Player Matchup

Apollo
Apollo
BleuCheeser
Apollo
Level 29
God Stats
2W - 6L
1,231 SR
Queue Stats
103W - 88L
1,601 Elo+
Party 1
Bacchus
Bacchus
GottaWee
Bacchus
Level 41
God Stats
52W - 51L
1,504 SR
Queue Stats
153W - 145L
1,557 Elo+
Party 1
Pele
Pele
WakeXXI
Pele
Level 30
God Stats
8W - 5L
1,816 SR
Queue Stats
126W - 103L
1,589 Elo+
Party 1
Ra
Ra
WiiSportsResort
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,589 Elo+
Party 1
Zhong Kui
Zhong Kui
fastskiler12
Zhong Kui
Level 39
God Stats
35W - 40L
1,537 SR
Queue Stats
145W - 165L
1,410 Elo+
Party 1
Team Averages
Level 32
1,518 SR
1,549 Elo+

VS

Team Averages
Level 50
1,564 SR
1,443 Elo+
Bellona
Bellona
IameXir
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,440 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
STRIK3RCR4ZY
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,410 Elo+
Party 3
Cabrakan
Cabrakan
Saltyguy420
Cabrakan
Level 23
God Stats
3W - 4L
1,672 SR
Queue Stats
82W - 104L
1,447 Elo+
Party 2
Hel
Hel
lamasse_13
Hel
Level 44
God Stats
20W - 17L
1,609 SR
Queue Stats
192W - 213L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
merdouille44
Tsukuyomi
Level 107
God Stats
51W - 40L
1,540 SR
Queue Stats
504W - 473L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
14 / 1 / 15
15,164
583
22,367
15,923
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
GottaWee
Bacchus
18
7 / 5 / 21
13,478
518
16,807
23,706
36,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
WakeXXI
Pele
20
17 / 4 / 7
15,564
599
20,372
21,693
12,082
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 2 / 14
13,015
501
8,532
13,601
6,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
fastskiler12
Zhong Kui
19
5 / 2 / 7
13,078
503
12,804
18,004
19,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IameXir
Bellona
19
1 / 3 / 1
11,543
444
7,868
19,093
16,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
STRIK3RCR4ZY
Ah Muzen Cab
19
4 / 14 / 2
13,005
500
17,379
22,819
9,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Saltyguy420
Cabrakan
16
0 / 12 / 3
9,784
376
6,297
20,731
18,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
2 / 9 / 3
11,327
436
15,356
20,727
9,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
merdouille44
Tsukuyomi
19
7 / 8 / 1
12,852
494
16,411
21,413
8,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
46
Kills
14
14
Deaths
46
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
14
1
15
21.5
W
Bacchus
GottaWee
Bacchus
7
5
21
3.5
L
Bellona
IameXir
Bellona
1
3
1
0.5
L
Ah Muzen Cab
STRIK3RCR4ZY
Ah Muzen Cab
4
14
2
0.36
L
Cabrakan
Saltyguy420
Cabrakan
0
12
3
0.13
W
Pele
WakeXXI
Pele
17
4
7
5.13
W
3
2
14
5
W
Zhong Kui
fastskiler12
Zhong Kui
5
2
7
4.25
L
2
9
3
0.39
L
Tsukuyomi
merdouille44
Tsukuyomi
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,882
Damage
63,311
92,927
Taken
104,783
83,629
Mitigated
62,499
43,537
Healing
21,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
22,367
16,537
0
6,539
15,923
8,570
2,328
3,417
12,506
0
114,279
W
Bacchus
GottaWee
Bacchus
16,807
1,709
0
6,445
23,706
36,806
363
6,636
17,070
38,479
0
L
Bellona
IameXir
Bellona
7,868
3,474
0
3,165
19,093
16,916
219
6,757
11,911
0
74,953
L
Ah Muzen Cab
STRIK3RCR4ZY
Ah Muzen Cab
17,379
7,743
0
4,058
22,819
9,679
2,805
7,868
14,557
0
78,877
L
Cabrakan
Saltyguy420
Cabrakan
6,297
588
534
1,478
20,731
18,396
0
7,090
13,617
27,744
0
W
Pele
WakeXXI
Pele
20,372
4,650
0
7,834
21,693
12,082
985
5,856
15,837
0
129,336
W
8,532
1,187
5,837
7,348
13,601
6,188
2,244
3,095
10,506
78,449
0
W
Zhong Kui
fastskiler12
Zhong Kui
12,804
1,809
0
9,534
18,004
19,983
3,991
2,649
15,355
68,089
0
L
15,356
833
2,389
6,071
20,727
9,068
136
8,122
12,555
81,066
0
L
Tsukuyomi
merdouille44
Tsukuyomi
16,411
4,619
0
3,445
21,413
8,440
0
7,708
13,508
0
83,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,299
Gold Earned
58,511
676
Minions Killed
542
0
Camps Cleared
0
2,379,286
Distance Traveled
2,192,969
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,164
583
182
7
0
483,442
2
W
Bacchus
13,478
518
34
1
0
470,835
1
L
Bellona
11,543
444
140
5
0
457,140
3
L
Ah Muzen Cab
13,005
500
117
5
0
380,250
1
L
Cabrakan
9,784
376
43
2
0
417,677
2
W
Pele
15,564
599
159
6
0
512,454
5
W
Ra
13,015
501
159
6
0
458,912
12
W
Zhong Kui
13,078
503
142
5
0
453,643
1
L
Hel
11,327
436
120
5
0
468,911
0
L
Tsukuyomi
12,852
494
122
5
0
468,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role