Player Matchup

Serqet
Serqet
AV17
Serqet
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 73L
1,795 Elo+
Solo
Olorun
Olorun
Diaomao
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,416 Elo+
Solo
Medusa
Medusa
SpicyNachoness
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Therzel
Kukulkan
Level 23
God Stats
36W - 34L
1,471 SR
Queue Stats
114W - 122L
1,346 Elo+
Solo
Bellona
Bellona
giltdig61
Bellona
Level 23
God Stats
66W - 60L
1,442 SR
Queue Stats
78W - 87L
1,293 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,470 Elo+

VS

Team Averages
Level 18
1,516 SR
1,383 Elo+
Cthulhu
Cthulhu
Anime4Life989
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,302 Elo+
Solo
Medusa
Medusa
Incursio224730
Medusa
Level 25
God Stats
5W - 2L
1,655 SR
Queue Stats
38W - 51L
1,301 Elo+
Party 1
Fenrir
Fenrir
S_doter
Fenrir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,675 Elo+
Solo
Anubis
Anubis
TheRealPyron
Anubis
Level 30
God Stats
39W - 33L
1,556 SR
Queue Stats
39W - 36L
1,443 Elo+
Solo
Kukulkan
Kukulkan
killermonke246
Kukulkan
Level 17
God Stats
9W - 8L
1,366 SR
Queue Stats
9W - 12L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AV17
Serqet
20
12 / 7 / 12
15,422
1,102
21,058
24,739
8,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Diaomao
Olorun
20
9 / 8 / 15
15,179
1,084
26,892
28,380
11,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
0 / 0 / 0
9,000
643
0
0
0
Kukulkan
Therzel
Kukulkan
20
6 / 8 / 17
14,900
1,064
18,033
21,828
10,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
giltdig61
Bellona
20
7 / 8 / 18
15,499
1,107
27,174
35,261
27,038
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
0 / 10 / 16
12,898
921
8,868
22,187
10,214
20
3 / 5 / 12
13,434
960
11,512
16,468
8,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
S_doter
Fenrir
20
5 / 18 / 17
14,490
1,035
17,887
30,931
19,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
8 / 1 / 14
16,047
1,146
39,762
15,898
8,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
20
15 / 0 / 11
17,362
1,240
26,669
15,529
11,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
101
34
Kills
31
31
Deaths
34
62
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Serqet
AV17
Serqet
12
7
12
2.57
W
Cthulhu
0
10
16
0.8
L
Olorun
Diaomao
Olorun
9
8
15
2.06
W
3
5
12
1.8
W
Fenrir
S_doter
Fenrir
5
18
17
0.75
L
0
0
0
0
W
Anubis
8
1
14
15
L
Kukulkan
Therzel
Kukulkan
6
8
17
1.81
L
Bellona
giltdig61
Bellona
7
8
18
2
W
Kukulkan
15
0
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,157
Damage
104,698
110,208
Taken
101,013
57,037
Mitigated
57,126
18,924
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AV17
Serqet
21,058
4,437
0
0
24,739
8,579
0
17,134
7,605
0
34,091
W
Cthulhu
8,868
369
0
0
22,187
10,214
0
11,935
9,774
16,284
0
L
Olorun
Diaomao
Olorun
26,892
10,731
2,637
9,956
28,380
11,035
0
16,263
12,117
71,114
0
W
11,512
6,169
0
2,072
16,468
8,027
0
9,534
6,934
0
28,543
W
Fenrir
S_doter
Fenrir
17,887
6,371
0
1,537
30,931
19,644
0
13,136
17,212
0
32,112
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
39,762
1,989
0
9,173
15,898
8,005
0
5,565
9,273
92,706
0
L
Kukulkan
Therzel
Kukulkan
18,033
5,991
777
3,009
21,828
10,385
0
16,435
5,393
51,416
0
L
Bellona
giltdig61
Bellona
27,174
13,657
0
2,545
35,261
27,038
0
25,467
9,794
0
49,619
W
Kukulkan
26,669
4,467
0
1,699
15,529
11,236
0
4,755
10,312
65,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,000
Gold Earned
74,231
278
Minions Killed
284
7
Camps Cleared
6
937,726
Distance Traveled
1,240,565
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
15,422
1,102
27
2
4
289,378
0
W
Cthulhu
12,898
921
20
1
0
220,673
4
L
Olorun
15,179
1,084
111
8
0
183,832
0
W
Medusa
13,434
960
22
2
1
256,474
2
W
Fenrir
14,490
1,035
24
2
4
244,109
0
L
Medusa
9,000
643
0
0
0
0
0
W
Anubis
16,047
1,146
132
9
0
245,379
0
L
Kukulkan
14,900
1,064
101
7
1
166,986
0
L
Bellona
15,499
1,107
39
3
2
297,530
0
W
Kukulkan
17,362
1,240
86
6
1
273,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role