Player Matchup

Gilgamesh
Gilgamesh
BigAutism
Gilgamesh
Level 126
God Stats
5W - 11L
1,576 SR
Queue Stats
433W - 456L
1,518 Elo+
Party 3
Scylla
Scylla
Eskimo Br0ther
Scylla
Level 93
God Stats
26W - 20L
1,740 SR
Queue Stats
107W - 112L
1,497 Elo+
Party 3
King Arthur
King Arthur
Fl00sh
King Arthur
Level 120
God Stats
1W - 4L
1,693 SR
Queue Stats
377W - 395L
1,524 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LILBLUETIGER
Ah Muzen Cab
Level 108
God Stats
2W - 3L
1,578 SR
Queue Stats
204W - 224L
1,495 Elo+
Party 3
Janus
Janus
LLoper
Janus
Level 88
God Stats
0W - 4L
1,484 SR
Queue Stats
212W - 211L
1,508 Elo+
Solo
Team Averages
Level 107
1,614 SR
1,508 Elo+

VS

Team Averages
Level 86
1,639 SR
1,509 Elo+
Baron Samedi
Baron Samedi
King_Doh-Ble
Baron Samedi
Level 129
God Stats
15W - 9L
1,668 SR
Queue Stats
175W - 175L
1,486 Elo+
Party 2
Mercury
Mercury
Larezx
Mercury
Level 89
God Stats
16W - 15L
1,691 SR
Queue Stats
530W - 494L
1,510 Elo+
Party 1
Chaac
Chaac
TheLiLBuddha
Chaac
Level 83
God Stats
3W - 1L
1,657 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 2
Apollo
Apollo
TheShanicmoon
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ruizmar1
Athena
Level 69
God Stats
78W - 58L
1,678 SR
Queue Stats
207W - 190L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigAutism
Gilgamesh
11
2 / 5 / 1
7,539
377
5,472
13,142
6,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 3 / 3
9,965
498
8,040
10,660
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Fl00sh
King Arthur
18
2 / 3 / 0
10,391
520
11,453
11,956
9,079
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
LILBLUETIGER
Ah Muzen Cab
16
0 / 4 / 1
9,892
495
9,406
12,598
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
LLoper
Janus
18
3 / 3 / 3
11,154
558
9,272
11,387
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
King_Doh-Ble
Baron Samedi
15
1 / 5 / 6
9,389
469
8,735
12,264
5,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Larezx
Mercury
17
6 / 3 / 3
10,482
524
5,438
14,712
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 5
9,743
487
6,667
14,400
11,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 1 / 4
12,315
616
11,953
15,134
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
ruizmar1
Athena
16
2 / 1 / 11
10,219
511
8,193
14,685
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
18
18
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigAutism
Gilgamesh
2
5
1
0.5
L
4
3
3
1.83
L
King Arthur
Fl00sh
King Arthur
2
3
0
0.67
W
Baron Samedi
King_Doh-Ble
Baron Samedi
1
5
6
0.8
L
Ah Muzen Cab
LILBLUETIGER
Ah Muzen Cab
0
4
1
0.13
L
Janus
LLoper
Janus
3
3
3
1.5
W
Mercury
Larezx
Mercury
6
3
3
2.5
W
0
1
5
2.5
W
9
1
4
11
W
Athena
ruizmar1
Athena
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
40,986
59,743
Taken
71,195
29,657
Mitigated
39,521
15,640
Healing
26,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigAutism
Gilgamesh
5,472
1,277
0
1,327
13,142
6,726
0
3,074
9,981
0
23,670
L
8,040
1,004
0
4,132
10,660
3,822
0
3,346
7,183
70,960
0
L
King Arthur
Fl00sh
King Arthur
11,453
2,421
0
2,056
11,956
9,079
0
1,819
9,664
0
76,410
W
Baron Samedi
King_Doh-Ble
Baron Samedi
8,735
278
167
3,185
12,264
5,215
134
7,211
4,800
46,827
0
L
Ah Muzen Cab
LILBLUETIGER
Ah Muzen Cab
9,406
3,687
0
5,775
12,598
5,884
1,139
1,825
10,773
0
87,838
L
Janus
LLoper
Janus
9,272
710
0
2,350
11,387
4,146
1,144
6,281
4,669
87,537
0
W
Mercury
Larezx
Mercury
5,438
1,613
0
1,576
14,712
5,999
0
3,038
11,562
0
76,223
W
6,667
1,168
0
8,664
14,400
11,508
444
2,120
12,211
6
57,868
W
11,953
7,968
0
9,700
15,134
6,767
4,377
1,349
13,755
0
86,563
W
Athena
ruizmar1
Athena
8,193
1,849
0
3,595
14,685
10,032
200
3,032
11,555
39,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,941
Gold Earned
52,148
635
Minions Killed
573
0
Camps Cleared
0
1,852,161
Distance Traveled
1,940,061
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,539
377
36
2
0
395,805
7
L
Scylla
9,965
498
127
6
0
389,661
5
L
King Arthur
10,391
520
137
7
0
374,541
4
W
Baron Samedi
9,389
469
106
5
0
347,639
6
L
Ah Muzen Cab
9,892
495
157
8
0
342,486
4
L
Janus
11,154
558
178
9
0
349,668
5
W
Mercury
10,482
524
115
6
0
415,531
7
W
Chaac
9,743
487
118
6
0
367,942
4
W
Apollo
12,315
616
171
9
0
372,975
5
W
Athena
10,219
511
63
3
0
435,974
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role