Player Matchup

Xbalanque
Xbalanque
AngelicNitemare
Xbalanque
Level 64
God Stats
1W - 3L
1,415 SR
Queue Stats
8W - 12L
1,346 Elo+
Party 1
Ra
Ra
AshenAlpha
Ra
Level 47
God Stats
0W - 4L
1,159 SR
Queue Stats
382W - 325L
1,613 Elo+
Party 1
Artio
Artio
DeatheaterSpenny
Artio
Level 28
God Stats
1W - 3L
1,213 SR
Queue Stats
26W - 27L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Jeffnology
Gilgamesh
Level 119
God Stats
4W - 4L
1,338 SR
Queue Stats
176W - 199L
1,516 Elo+
Solo
Odin
Odin
OMGHotGirlGamer
Odin
Level 27
God Stats
1W - 2L
1,540 SR
Queue Stats
70W - 66L
1,529 Elo+
Party 1
Team Averages
Level 57
1,333 SR
1,490 Elo+

VS

Team Averages
Level 52
1,629 SR
1,490 Elo+
Rama
Rama
Dusty66
Rama
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 247L
1,515 Elo+
Party 2
Cerberus
Cerberus
Exotics8400
Cerberus
Level 85
God Stats
9W - 12L
1,658 SR
Queue Stats
246W - 228L
1,631 Elo+
Party 2
Ravana
Ravana
MoistEncounters
Ravana
Level 61
God Stats
22W - 9L
1,803 SR
Queue Stats
556W - 596L
1,455 Elo+
Party 3
Achilles
Achilles
VinnyVelvet
Achilles
Level 46
God Stats
8W - 13L
1,401 SR
Queue Stats
26W - 44L
1,353 Elo+
Solo
Hel
Hel
mater007
Hel
Level 28
God Stats
3W - 2L
1,784 SR
Queue Stats
199W - 217L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AngelicNitemare
Xbalanque
9
0 / 7 / 1
6,004
375
5,247
9,431
2,456
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 3
8,513
532
6,628
11,616
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 3
7,083
443
3,986
11,006
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Jeffnology
Gilgamesh
13
7 / 1 / 1
8,244
515
7,624
11,628
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 2
7,679
480
4,486
9,245
6,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dusty66
Rama
13
3 / 3 / 4
7,916
495
5,511
8,334
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Exotics8400
Cerberus
15
6 / 1 / 3
9,414
588
9,073
12,813
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 2 / 3
9,215
576
5,588
8,888
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
VinnyVelvet
Achilles
14
6 / 1 / 1
8,655
541
12,813
11,276
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 1
8,113
507
4,614
6,954
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
22
22
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AngelicNitemare
Xbalanque
0
7
1
0.07
L
2
6
3
0.58
L
1
4
3
0.63
W
Rama
Dusty66
Rama
3
3
4
1.67
W
Cerberus
Exotics8400
Cerberus
6
1
3
7.5
L
Gilgamesh
Jeffnology
Gilgamesh
7
1
1
7.5
W
5
2
3
3.25
L
0
4
2
0.25
W
Achilles
VinnyVelvet
Achilles
6
1
1
6.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
37,599
52,926
Taken
48,265
22,289
Mitigated
26,176
13,789
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AngelicNitemare
Xbalanque
5,247
2,795
0
250
9,431
2,456
0
1,743
7,588
0
29,820
L
6,628
898
425
4,080
11,616
3,326
0
5,876
5,509
58,547
0
L
3,986
641
634
4,313
11,006
5,309
0
2,060
8,798
20,051
0
W
Rama
Dusty66
Rama
5,511
3,573
0
3,026
8,334
2,882
0
1,349
6,985
0
33,912
W
Cerberus
Exotics8400
Cerberus
9,073
596
0
4,387
12,813
6,365
888
2,133
10,624
52,359
0
L
Gilgamesh
Jeffnology
Gilgamesh
7,624
2,651
0
3,307
11,628
4,881
0
3,145
8,179
0
46,676
W
5,588
1,363
0
3,955
8,888
3,828
0
2,164
6,587
0
58,382
L
4,486
1,036
0
780
9,245
6,317
0
459
8,611
0
35,572
W
Achilles
VinnyVelvet
Achilles
12,813
4,745
0
3,344
11,276
10,602
0
1,977
9,293
0
43,504
W
4,614
184
2,798
3,589
6,954
2,499
0
2,676
4,162
47,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
43,313
379
Minions Killed
475
0
Camps Cleared
0
1,356,845
Distance Traveled
1,513,356
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,004
375
48
3
0
254,072
0
L
Ra
8,513
532
128
8
0
276,292
5
L
Artio
7,083
443
30
2
0
264,865
0
W
Rama
7,916
495
75
5
0
274,957
2
W
Cerberus
9,414
588
109
7
0
295,427
4
L
Gilgamesh
8,244
515
87
5
0
304,763
11
W
Ravana
9,215
576
102
6
0
332,993
4
L
Odin
7,679
480
86
5
0
256,853
1
W
Achilles
8,655
541
78
5
0
280,605
0
W
Hel
8,113
507
111
7
0
329,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role