Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
DarkMonkey61
Osiris
Silver III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,449 MMR
Solo
Thanatos
Thanatos
Bronze IV
RedBottomSkyy
Thanatos
Bronze IV
Level 110
God Stats
17W - 14L
1,500 SR
Queue Stats
60W - 80L
1,324 MMR
Solo
Danzaburou
Danzaburou
Silver I
Sir-Double-You0
Danzaburou
Silver I
Level 108
God Stats
3W - 0L
1,504 SR
Queue Stats
21W - 20L
1,470 MMR
Solo
Ra
Ra
Gold III
tostitos17
Ra
Gold III
Level 109
God Stats
6W - 6L
1,486 SR
Queue Stats
213W - 200L
1,495 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,498 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 83
1,566 SR
1,415 MMR
Yemoja
Yemoja
Gold IV
Coklk4
Yemoja
Gold IV
Level 53
God Stats
14W - 19L
1,626 SR
Queue Stats
191W - 185L
1,559 MMR
Party 1
Poseidon
Poseidon
Gold II
IM_A_CAMP_R
Poseidon
Gold II
Level 64
God Stats
13W - 22L
1,409 SR
Queue Stats
201W - 214L
1,521 MMR
Solo
Cernunnos
Cernunnos
Silver I
MoneyMayfield9
Cernunnos
Silver I
Level 47
God Stats
26W - 18L
1,638 SR
Queue Stats
109W - 98L
1,126 MMR
Party 1
Achilles
Achilles
Silver II
WingedCoronet19
Achilles
Silver II
Level 104
God Stats
2W - 4L
1,525 SR
Queue Stats
164W - 167L
1,445 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
lxTryMeOnGODxl
Ao Kuang
Gold IV
Level 147
God Stats
3W - 3L
1,633 SR
Queue Stats
424W - 415L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 2 / 3
4,291
613
2,134
6,457
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
9
1 / 1 / 0
4,930
704
1,885
5,100
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
RedBottomSkyy
Thanatos
7
0 / 0 / 1
4,117
588
1,732
2,985
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sir-Double-You0
Danzaburou
7
3 / 2 / 0
4,920
703
1,862
3,281
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 0 / 0
4,591
656
1,794
2,168
620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
UllrHe BoCupidAthenaGuan Yu

VS

Bans
Cu ChulainnLokiHeimdallrYmirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Coklk4
Yemoja
7
3 / 1 / 0
4,411
630
1,795
3,374
1,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
IM_A_CAMP_R
Poseidon
7
0 / 0 / 0
4,185
598
933
2,128
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
MoneyMayfield9
Cernunnos
5
1 / 1 / 0
3,720
531
2,613
2,732
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
8
1 / 1 / 0
4,357
622
2,632
4,566
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
7
0 / 1 / 3
4,244
606
1,284
4,456
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
3
0.75
L
Yemoja
Coklk4
Yemoja
3
1
0
3
W
Osiris
1
1
0
1
L
Poseidon
IM_A_CAMP_R
Poseidon
0
0
0
0
L
Cernunnos
MoneyMayfield9
Cernunnos
1
1
0
1
W
Thanatos
RedBottomSkyy
Thanatos
0
0
1
0.5
W
Danzaburou
Sir-Double-You0
Danzaburou
3
2
0
1.5
L
Achilles
1
1
0
1
L
Ao Kuang
0
1
3
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,407
Damage
9,257
19,991
Taken
17,256
7,332
Mitigated
6,446
12,542
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,134
183
0
3,090
6,457
2,996
0
1,286
5,131
7,515
0
L
Yemoja
Coklk4
Yemoja
1,795
517
405
480
3,374
1,032
0
1,292
2,082
6,066
0
W
Osiris
1,885
911
0
3,500
5,100
1,994
0
0
4,762
0
22,369
L
Poseidon
IM_A_CAMP_R
Poseidon
933
40
0
700
2,128
530
0
705
1,423
20,948
0
L
Cernunnos
MoneyMayfield9
Cernunnos
2,613
1,267
0
1,122
2,732
652
0
581
2,151
0
13,215
W
Thanatos
RedBottomSkyy
Thanatos
1,732
672
0
3,444
2,985
852
0
563
2,379
0
14,997
W
Danzaburou
Sir-Double-You0
Danzaburou
1,862
802
0
992
3,281
870
0
1,178
2,103
0
18,120
L
Achilles
2,632
485
0
2,047
4,566
2,965
0
0
4,566
0
16,543
L
Ao Kuang
1,284
290
0
2,008
4,456
1,267
0
1,350
3,106
15,338
0
W
1,794
178
45
1,471
2,168
620
0
841
1,241
26,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
20,917
201
Minions Killed
166
0
Camps Cleared
0
693,120
Distance Traveled
622,419
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,291
613
6
1
0
153,299
2
L
Yemoja
4,411
630
11
2
0
144,499
2
W
Osiris
4,930
704
53
8
0
133,101
0
L
Poseidon
4,185
598
51
7
0
132,490
3
L
Cernunnos
3,720
531
32
5
0
76,969
0
W
Thanatos
4,117
588
40
6
0
142,252
0
W
Danzaburou
4,920
703
39
6
0
123,728
1
L
Achilles
4,357
622
33
5
0
125,682
1
L
Ao Kuang
4,244
606
39
6
0
142,779
0
W
Ra
4,591
656
63
9
0
140,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role