Player Matchup

Rama
Rama
Chupacabras02
Rama
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,623 Elo+
Party 1
Jormungandr
Jormungandr
Shiba x SS
Jormungandr
Level 59
God Stats
3W - 2L
1,632 SR
Queue Stats
12W - 7L
1,623 Elo+
Party 1
Ra
Ra
Urice
Ra
Level 86
God Stats
0W - 2L
1,199 SR
Queue Stats
36W - 23L
1,560 Elo+
Party 1
Team Averages
Level 68
1,443 SR
1,602 Elo+

VS

Team Averages
Level 91
1,691 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Acevprime
Gilgamesh
Level 124
God Stats
27W - 19L
1,641 SR
Queue Stats
57W - 57L
1,527 Elo+
Solo
Baba Yaga
Baba Yaga
Dapanda566
Baba Yaga
Level 63
God Stats
9W - 2L
1,735 SR
Queue Stats
195W - 198L
1,485 Elo+
Solo
Danzaburou
Danzaburou
ScaryBunny70629
Danzaburou
Level 87
God Stats
54W - 26L
1,698 SR
Queue Stats
126W - 105L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
10,458
654
6,657
11,946
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Shiba x SS
Jormungandr
13
1 / 3 / 7
10,646
665
6,830
12,871
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
14
3 / 5 / 4
10,173
636
10,082
9,557
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acevprime
Gilgamesh
14
4 / 1 / 6
10,738
671
8,893
12,041
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
Dapanda566
Baba Yaga
15
2 / 1 / 7
10,457
654
11,785
8,014
3,753
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ScaryBunny70629
Danzaburou
13
4 / 7 / 3
10,665
667
9,332
13,593
5,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
10
10
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Acevprime
Gilgamesh
4
1
6
7
L
4
2
5
3.25
W
Baba Yaga
Dapanda566
Baba Yaga
2
1
7
5.5
W
Danzaburou
ScaryBunny70629
Danzaburou
4
7
3
0.79
L
Jormungandr
Shiba x SS
Jormungandr
1
3
7
1.5
L
Ra
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,569
Damage
30,010
34,374
Taken
33,648
17,670
Mitigated
18,449
8,942
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Acevprime
Gilgamesh
8,893
1,587
224
5,096
12,041
9,333
75
5,053
6,610
0
34,287
L
6,657
5,046
0
1,792
11,946
3,931
371
4,309
7,562
0
48,128
W
Baba Yaga
Dapanda566
Baba Yaga
11,785
178
0
2,833
8,014
3,753
324
4,159
3,699
50,418
0
W
Danzaburou
ScaryBunny70629
Danzaburou
9,332
2,297
575
3,190
13,593
5,363
564
6,924
6,363
0
48,883
L
Jormungandr
Shiba x SS
Jormungandr
6,830
750
0
1,556
12,871
10,289
0
5,062
7,584
23,297
0
L
Ra
10,082
546
1,632
3,962
9,557
3,450
190
2,474
6,858
49,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
31,860
193
Minions Killed
187
0
Camps Cleared
0
825,235
Distance Traveled
918,381
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,738
671
36
2
0
328,743
2
L
Rama
10,458
654
57
4
0
274,964
6
W
Baba Yaga
10,457
654
78
5
0
292,544
0
W
Danzaburou
10,665
667
73
5
0
297,094
5
L
Jormungandr
10,646
665
35
2
0
282,003
0
L
Ra
10,173
636
101
6
0
268,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role