Player Matchup

Hades
Hades
H4MMYSL4PPY
Hades
Level 29
God Stats
15W - 10L
1,496 SR
Queue Stats
105W - 124L
1,319 Elo+
Party 1
Loki
Loki
Moskovork95
Loki
Level 46
God Stats
10W - 26L
1,495 SR
Queue Stats
237W - 341L
1,283 Elo+
Solo
Skadi
Skadi
RichieLegend316
Skadi
Level 26
God Stats
2W - 2L
1,849 SR
Queue Stats
36W - 64L
1,306 Elo+
Party 1
Terra
Terra
Sxhb
Terra
Level 48
God Stats
0W - 2L
1,218 SR
Queue Stats
36W - 52L
1,288 Elo+
Party 1
Bellona
Bellona
basketnapper500
Bellona
Level 38
God Stats
13W - 10L
1,591 SR
Queue Stats
285W - 298L
1,330 Elo+
Party 1
Team Averages
Level 37
1,530 SR
1,305 Elo+

VS

Team Averages
Level 54
1,454 SR
1,330 Elo+
Achilles
Achilles
A8 REBORN
Achilles
Level 66
God Stats
7W - 7L
1,459 SR
Queue Stats
83W - 81L
1,325 Elo+
Solo
Poseidon
Poseidon
SultanDx9
Poseidon
Level 44
God Stats
1W - 2L
1,270 SR
Queue Stats
82W - 95L
1,297 Elo+
Party 2
Sol
Sol
XconstantRsoleX
Sol
Level 104
God Stats
41W - 40L
1,471 SR
Queue Stats
602W - 562L
1,366 Elo+
Solo
Xing Tian
Xing Tian
hdshyy
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 96L
1,310 Elo+
Party 2
Loki
Loki
ii3bood-305ii
Loki
Level 29
God Stats
3W - 3L
1,569 SR
Queue Stats
56W - 73L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 8 / 3
9,826
491
18,235
20,584
10,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 4 / 5
10,266
513
6,362
14,984
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 9 / 2
9,215
461
4,865
12,734
4,694
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Sxhb
Terra
13
2 / 8 / 6
8,371
419
8,933
18,643
10,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 7 / 2
11,247
562
10,636
18,862
14,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A8 REBORN
Achilles
19
7 / 2 / 4
11,681
584
15,873
16,485
20,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SultanDx9
Poseidon
19
11 / 6 / 7
12,380
619
12,474
10,182
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 5 / 8
11,106
555
19,952
16,742
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
hdshyy
Xing Tian
14
3 / 5 / 8
9,579
479
4,303
15,815
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 12
11,146
557
9,084
12,412
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
20
Kills
36
36
Deaths
20
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Achilles
A8 REBORN
Achilles
7
2
4
4.5
L
9
8
3
1.31
L
3
4
5
1.38
L
2
9
2
0.33
W
Poseidon
SultanDx9
Poseidon
11
6
7
2.42
L
Terra
Sxhb
Terra
2
8
6
0.63
W
10
5
8
2.8
L
4
7
2
0.71
W
Xing Tian
hdshyy
Xing Tian
3
5
8
1.4
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,031
Damage
61,686
85,807
Taken
71,636
47,036
Mitigated
41,506
16,159
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A8 REBORN
Achilles
15,873
2,984
0
2,631
16,485
20,126
1,521
346
16,139
0
59,964
L
18,235
2,861
570
5,098
20,584
10,995
0
13,944
6,480
49,355
0
L
6,362
1,921
0
1,848
14,984
5,929
0
3,020
11,952
0
55,401
L
4,865
3,397
0
271
12,734
4,694
820
4,281
8,317
0
47,234
W
Poseidon
SultanDx9
Poseidon
12,474
1,436
164
1,012
10,182
3,720
2,540
3,251
6,931
77,935
0
L
Terra
Sxhb
Terra
8,933
2,055
3,126
3,388
18,643
10,837
0
12,837
5,710
30,255
0
W
19,952
6,824
0
7,681
16,742
5,332
2,755
11,194
5,472
57,376
0
L
10,636
1,254
0
1,858
18,862
14,581
687
2,189
16,619
461
66,973
W
Xing Tian
hdshyy
Xing Tian
4,303
416
0
3,214
15,815
7,327
704
10,710
5,105
24,060
0
W
9,084
3,039
0
4,788
12,412
5,001
1,060
2,052
10,360
0
68,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,925
Gold Earned
55,892
400
Minions Killed
468
0
Camps Cleared
0
1,703,803
Distance Traveled
1,818,238
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,681
584
99
5
0
361,598
1
L
Hades
9,826
491
67
3
0
314,676
3
L
Loki
10,266
513
93
5
0
366,024
0
L
Skadi
9,215
461
84
4
0
289,314
0
W
Poseidon
12,380
619
157
8
0
382,094
0
L
Terra
8,371
419
35
2
0
368,470
4
W
Sol
11,106
555
68
3
0
330,862
10
L
Bellona
11,247
562
121
6
0
365,319
0
W
Xing Tian
9,579
479
35
2
0
361,111
0
W
Loki
11,146
557
109
5
0
382,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role