Player Matchup

Cu Chulainn
Cu Chulainn
BGA-HypeTrain
Cu Chulainn
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 251L
1,406 Elo+
Solo
Cabrakan
Cabrakan
dreadnaught_101
Cabrakan
Level 68
God Stats
8W - 5L
1,282 SR
Queue Stats
81W - 101L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
marshallparker10
Aphrodite
Level 88
God Stats
4W - 2L
1,592 SR
Queue Stats
90W - 127L
1,454 Elo+
Party 1
Team Averages
Level 62
1,458 SR
1,426 Elo+

VS

Team Averages
Level 42
1,546 SR
1,490 Elo+
Cthulhu
Cthulhu
IxlFluffyIxl
Cthulhu
Level 28
God Stats
19W - 8L
1,556 SR
Queue Stats
20W - 10L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
puraschelas
Gilgamesh
Level 83
God Stats
10W - 9L
1,582 SR
Queue Stats
141W - 170L
1,515 Elo+
Solo
Merlin
Merlin
wowturtle
Merlin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BGA-HypeTrain
Cu Chulainn
17
9 / 5 / 5
15,343
639
21,995
26,329
36,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
18
4 / 2 / 8
14,732
614
13,143
24,045
31,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Aphrodite
18
2 / 2 / 11
14,741
614
13,499
26,994
28,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IxlFluffyIxl
Cthulhu
19
5 / 4 / 4
15,737
656
23,558
26,684
36,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
puraschelas
Gilgamesh
10
1 / 5 / 3
12,115
505
5,919
15,197
13,955
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
wowturtle
Merlin
18
3 / 7 / 4
13,843
577
25,508
16,271
6,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
9
9
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BGA-HypeTrain
Cu Chulainn
9
5
5
2.3
L
Cthulhu
IxlFluffyIxl
Cthulhu
5
4
4
1.75
W
Cabrakan
4
2
8
4
W
Aphrodite
2
2
11
3.75
L
Gilgamesh
puraschelas
Gilgamesh
1
5
3
0.5
L
Merlin
wowturtle
Merlin
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,637
Damage
54,985
77,368
Taken
58,152
97,314
Mitigated
57,604
35,645
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BGA-HypeTrain
Cu Chulainn
21,995
6,550
0
0
26,329
36,862
2,654
14,182
12,147
0
88,555
L
Cthulhu
IxlFluffyIxl
Cthulhu
23,558
1,139
226
3,771
26,684
36,802
0
12,862
13,822
64,729
0
W
Cabrakan
13,143
2,291
2,507
2,577
24,045
31,678
576
16,657
7,388
66,454
0
W
Aphrodite
13,499
712
13,714
16,847
26,994
28,774
357
18,323
8,671
79,621
0
L
Gilgamesh
puraschelas
Gilgamesh
5,919
982
0
1,016
15,197
13,955
0
6,144
9,053
0
26,059
L
Merlin
wowturtle
Merlin
25,508
973
0
2,014
16,271
6,847
0
7,766
8,505
94,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
41,695
252
Minions Killed
210
0
Camps Cleared
0
1,312,219
Distance Traveled
1,040,920
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,343
639
74
3
0
417,575
2
L
Cthulhu
15,737
656
59
2
0
436,477
0
W
Cabrakan
14,732
614
74
3
0
434,741
5
W
Aphrodite
14,741
614
104
4
0
459,903
4
L
Gilgamesh
12,115
505
29
1
0
242,442
2
L
Merlin
13,843
577
122
5
0
362,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role