Player Matchup

Ymir
Ymir
Guiiiz3r4
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jujubinhauwu
Sun Wukong
Level 29
God Stats
3W - 2L
1,772 SR
Queue Stats
265W - 212L
1,544 Elo+
Solo
Set
Set
TeGanoUnPelotude
Set
Level 29
God Stats
20W - 19L
1,501 SR
Queue Stats
85W - 70L
1,552 Elo+
Solo
Neith
Neith
TheMauroV17
Neith
Level 30
God Stats
5W - 0L
1,266 SR
Queue Stats
205W - 136L
1,672 Elo+
Party 1
Anubis
Anubis
TuPaPiZasLeZx
Anubis
Level 28
God Stats
2W - 0L
1,804 SR
Queue Stats
135W - 54L
1,691 Elo+
Party 1
Team Averages
Level 28
1,569 SR
1,592 Elo+

VS

Team Averages
Level 18
1,562 SR
1,665 Elo+
Kukulkan
Kukulkan
Bren0V
Kukulkan
Level 10
God Stats
17W - 5L
1,945 SR
Queue Stats
20W - 8L
1,973 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Crewtos
Tsukuyomi
Level 27
God Stats
0W - 2L
1,336 SR
Queue Stats
50W - 51L
1,466 Elo+
Solo
Set
Set
Innosuke
Set
Level 17
God Stats
15W - 13L
1,530 SR
Queue Stats
52W - 36L
1,612 Elo+
Party 2
Ymir
Ymir
PARAGUAYTO
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,607 Elo+
Solo
Heimdallr
Heimdallr
greeninja552
Heimdallr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 37L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 10
9,184
540
7,218
14,399
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Jujubinhauwu
Sun Wukong
17
7 / 2 / 3
10,586
623
11,697
12,145
6,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 3
10,240
602
4,348
8,750
6,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 1 / 6
10,353
609
8,060
8,265
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
14 / 3 / 5
11,766
692
18,016
10,625
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bren0V
Kukulkan
14
4 / 6 / 2
8,942
526
9,389
11,158
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Crewtos
Tsukuyomi
15
3 / 6 / 3
9,640
567
6,412
13,864
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 7 / 1
7,296
429
7,318
14,770
4,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 4
6,904
406
4,596
14,981
10,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
greeninja552
Heimdallr
13
1 / 6 / 0
8,158
480
6,425
11,616
4,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
32
Kills
9
9
Deaths
32
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bren0V
Kukulkan
4
6
2
0.83
L
Tsukuyomi
Crewtos
Tsukuyomi
3
6
3
0.75
W
Ymir
2
2
10
3.5
L
1
7
1
0.21
W
Sun Wukong
Jujubinhauwu
Sun Wukong
7
2
3
4.25
L
0
7
4
0.29
W
4
1
3
5.5
W
5
1
6
8
W
14
3
5
5.5
L
Heimdallr
greeninja552
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
34,140
54,184
Taken
66,389
33,030
Mitigated
27,758
15,019
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bren0V
Kukulkan
9,389
1,670
0
250
11,158
2,888
0
7,887
3,271
40,955
0
L
Tsukuyomi
Crewtos
Tsukuyomi
6,412
1,294
0
2,487
13,864
5,255
2,726
3,489
10,375
0
54,613
W
Ymir
7,218
1,393
0
1,925
14,399
12,133
259
4,640
9,408
23,378
0
L
7,318
3,424
0
3,022
14,770
4,716
828
4,027
10,743
0
36,034
W
Sun Wukong
Jujubinhauwu
Sun Wukong
11,697
3,766
0
1,981
12,145
6,415
1,955
2,519
9,543
0
62,382
L
4,596
633
0
715
14,981
10,531
0
5,605
9,376
15,720
0
W
4,348
3,121
0
286
8,750
6,468
0
1,604
7,027
0
90,596
W
8,060
3,442
0
4,793
8,265
2,645
2,058
766
7,446
0
68,680
W
18,016
1,138
0
6,034
10,625
5,369
1,232
3,683
6,775
90,808
0
L
Heimdallr
greeninja552
Heimdallr
6,425
3,325
0
2,367
11,616
4,368
653
4,226
7,390
0
51,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,129
Gold Earned
40,940
589
Minions Killed
396
0
Camps Cleared
0
1,688,029
Distance Traveled
1,375,847
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,942
526
95
6
0
282,353
0
L
Tsukuyomi
9,640
567
113
7
0
282,381
4
W
Ymir
9,184
540
36
2
0
355,155
3
L
Set
7,296
429
64
4
0
282,631
0
W
Sun Wukong
10,586
623
108
6
0
364,374
5
L
Ymir
6,904
406
22
1
0
243,498
4
W
Set
10,240
602
162
10
0
355,918
6
W
Neith
10,353
609
129
8
0
312,122
3
W
Anubis
11,766
692
154
9
0
300,460
5
L
Heimdallr
8,158
480
102
6
0
284,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role