Player Matchup

King Arthur
King Arthur
ClintMichigan
King Arthur
Level 108
God Stats
1W - 0L
1,126 SR
Queue Stats
46W - 35L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
Torro_Edington
Hou Yi
Level 67
God Stats
1W - 0L
1,337 SR
Queue Stats
12W - 9L
1,334 Elo+
Party 1
Anubis
Anubis
Trahvoc
Anubis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,232 Elo+
Party 1
Tsukuyomi
Tsukuyomi
spiitxfiire
Tsukuyomi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,446 Elo+
Party 1
Team Averages
Level 84
1,366 SR
1,410 Elo+

VS

Team Averages
Level 83
1,587 SR
1,367 Elo+
Cerberus
Cerberus
DarthCharlieHD
Cerberus
Level 68
God Stats
1W - 2L
1,547 SR
Queue Stats
36W - 36L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Donnyfrknburger
Gilgamesh
Level 79
God Stats
0W - 2L
1,843 SR
Queue Stats
0W - 6L
1,350 Elo+
Party 2
Izanami
Izanami
juggerhulkiller
Izanami
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,350 Elo+
Party 2
Janus
Janus
ranatobi
Janus
Level 118
God Stats
8W - 17L
1,459 SR
Queue Stats
28W - 55L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClintMichigan
King Arthur
19
5 / 4 / 14
13,447
840
12,751
16,594
13,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 2 / 11
13,737
859
11,253
10,326
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Trahvoc
Anubis
17
2 / 6 / 8
12,296
769
10,287
9,508
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
spiitxfiire
Tsukuyomi
20
15 / 3 / 6
14,353
897
18,884
13,139
6,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 8 / 3
10,816
676
6,492
20,115
13,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Donnyfrknburger
Gilgamesh
18
6 / 7 / 5
11,784
737
14,154
20,442
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 4
11,299
706
11,011
12,653
4,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
ranatobi
Janus
18
3 / 7 / 1
11,426
714
4,351
11,423
4,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
26
Kills
15
15
Deaths
26
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ClintMichigan
King Arthur
5
4
14
3
L
Cerberus
2
8
3
0.44
L
Gilgamesh
Donnyfrknburger
Gilgamesh
6
7
5
1.21
W
4
2
11
4.75
W
Anubis
Trahvoc
Anubis
2
6
8
1
L
4
4
4
1.5
L
Janus
ranatobi
Janus
3
7
1
0.5
W
Tsukuyomi
spiitxfiire
Tsukuyomi
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,175
Damage
36,008
49,567
Taken
64,633
28,130
Mitigated
36,697
10,581
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ClintMichigan
King Arthur
12,751
337
0
3,797
16,594
13,174
532
4,715
11,805
307
47,414
L
Cerberus
6,492
424
306
2,719
20,115
13,433
803
4,200
15,657
28,333
0
L
Gilgamesh
Donnyfrknburger
Gilgamesh
14,154
2,857
378
3,778
20,442
14,608
761
3,099
17,079
0
44,014
W
11,253
5,946
0
3,570
10,326
4,317
3,422
3,625
6,576
0
63,327
W
Anubis
Trahvoc
Anubis
10,287
145
0
1,962
9,508
4,558
1,463
2,432
6,976
35,877
0
L
11,011
5,969
597
699
12,653
4,648
1,753
2,658
9,775
0
47,512
L
Janus
ranatobi
Janus
4,351
388
537
939
11,423
4,008
531
315
11,088
40,819
0
W
Tsukuyomi
spiitxfiire
Tsukuyomi
18,884
4,814
0
1,252
13,139
6,081
2,330
917
12,072
0
44,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
45,325
267
Minions Killed
240
13
Camps Cleared
9
1,201,652
Distance Traveled
980,437
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,447
840
65
4
5
337,782
1
L
Cerberus
10,816
676
44
3
2
246,695
0
L
Gilgamesh
11,784
737
49
3
3
261,147
1
W
Hou Yi
13,737
859
88
6
4
288,748
1
W
Anubis
12,296
769
67
4
1
252,836
3
L
Izanami
11,299
706
64
4
0
263,806
1
L
Janus
11,426
714
83
5
4
208,789
0
W
Tsukuyomi
14,353
897
47
3
3
322,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role