Player Matchup

He Bo
He Bo
Frankigamer
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Keellamet
Anhur
Level 160
God Stats
16W - 9L
1,687 SR
Queue Stats
947W - 546L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
jhonattan34
Gilgamesh
Level 158
God Stats
5W - 6L
1,185 SR
Queue Stats
855W - 487L
1,658 Elo+
Party 1
Team Averages
Level 156
1,457 SR
1,609 Elo+

VS

Team Averages
Level 24
1,422 SR
1,267 Elo+
Gilgamesh
Gilgamesh
Scσrpion
Gilgamesh
Level 27
God Stats
1W - 3L
1,657 SR
Queue Stats
12W - 7L
1,379 Elo+
Solo
Ra
Ra
franyuu
Ra
Level 17
God Stats
4W - 15L
1,191 SR
Queue Stats
10W - 35L
1,176 Elo+
Solo
Apollo
Apollo
mclrams
Apollo
Level 27
God Stats
0W - 1L
1,417 SR
Queue Stats
4W - 7L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 4
11,438
763
12,644
10,339
3,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Keellamet
Anhur
15
3 / 6 / 8
11,469
765
11,486
11,727
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
jhonattan34
Gilgamesh
15
7 / 4 / 7
13,201
880
11,849
21,183
11,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Scσrpion
Gilgamesh
16
11 / 3 / 2
11,901
793
16,353
18,562
10,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 7 / 9
10,401
693
5,537
11,107
6,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
mclrams
Apollo
12
2 / 7 / 7
9,810
654
5,130
14,833
4,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
17
Kills
15
15
Deaths
17
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
5
4
1.8
W
Anhur
Keellamet
Anhur
3
6
8
1.17
L
Gilgamesh
Scσrpion
Gilgamesh
11
3
2
4
L
2
7
9
0.93
W
Gilgamesh
jhonattan34
Gilgamesh
7
4
7
2.63
L
Apollo
mclrams
Apollo
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,979
Damage
27,020
43,249
Taken
44,502
19,573
Mitigated
21,758
10,263
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,644
88
0
2,842
10,339
3,576
174
361
9,978
50,852
0
W
Anhur
Keellamet
Anhur
11,486
6,546
0
2,667
11,727
4,030
2,057
2,381
9,346
0
59,859
L
Gilgamesh
Scσrpion
Gilgamesh
16,353
3,978
0
1,326
18,562
10,534
0
4,973
13,589
0
46,717
L
5,537
276
780
1,064
11,107
6,230
136
2,977
8,130
37,681
0
W
Gilgamesh
jhonattan34
Gilgamesh
11,849
3,351
0
4,754
21,183
11,967
141
2,834
18,349
0
36,650
L
Apollo
mclrams
Apollo
5,130
2,496
0
1,527
14,833
4,994
92
4,805
10,028
0
25,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
32,112
180
Minions Killed
161
0
Camps Cleared
0
845,202
Distance Traveled
766,176
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,438
763
74
5
0
278,080
0
W
Anhur
11,469
765
69
5
0
269,424
1
L
Gilgamesh
11,901
793
57
4
0
281,954
4
L
Ra
10,401
693
65
4
0
226,218
0
W
Gilgamesh
13,201
880
37
2
0
297,698
0
L
Apollo
9,810
654
39
3
0
258,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role