Player Matchup

Awilix
Awilix
JTrains
Awilix
Level 87
God Stats
2W - 2L
1,550 SR
Queue Stats
9W - 10L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
NickFromWithin
Gilgamesh
Level 149
God Stats
10W - 5L
1,461 SR
Queue Stats
506W - 397L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
ThiefsOfHearts
Ah Puch
Level 123
God Stats
2W - 6L
1,683 SR
Queue Stats
316W - 269L
1,481 Elo+
Party 1
Team Averages
Level 120
1,565 SR
1,484 Elo+

VS

Team Averages
Level 90
1,575 SR
1,536 Elo+
Skadi
Skadi
KingIsh3602
Skadi
Level 64
God Stats
18W - 13L
1,627 SR
Queue Stats
107W - 103L
1,537 Elo+
Solo
Merlin
Merlin
RenegadeBeaver9
Merlin
Level 95
God Stats
11W - 9L
1,542 SR
Queue Stats
129W - 116L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
SolarStorm57
Gilgamesh
Level 110
God Stats
6W - 5L
1,556 SR
Queue Stats
111W - 105L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JTrains
Awilix
18
4 / 2 / 10
13,923
633
8,588
16,371
6,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
NickFromWithin
Gilgamesh
19
13 / 3 / 5
15,341
697
19,000
25,227
29,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 6 / 13
13,468
612
17,212
13,263
4,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
12,909
587
11,191
15,503
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 3
13,373
608
16,207
15,557
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
SolarStorm57
Gilgamesh
17
5 / 5 / 6
13,900
632
14,780
20,911
19,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
11
11
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
JTrains
Awilix
4
2
10
4.5
L
2
7
6
0.71
W
Gilgamesh
NickFromWithin
Gilgamesh
13
3
5
5.17
L
4
7
3
0.79
L
Gilgamesh
SolarStorm57
Gilgamesh
5
5
6
1.6
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,800
Damage
42,178
54,861
Taken
51,971
40,976
Mitigated
29,766
11,051
Healing
2,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
JTrains
Awilix
8,588
2,753
0
1,579
16,371
6,608
1,331
5,991
10,380
0
91,439
L
11,191
3,906
0
1,534
15,503
5,094
806
6,122
9,181
0
50,814
W
Gilgamesh
NickFromWithin
Gilgamesh
19,000
3,325
918
6,261
25,227
29,757
1,157
5,911
19,316
0
52,973
L
16,207
616
0
477
15,557
5,596
127
5,376
9,906
97,408
0
L
Gilgamesh
SolarStorm57
Gilgamesh
14,780
2,518
0
965
20,911
19,076
1,006
5,813
14,798
151
49,908
W
17,212
688
0
2,293
13,263
4,611
949
4,562
8,701
68,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
40,182
263
Minions Killed
271
0
Camps Cleared
0
1,258,594
Distance Traveled
1,124,715
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,923
633
107
5
0
472,476
2
L
Skadi
12,909
587
72
3
0
348,454
8
W
Gilgamesh
15,341
697
40
2
0
445,765
3
L
Merlin
13,373
608
132
6
0
355,451
2
L
Gilgamesh
13,900
632
67
3
0
420,810
1
W
Ah Puch
13,468
612
116
5
0
340,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role