Player Matchup

Ymir
Ymir
GingyOnDeck
Ymir
Level 8
God Stats
19W - 21L
1,662 SR
Queue Stats
27W - 42L
1,616 Elo+
Party 2
Janus
Janus
ImagesV
Janus
Level 13
God Stats
17W - 6L
1,697 SR
Queue Stats
141W - 67L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
motoDoobie99
Gilgamesh
Level 28
God Stats
25W - 18L
1,498 SR
Queue Stats
168W - 183L
1,431 Elo+
Party 2
Team Averages
Level 16
1,619 SR
1,505 Elo+

VS

Team Averages
Level 54
1,410 SR
1,510 Elo+
Cerberus
Cerberus
So_caliber2005
Cerberus
Level 41
God Stats
2W - 2L
1,564 SR
Queue Stats
150W - 184L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
faceless_noah
Jormungandr
Level 5
God Stats
1W - 0L
1,195 SR
Queue Stats
7W - 13L
1,631 Elo+
Party 1
Cabrakan
Cabrakan
superXXDragon68
Cabrakan
Level 117
God Stats
2W - 3L
1,470 SR
Queue Stats
130W - 126L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
6,666
667
2,009
8,252
5,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
ImagesV
Janus
13
8 / 0 / 3
8,943
894
11,376
4,885
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
motoDoobie99
Gilgamesh
9
2 / 2 / 7
6,828
683
5,439
9,461
4,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 3 / 3
6,380
638
5,518
8,053
3,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
faceless_noah
Jormungandr
8
0 / 4 / 3
6,068
607
3,874
7,928
3,419
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
10
3 / 4 / 1
6,751
675
7,650
6,998
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
L
Janus
ImagesV
Janus
8
0
3
9.5
W
Cerberus
1
3
3
0.83
W
Jormungandr
faceless_noah
Jormungandr
0
4
3
0.38
L
Gilgamesh
motoDoobie99
Gilgamesh
2
2
7
2.75
W
Cabrakan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
17,042
22,598
Taken
22,979
11,493
Mitigated
10,857
3,561
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,009
253
430
443
8,252
5,446
0
6,331
1,701
3,850
0
L
Janus
ImagesV
Janus
11,376
1,431
0
1,552
4,885
1,591
417
2,709
2,079
47,843
0
W
Cerberus
5,518
253
504
1,682
8,053
3,024
0
4,945
2,822
19,478
0
W
Jormungandr
faceless_noah
Jormungandr
3,874
887
0
124
7,928
3,419
0
4,549
3,113
14,925
0
L
Gilgamesh
motoDoobie99
Gilgamesh
5,439
813
583
553
9,461
4,456
81
7,386
1,764
0
13,092
W
Cabrakan
7,650
1,317
0
700
6,998
4,414
0
3,260
3,588
15,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
19,199
121
Minions Killed
87
0
Camps Cleared
0
520,814
Distance Traveled
484,402
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,666
667
5
1
0
157,783
3
L
Janus
8,943
894
99
10
0
180,954
1
W
Cerberus
6,380
638
46
5
0
170,556
5
W
Jormungandr
6,068
607
26
3
0
149,346
2
L
Gilgamesh
6,828
683
17
2
0
182,077
3
W
Cabrakan
6,751
675
15
2
0
164,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role