Player Matchup

Freya
Freya
Cozy_AF
Freya
Level 28
God Stats
4W - 7L
1,393 SR
Queue Stats
151W - 217L
1,317 Elo+
Party 1
Jing Wei
Jing Wei
MementoMori7L7G
Jing Wei
Level 18
God Stats
3W - 6L
1,313 SR
Queue Stats
165W - 238L
1,290 Elo+
Party 1
Gilgamesh
Gilgamesh
darelle1000
Gilgamesh
Level 25
God Stats
20W - 23L
1,576 SR
Queue Stats
175W - 248L
1,304 Elo+
Party 1
Team Averages
Level 24
1,427 SR
1,304 Elo+

VS

Team Averages
Level 27
1,485 SR
1,142 Elo+
Neith
Neith
Archilort
Neith
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 10L
1,122 Elo+
Party 2
Ymir
Ymir
DRG COIN
Ymir
Level 14
God Stats
8W - 9L
1,455 SR
Queue Stats
9W - 14L
1,322 Elo+
Solo
Ra
Ra
Sixul_WarWolf
Ra
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 27L
982 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cozy_AF
Freya
16
4 / 10 / 4
13,397
638
16,879
23,823
10,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
17
3 / 12 / 4
12,756
607
24,803
21,255
7,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
darelle1000
Gilgamesh
16
4 / 7 / 4
13,674
651
21,421
25,795
21,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Archilort
Neith
18
16 / 6 / 13
15,898
757
30,548
21,203
9,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
17
5 / 3 / 18
13,843
659
11,288
32,641
35,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
8 / 3 / 17
14,518
691
8,756
19,052
8,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
11
Kills
29
29
Deaths
12
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
Archilort
Neith
16
6
13
3.75
L
Freya
Cozy_AF
Freya
4
10
4
0.6
W
Ymir
5
3
18
4.67
L
Jing Wei
3
12
4
0.42
W
8
3
17
5.5
L
Gilgamesh
darelle1000
Gilgamesh
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,103
Damage
50,592
70,873
Taken
72,896
39,734
Mitigated
53,870
15,410
Healing
27,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Archilort
Neith
30,548
16,560
1,250
4,212
21,203
9,847
1,754
4,240
16,963
0
63,776
L
Freya
Cozy_AF
Freya
16,879
5,783
0
6,509
23,823
10,202
345
7,959
15,864
48,256
0
W
Ymir
11,288
1,223
0
9,256
32,641
35,241
332
9,489
23,152
32,188
0
L
Jing Wei
24,803
12,351
672
4,530
21,255
7,550
1,426
6,366
14,889
0
83,795
W
8,756
1,561
4,192
8,383
19,052
8,782
446
3,386
15,666
48,682
0
L
Gilgamesh
darelle1000
Gilgamesh
21,421
4,850
0
3,699
25,795
21,982
243
5,807
19,988
0
56,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
44,259
185
Minions Killed
155
0
Camps Cleared
0
914,927
Distance Traveled
1,035,025
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,898
757
64
3
0
321,757
3
L
Freya
13,397
638
54
3
0
278,102
0
W
Ymir
13,843
659
29
1
0
347,122
0
L
Jing Wei
12,756
607
83
4
0
278,306
0
W
Ra
14,518
691
62
3
0
366,146
3
L
Gilgamesh
13,674
651
48
2
0
358,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role