Player Matchup

Kukulkan
Kukulkan
General_Ganja420
Kukulkan
Level 3
God Stats
2W - 3L
1,797 SR
Queue Stats
33W - 29L
1,711 Elo+
Party 1
Nox
Nox
IAmBraxToTheMax
Nox
Level 15
God Stats
7W - 5L
1,455 SR
Queue Stats
37W - 17L
1,680 Elo+
Party 1
Izanami
Izanami
MrSauce420
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
PhillyUpTopp
Guan Yu
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
214W - 218L
1,659 Elo+
Party 1
Pele
Pele
SpadeTempa
Pele
Level 28
God Stats
33W - 22L
1,733 SR
Queue Stats
363W - 328L
1,664 Elo+
Party 1
Team Averages
Level 18
1,597 SR
1,633 Elo+

VS

Team Averages
Level 17
1,552 SR
1,579 Elo+
Cerberus
Cerberus
FurryPhckr69
Cerberus
Level 18
God Stats
3W - 3L
1,227 SR
Queue Stats
32W - 42L
1,532 Elo+
Party 2
Kali
Kali
GstrokeLol
Kali
Level 12
God Stats
1W - 1L
1,689 SR
Queue Stats
53W - 37L
1,778 Elo+
Solo
Artemis
Artemis
Joshie10
Artemis
Level 10
God Stats
2W - 2L
1,467 SR
Queue Stats
11W - 13L
1,450 Elo+
Solo
Vamana
Vamana
Moneto3890
Vamana
Level 28
God Stats
14W - 7L
1,689 SR
Queue Stats
113W - 109L
1,604 Elo+
Solo
Nu Wa
Nu Wa
thiccHomo69
Nu Wa
Level 18
God Stats
5W - 5L
1,687 SR
Queue Stats
30W - 36L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,703
428
1,795
9,759
2,262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 5 / 3
8,085
449
6,628
12,502
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
MrSauce420
Izanami
13
2 / 8 / 2
8,222
457
5,829
11,741
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
PhillyUpTopp
Guan Yu
14
2 / 4 / 2
8,493
472
9,185
15,280
11,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 10 / 1
9,415
523
10,422
17,517
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FurryPhckr69
Cerberus
15
7 / 2 / 10
10,485
583
8,048
11,934
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 1 / 6
13,345
741
14,210
14,810
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Joshie10
Artemis
16
5 / 3 / 4
10,151
564
11,364
11,158
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Moneto3890
Vamana
15
2 / 1 / 2
9,218
512
5,704
9,443
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 5 / 7
10,584
588
15,780
10,332
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
12
Kills
35
35
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FurryPhckr69
Cerberus
7
2
10
6
L
1
8
3
0.31
W
14
1
6
17
L
2
5
3
0.7
W
Artemis
Joshie10
Artemis
5
3
4
2.33
W
Vamana
Moneto3890
Vamana
2
1
2
3
L
Izanami
MrSauce420
Izanami
2
8
2
0.38
L
Guan Yu
PhillyUpTopp
Guan Yu
2
4
2
0.75
L
5
10
1
0.55
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
55,106
66,799
Taken
57,677
30,162
Mitigated
28,072
11,600
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FurryPhckr69
Cerberus
8,048
121
0
4,693
11,934
8,877
540
2,475
9,359
31,575
0
L
1,795
468
0
318
9,759
2,262
48
4,379
5,228
26,454
0
W
14,210
7,907
0
5,402
14,810
7,535
355
2,012
12,698
0
124,109
L
6,628
544
0
2,085
12,502
6,954
0
3,173
9,189
25,527
0
W
Artemis
Joshie10
Artemis
11,364
5,665
0
2,074
11,158
3,902
2,630
1,819
9,314
0
61,901
W
Vamana
Moneto3890
Vamana
5,704
2,910
0
3,231
9,443
4,235
1,908
725
8,393
0
41,747
L
Izanami
MrSauce420
Izanami
5,829
3,563
0
1,827
11,741
4,657
0
1,703
9,952
0
39,718
L
Guan Yu
PhillyUpTopp
Guan Yu
9,185
824
668
3,643
15,280
11,326
399
4,150
10,936
0
41,120
L
10,422
2,369
0
3,059
17,517
4,963
0
9,423
7,666
0
58,908
W
15,780
3,472
0
250
10,332
3,523
256
1,392
8,890
68,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
53,783
330
Minions Killed
613
0
Camps Cleared
0
1,426,733
Distance Traveled
1,609,730
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,485
583
66
4
0
370,465
1
L
Kukulkan
7,703
428
41
2
0
248,599
1
W
Kali
13,345
741
223
12
0
396,206
3
L
Nox
8,085
449
32
2
0
312,533
0
W
Artemis
10,151
564
115
6
0
221,778
0
W
Vamana
9,218
512
95
5
0
331,470
4
L
Izanami
8,222
457
79
4
0
257,748
0
L
Guan Yu
8,493
472
75
4
0
301,053
4
L
Pele
9,415
523
103
6
0
306,800
1
W
Nu Wa
10,584
588
114
6
0
289,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role