Player Matchup

Ao Kuang
Ao Kuang
Bludgeon33
Ao Kuang
Level 28
God Stats
25W - 13L
1,614 SR
Queue Stats
95W - 113L
1,414 Elo+
Party 2
Khepri
Khepri
ItsmeGary6252
Khepri
Level 27
God Stats
6W - 13L
1,331 SR
Queue Stats
56W - 73L
1,304 Elo+
Party 2
Poseidon
Poseidon
PETTARRDO563
Poseidon
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 119L
1,341 Elo+
Party 1
Agni
Agni
elburlao0818
Agni
Level 28
God Stats
21W - 25L
1,494 SR
Queue Stats
116W - 142L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
frobieeuwu
Cernunnos
Level 26
God Stats
1W - 1L
1,252 SR
Queue Stats
39W - 45L
1,377 Elo+
Solo
Team Averages
Level 28
1,438 SR
1,361 Elo+

VS

Team Averages
Level 17
1,451 SR
1,354 Elo+
Xbalanque
Xbalanque
Godeater247
Xbalanque
Level 28
God Stats
7W - 9L
1,517 SR
Queue Stats
30W - 28L
1,422 Elo+
Solo
Osiris
Osiris
MagicTooth52688
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 38L
1,346 Elo+
Solo
Cthulhu
Cthulhu
MaginnisTheFirst
Cthulhu
Level 10
God Stats
0W - 2L
1,293 SR
Queue Stats
15W - 17L
1,292 Elo+
Solo
Arachne
Arachne
WHITE_HAMMER_32
Arachne
Level 27
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 5L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
dillonlildill
Kukulkan
Level 15
God Stats
0W - 4L
1,229 SR
Queue Stats
0W - 5L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bludgeon33
Ao Kuang
20
19 / 1 / 1
13,116
625
16,466
13,894
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 5
8,797
419
3,222
14,373
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
PETTARRDO563
Poseidon
13
2 / 6 / 3
8,853
422
4,740
6,798
2,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
5 / 3 / 4
11,347
540
11,272
9,794
3,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
frobieeuwu
Cernunnos
15
4 / 4 / 2
9,795
466
10,132
13,665
6,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Godeater247
Xbalanque
15
5 / 3 / 1
9,281
442
14,393
14,215
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 12 / 0
5,821
277
375
9,563
2,916
14
4 / 6 / 7
9,034
430
11,376
16,425
12,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 4 / 6
9,700
462
6,149
12,555
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
dillonlildill
Kukulkan
16
3 / 7 / 2
9,861
470
1,879
11,431
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
30
Kills
17
18
Deaths
32
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bludgeon33
Ao Kuang
19
1
1
19.5
L
Xbalanque
Godeater247
Xbalanque
5
3
1
1.83
W
0
4
5
0.63
L
0
12
0
0
L
4
6
7
1.25
W
Poseidon
PETTARRDO563
Poseidon
2
6
3
0.58
L
5
4
6
2
L
Kukulkan
dillonlildill
Kukulkan
3
7
2
0.57
W
5
3
4
2.33
W
Cernunnos
frobieeuwu
Cernunnos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
34,172
58,524
Taken
64,189
29,621
Mitigated
28,758
17,198
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bludgeon33
Ao Kuang
16,466
7,036
0
7,225
13,894
5,956
872
3,274
10,470
95,745
0
L
Xbalanque
Godeater247
Xbalanque
14,393
5,987
0
2,123
14,215
4,430
147
6,058
8,151
0
59,953
W
3,222
622
0
857
14,373
11,278
243
2,988
11,070
20,614
0
L
375
375
0
0
9,563
2,916
0
4,171
5,392
0
4,257
L
11,376
1,115
0
3,307
16,425
12,160
610
11,334
5,046
39,457
0
W
Poseidon
PETTARRDO563
Poseidon
4,740
1,346
0
110
6,798
2,387
2,070
1,753
4,905
39,469
0
L
6,149
4,284
0
2,005
12,555
5,099
157
5,949
6,582
0
50,659
L
Kukulkan
dillonlildill
Kukulkan
1,879
313
0
0
11,431
4,153
1,969
8,113
3,318
52,415
0
W
11,272
531
0
3,037
9,794
3,565
0
2,067
7,599
77,001
0
W
Cernunnos
frobieeuwu
Cernunnos
10,132
4,938
0
5,969
13,665
6,435
3,950
2,250
11,225
0
68,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,908
Gold Earned
43,697
503
Minions Killed
357
0
Camps Cleared
0
1,771,044
Distance Traveled
1,825,398
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,116
625
132
6
0
420,870
1
L
Xbalanque
9,281
442
77
4
0
388,546
0
W
Khepri
8,797
419
33
2
0
404,985
2
L
Osiris
5,821
277
10
0
0
286,071
5
L
Cthulhu
9,034
430
50
2
0
380,682
0
W
Poseidon
8,853
422
59
3
0
259,248
0
L
Arachne
9,700
462
91
4
0
440,545
1
L
Kukulkan
9,861
470
129
6
0
329,554
0
W
Agni
11,347
540
152
7
0
390,416
7
W
Cernunnos
9,795
466
127
6
0
295,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role