Player Matchup

Ah Puch
Ah Puch
Legate Red
Ah Puch
Level 137
God Stats
4W - 4L
1,761 SR
Queue Stats
396W - 449L
1,313 Elo+
Party 1
Loki
Loki
LuckyTooShort
Loki
Level 15
God Stats
0W - 4L
1,225 SR
Queue Stats
346W - 378L
1,300 Elo+
Party 1
Chaac
Chaac
XxXTentation311
Chaac
Level 58
God Stats
25W - 19L
1,711 SR
Queue Stats
91W - 115L
1,220 Elo+
Solo
Team Averages
Level 70
1,566 SR
1,278 Elo+

VS

Team Averages
Level 45
1,570 SR
1,337 Elo+
Arachne
Arachne
Reeldaleum
Arachne
Level 26
God Stats
11W - 13L
1,694 SR
Queue Stats
17W - 24L
1,241 Elo+
Party 2
Gilgamesh
Gilgamesh
SHILN4D
Gilgamesh
Level 93
God Stats
18W - 14L
1,543 SR
Queue Stats
419W - 476L
1,484 Elo+
Solo
Cthulhu
Cthulhu
WrongTime-
Cthulhu
Level 15
God Stats
11W - 11L
1,472 SR
Queue Stats
13W - 19L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Legate Red
Ah Puch
16
4 / 6 / 7
12,429
654
21,508
21,558
15,751
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 6 / 6
12,102
637
9,054
12,954
4,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 7
11,118
585
11,361
15,095
14,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Reeldaleum
Arachne
15
4 / 8 / 7
12,096
637
7,829
15,778
6,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
SHILN4D
Gilgamesh
16
6 / 2 / 10
13,087
689
15,386
20,889
17,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
WrongTime-
Cthulhu
18
7 / 1 / 9
12,974
683
19,165
20,090
13,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
11
Kills
17
17
Deaths
11
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Legate Red
Ah Puch
4
6
7
1.25
L
4
6
6
1.17
W
Arachne
Reeldaleum
Arachne
4
8
7
0.94
W
Gilgamesh
SHILN4D
Gilgamesh
6
2
10
5.5
W
Cthulhu
WrongTime-
Cthulhu
7
1
9
11.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
42,380
49,607
Taken
56,757
34,702
Mitigated
38,486
10,483
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Legate Red
Ah Puch
21,508
1,018
0
2,776
21,558
15,751
0
8,352
13,206
73,121
0
L
9,054
1,461
514
1,865
12,954
4,698
0
3,499
9,455
0
34,481
W
Arachne
Reeldaleum
Arachne
7,829
5,133
0
2,129
15,778
6,893
1,359
6,546
9,057
0
55,343
W
Gilgamesh
SHILN4D
Gilgamesh
15,386
4,297
0
2,804
20,889
17,735
877
6,051
14,538
0
64,255
W
Cthulhu
WrongTime-
Cthulhu
19,165
1,953
459
5,178
20,090
13,858
958
9,743
10,107
47,003
0
L
11,361
2,291
669
4,659
15,095
14,253
0
7,364
7,731
0
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,649
Gold Earned
38,157
173
Minions Killed
232
0
Camps Cleared
0
830,482
Distance Traveled
1,027,871
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,429
654
103
5
0
292,568
0
L
Loki
12,102
637
27
1
0
283,636
1
W
Arachne
12,096
637
80
4
0
298,325
0
W
Gilgamesh
13,087
689
74
4
0
359,510
0
W
Cthulhu
12,974
683
78
4
0
370,036
2
L
Chaac
11,118
585
43
2
0
254,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role