,815
182
Minions Killed
240
0
Camps Cleared
0
882,903
Distance Traveled
909,689
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,122
512
38
4
0
160,825
1
W
Jormungandr
5,705
571
44
4
0
161,529
2
W
Tsukuyomi
6,690
669
85
9
0
224,564
0
L
Cupid
4,032
403
20
2
0
146,137
0
L
Tiamat
4,912
491
33
3
0
165,724
1
W
Ganesha
5,549
555
9
1
0
177,530
2
L
Bastet
5,121
512
39
4
0
195,217
0
W
Danzaburou
6,749
675
64
6
0
185,241
2
L
Gilgamesh
5,229
523
60
6
0
189,526
4
L
Discordia
4,311
431
30
3
0
186,299
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role