Player Matchup

Achilles
Achilles
BLUE AIDEN
Achilles
Level 67
God Stats
5W - 1L
1,676 SR
Queue Stats
58W - 26L
1,672 Elo+
Party 1
Artemis
Artemis
ENDEVXR
Artemis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Vamana
Vamana
Juku
Vamana
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Team Averages
Level 34
1,559 SR
1,557 Elo+

VS

Team Averages
Level 80
1,378 SR
1,407 Elo+
Heimdallr
Heimdallr
Riz1800
Heimdallr
Level 85
God Stats
11W - 10L
1,544 SR
Queue Stats
410W - 399L
1,461 Elo+
Party 2
Ymir
Ymir
Thyme2RollHerb
Ymir
Level 7
God Stats
141W - 98L
1,245 SR
Queue Stats
443W - 382L
1,270 Elo+
Party 2
Tiamat
Tiamat
sooprdalton
Tiamat
Level 149
God Stats
2W - 5L
1,346 SR
Queue Stats
431W - 361L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BLUE AIDEN
Achilles
15
5 / 4 / 8
11,872
660
9,792
15,969
16,656
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
ENDEVXR
Artemis
18
11 / 2 / 8
14,166
787
29,504
15,348
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Juku
Vamana
15
4 / 8 / 9
11,972
665
12,171
19,133
10,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Riz1800
Heimdallr
14
5 / 6 / 4
11,226
624
11,446
19,369
7,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 10
10,791
600
4,593
18,893
21,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
14
7 / 8 / 5
11,509
639
16,337
21,973
11,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
20
Kills
14
14
Deaths
20
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
BLUE AIDEN
Achilles
5
4
8
2.25
W
Artemis
ENDEVXR
Artemis
11
2
8
7.5
W
Vamana
Juku
Vamana
4
8
9
1.06
L
Heimdallr
Riz1800
Heimdallr
5
6
4
1.17
L
2
6
10
1.17
L
Tiamat
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,467
Damage
32,376
50,450
Taken
60,235
33,504
Mitigated
41,054
17,815
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BLUE AIDEN
Achilles
9,792
2,359
1,341
4,558
15,969
16,656
788
7,356
8,613
96
33,565
W
Artemis
ENDEVXR
Artemis
29,504
16,513
0
7,836
15,348
6,072
2,389
7,901
7,445
0
98,211
W
Vamana
Juku
Vamana
12,171
7,299
0
4,080
19,133
10,776
328
5,790
13,343
0
32,516
L
Heimdallr
Riz1800
Heimdallr
11,446
6,236
0
4,205
19,369
7,592
0
20
19,349
0
49,916
L
4,593
1,119
0
3,733
18,893
21,606
14
36
18,857
16,385
0
L
Tiamat
16,337
1,517
106
7,631
21,973
11,856
0
76
21,897
47,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
33,526
188
Minions Killed
150
0
Camps Cleared
0
1,096,549
Distance Traveled
753,950
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,872
660
33
2
0
330,635
6
W
Artemis
14,166
787
108
6
0
399,439
2
W
Vamana
11,972
665
47
3
0
366,475
2
L
Heimdallr
11,226
624
82
5
0
250,982
1
L
Ymir
10,791
600
19
1
0
248,965
1
L
Tiamat
11,509
639
49
3
0
254,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role