Player Matchup

Gilgamesh
Gilgamesh
GMUxDarkRebel
Gilgamesh
Level 16
God Stats
12W - 7L
1,208 SR
Queue Stats
34W - 35L
1,378 Elo+
Party 1
Artemis
Artemis
LeifrSkraveifa
Artemis
Level 4
God Stats
3W - 3L
1,557 SR
Queue Stats
4W - 4L
1,549 Elo+
Party 1
Da Ji
Da Ji
Resdoodle
Da Ji
Level 17
God Stats
19W - 17L
1,312 SR
Queue Stats
80W - 82L
1,493 Elo+
Party 1
Scylla
Scylla
Xenokis
Scylla
Level 52
God Stats
1W - 2L
1,188 SR
Queue Stats
180W - 175L
1,521 Elo+
Party 1
Bacchus
Bacchus
Yeeterson69
Bacchus
Level 117
God Stats
31W - 20L
1,631 SR
Queue Stats
553W - 545L
1,528 Elo+
Party 1
Team Averages
Level 41
1,379 SR
1,494 Elo+

VS

Team Averages
Level 14
1,593 SR
1,512 Elo+
Vulcan
Vulcan
BLACKESTKING
Vulcan
Level 22
God Stats
22W - 12L
1,619 SR
Queue Stats
241W - 217L
1,572 Elo+
Solo
Ra
Ra
RoiJeanzinho
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,403 Elo+
Solo
Da Ji
Da Ji
SmolBean2003
Da Ji
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,562 Elo+
Solo
Chernobog
Chernobog
bobegnopS
Chernobog
Level 26
God Stats
21W - 11L
1,845 SR
Queue Stats
23W - 13L
1,852 Elo+
Solo
Amaterasu
Amaterasu
powerguiido
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GMUxDarkRebel
Gilgamesh
20
11 / 10 / 32
14,606
1,217
20,819
26,952
11,938
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 13 / 27
13,949
1,162
24,940
24,387
9,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Resdoodle
Da Ji
20
11 / 8 / 29
14,822
1,235
13,012
24,113
18,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Xenokis
Scylla
20
11 / 6 / 27
14,261
1,188
14,255
22,633
9,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Yeeterson69
Bacchus
20
7 / 4 / 34
14,930
1,244
13,115
25,192
38,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
7 / 6 / 25
15,715
1,310
44,664
14,093
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 11 / 10
11,007
917
6,172
12,757
4,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 13 / 14
14,287
1,191
18,118
22,884
11,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
bobegnopS
Chernobog
20
24 / 9 / 12
18,602
1,550
41,780
22,504
10,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
powerguiido
Amaterasu
20
1 / 10 / 16
11,909
992
4,726
20,317
14,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
117
49
Kills
40
41
Deaths
49
149
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
6
25
3.25
L
Gilgamesh
GMUxDarkRebel
Gilgamesh
11
10
32
2.7
L
9
13
27
1.73
L
Da Ji
Resdoodle
Da Ji
11
8
29
3.19
W
1
11
10
0.55
W
7
13
14
1.08
L
Scylla
Xenokis
Scylla
11
6
27
4.08
L
Bacchus
Yeeterson69
Bacchus
7
4
34
6
W
Chernobog
bobegnopS
Chernobog
24
9
12
3.33
W
Amaterasu
powerguiido
Amaterasu
1
10
16
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,141
Damage
115,460
123,277
Taken
92,555
88,473
Mitigated
48,185
12,013
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
44,664
17,426
0
2,131
14,093
6,920
0
3,610
10,361
87,756
0
L
Gilgamesh
GMUxDarkRebel
Gilgamesh
20,819
8,044
0
1,777
26,952
11,938
0
13,017
13,703
0
37,018
L
24,940
17,216
0
2,459
24,387
9,619
0
10,201
13,950
0
51,035
L
Da Ji
Resdoodle
Da Ji
13,012
4,034
0
1,245
24,113
18,898
0
9,025
14,778
0
23,368
W
6,172
1,188
241
95
12,757
4,836
0
4,954
7,803
19,336
0
W
18,118
4,495
0
0
22,884
11,097
0
6,188
16,696
0
36,683
L
Scylla
Xenokis
Scylla
14,255
2,698
0
977
22,633
9,051
0
6,777
15,728
35,991
0
L
Bacchus
Yeeterson69
Bacchus
13,115
1,327
279
5,276
25,192
38,967
0
10,605
14,282
35,788
0
W
Chernobog
bobegnopS
Chernobog
41,780
32,992
356
4,866
22,504
10,639
0
7,631
14,853
0
61,186
W
Amaterasu
powerguiido
Amaterasu
4,726
745
0
1,826
20,317
14,693
0
4,987
15,330
0
9,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,568
Gold Earned
71,520
209
Minions Killed
204
3
Camps Cleared
6
1,089,765
Distance Traveled
972,561
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,715
1,310
107
9
1
277,672
1
L
Gilgamesh
14,606
1,217
28
2
0
227,270
0
L
Artemis
13,949
1,162
62
5
0
174,365
0
L
Da Ji
14,822
1,235
20
2
1
199,952
0
W
Ra
11,007
917
26
2
0
124,093
1
W
Da Ji
14,287
1,191
30
3
3
185,868
0
L
Scylla
14,261
1,188
56
5
1
250,631
0
L
Bacchus
14,930
1,244
43
4
1
237,547
0
W
Chernobog
18,602
1,550
34
3
2
205,224
0
W
Amaterasu
11,909
992
7
1
0
179,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role