Player Matchup

Jormungandr
Jormungandr
ObamaButt
Jormungandr
Level 111
God Stats
1W - 0L
1,746 SR
Queue Stats
43W - 28L
1,744 Elo+
Party 2
Baron Samedi
Baron Samedi
TrippyGuy
Baron Samedi
Level 160
God Stats
3W - 1L
1,668 SR
Queue Stats
124W - 89L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
VictorTakacs
Gilgamesh
Level 140
God Stats
1W - 3L
1,924 SR
Queue Stats
79W - 91L
1,680 Elo+
Party 2
Team Averages
Level 137
1,779 SR
1,689 Elo+

VS

Team Averages
Level 145
1,708 SR
1,673 Elo+
Medusa
Medusa
PantsuRaider
Medusa
Level 147
God Stats
17W - 17L
1,572 SR
Queue Stats
110W - 90L
1,695 Elo+
Party 1
Hera
Hera
Stagefault
Hera
Level 145
God Stats
8W - 11L
1,540 SR
Queue Stats
93W - 83L
1,668 Elo+
Party 1
Hercules
Hercules
zdude18
Hercules
Level 144
God Stats
3W - 3L
2,012 SR
Queue Stats
60W - 53L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ObamaButt
Jormungandr
14
5 / 1 / 9
10,417
744
7,727
13,297
11,927
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
TrippyGuy
Baron Samedi
15
6 / 4 / 10
10,858
776
11,784
12,486
6,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
VictorTakacs
Gilgamesh
14
5 / 3 / 9
10,054
718
8,542
10,533
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 5 / 3
9,260
661
8,671
9,056
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 3
8,376
598
7,838
9,551
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
zdude18
Hercules
11
3 / 5 / 3
8,832
631
7,475
16,836
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
8
8
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ObamaButt
Jormungandr
5
1
9
9.5
L
Medusa
3
5
3
0.9
L
2
6
3
0.58
W
Baron Samedi
TrippyGuy
Baron Samedi
6
4
10
2.75
W
Gilgamesh
VictorTakacs
Gilgamesh
5
3
9
3.17
L
Hercules
zdude18
Hercules
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,053
Damage
23,984
36,316
Taken
35,443
25,061
Mitigated
18,357
12,614
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ObamaButt
Jormungandr
7,727
1,262
481
2,683
13,297
11,927
216
2,114
10,797
31,256
0
L
Medusa
8,671
2,341
0
1,000
9,056
3,293
0
4,706
4,350
0
44,058
L
7,838
1,544
82
1,117
9,551
3,732
23
5,523
4,028
25,816
0
W
Baron Samedi
TrippyGuy
Baron Samedi
11,784
624
1,155
5,933
12,486
6,233
1,345
3,946
8,237
56,486
0
W
Gilgamesh
VictorTakacs
Gilgamesh
8,542
2,663
0
2,362
10,533
6,901
1,427
1,538
8,691
0
35,190
L
Hercules
zdude18
Hercules
7,475
2,079
0
3,803
16,836
11,332
0
9,338
7,498
0
22,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
26,468
174
Minions Killed
142
0
Camps Cleared
0
797,241
Distance Traveled
773,236
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,417
744
49
4
0
262,270
2
L
Medusa
9,260
661
68
5
0
251,653
2
L
Hera
8,376
598
40
3
0
265,147
3
W
Baron Samedi
10,858
776
78
6
0
244,288
3
W
Gilgamesh
10,054
718
47
3
0
290,683
2
L
Hercules
8,832
631
34
2
0
256,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role