Player Matchup

Athena
Athena
CanUMakeMagic
Athena
Level 57
God Stats
7W - 9L
1,540 SR
Queue Stats
182W - 209L
1,587 Elo+
Party 3
Gilgamesh
Gilgamesh
O fresh cakes O
Gilgamesh
Level 68
God Stats
36W - 36L
1,723 SR
Queue Stats
292W - 333L
1,519 Elo+
Party 3
Skadi
Skadi
Sosuke13
Skadi
Level 68
God Stats
1W - 1L
1,460 SR
Queue Stats
30W - 56L
1,280 Elo+
Party 3
Nu Wa
Nu Wa
lllTaughtIII
Nu Wa
Level 28
God Stats
5W - 3L
1,601 SR
Queue Stats
15W - 17L
1,261 Elo+
Party 3
Anubis
Anubis
rawiswar49r
Anubis
Level 65
God Stats
7W - 20L
1,434 SR
Queue Stats
441W - 515L
1,358 Elo+
Party 3
Team Averages
Level 57
1,552 SR
1,401 Elo+

VS

Team Averages
Level 32
1,486 SR
1,376 Elo+
Jing Wei
Jing Wei
Doomsd4y2001
Jing Wei
Level 18
God Stats
0W - 3L
1,318 SR
Queue Stats
25W - 44L
1,337 Elo+
Party 2
Discordia
Discordia
FunkehMonkeh69
Discordia
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 140L
1,410 Elo+
Party 1
Sobek
Sobek
Pudias
Sobek
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 75L
1,385 Elo+
Party 2
Ravana
Ravana
YSR197
Ravana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,403 Elo+
Party 1
Vamana
Vamana
gimpho
Vamana
Level 24
God Stats
5W - 4L
1,610 SR
Queue Stats
30W - 39L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,796
520
4,653
8,381
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
O fresh cakes O
Gilgamesh
14
9 / 1 / 4
8,861
591
10,581
10,790
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Sosuke13
Skadi
13
0 / 0 / 3
7,360
491
3,228
4,146
1,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 2 / 4
8,304
554
6,039
4,921
1,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
15
8 / 0 / 4
9,119
608
6,849
6,165
3,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Doomsd4y2001
Jing Wei
11
0 / 3 / 1
6,303
420
2,282
7,747
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
FunkehMonkeh69
Discordia
13
3 / 5 / 0
7,471
498
6,265
8,762
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Pudias
Sobek
10
0 / 3 / 1
6,358
424
1,571
10,593
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
YSR197
Ravana
11
1 / 5 / 0
6,714
448
1,900
9,733
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
gimpho
Vamana
11
0 / 6 / 0
6,464
431
3,309
9,388
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
22
Kills
4
4
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Jing Wei
Doomsd4y2001
Jing Wei
0
3
1
0.17
L
Discordia
FunkehMonkeh69
Discordia
3
5
0
0.6
W
Gilgamesh
O fresh cakes O
Gilgamesh
9
1
4
11
L
Sobek
Pudias
Sobek
0
3
1
0.17
W
Skadi
Sosuke13
Skadi
0
0
3
1.5
L
Ravana
YSR197
Ravana
1
5
0
0.2
L
Vamana
gimpho
Vamana
0
6
0
0
W
3
2
4
2.5
W
Anubis
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,350
Damage
15,327
34,403
Taken
46,223
17,036
Mitigated
17,506
11,101
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,653
1,506
0
1,275
8,381
5,775
785
1,763
6,530
17,865
0
L
Jing Wei
Doomsd4y2001
Jing Wei
2,282
1,204
0
2,561
7,747
2,280
0
3,056
4,691
0
31,915
L
Discordia
FunkehMonkeh69
Discordia
6,265
547
0
1,770
8,762
2,712
0
3,405
5,357
34,781
0
W
Gilgamesh
O fresh cakes O
Gilgamesh
10,581
2,852
943
4,050
10,790
5,252
530
2,109
8,523
0
49,931
L
Sobek
Pudias
Sobek
1,571
216
0
3,970
10,593
6,099
0
2,884
7,709
18,586
0
W
Skadi
Sosuke13
Skadi
3,228
1,035
0
1,278
4,146
1,272
1,433
0
4,146
0
44,889
L
Ravana
YSR197
Ravana
1,900
774
0
3,011
9,733
2,682
0
4,001
5,732
0
31,473
L
Vamana
gimpho
Vamana
3,309
1,739
0
1,035
9,388
3,733
1,171
4,195
5,193
0
29,574
W
6,039
2,140
0
686
4,921
1,634
1,192
2,615
1,854
47,780
0
W
Anubis
6,849
698
0
2,869
6,165
3,103
921
633
5,458
43,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
33,310
344
Minions Killed
298
0
Camps Cleared
0
1,459,932
Distance Traveled
1,317,921
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,796
520
36
2
0
310,023
0
L
Jing Wei
6,303
420
68
5
0
252,287
6
L
Discordia
7,471
498
69
5
0
243,011
3
W
Gilgamesh
8,861
591
66
4
0
341,876
0
L
Sobek
6,358
424
29
2
0
265,547
6
W
Skadi
7,360
491
77
5
0
259,048
2
L
Ravana
6,714
448
79
5
0
254,229
1
L
Vamana
6,464
431
53
4
0
302,847
0
W
Nu Wa
8,304
554
88
6
0
283,784
3
W
Anubis
9,119
608
77
5
0
265,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role