Player Matchup

Nu Wa
Nu Wa
ChagoTj
Nu Wa
Level 76
God Stats
7W - 1L
1,800 SR
Queue Stats
132W - 121L
1,425 Elo+
Party 1
Horus
Horus
Pony220-
Horus
Level 67
God Stats
118W - 92L
1,535 SR
Queue Stats
366W - 374L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
TakeUnoTV
Sun Wukong
Level 54
God Stats
7W - 5L
1,500 SR
Queue Stats
65W - 54L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Umreli
Cu Chulainn
Level 85
God Stats
19W - 9L
1,691 SR
Queue Stats
162W - 157L
1,501 Elo+
Solo
Serqet
Serqet
shrkeyAMB
Serqet
Level 64
God Stats
39W - 34L
1,610 SR
Queue Stats
138W - 117L
1,495 Elo+
Party 1
Team Averages
Level 69
1,627 SR
1,466 Elo+

VS

Team Averages
Level 95
1,564 SR
1,485 Elo+
Sol
Sol
BONELESS__Pizzaa
Sol
Level 89
God Stats
1W - 1L
1,705 SR
Queue Stats
21W - 24L
1,469 Elo+
Solo
Discordia
Discordia
R4y5
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,456 Elo+
Party 2
Fenrir
Fenrir
Skiper_Cz
Fenrir
Level 79
God Stats
25W - 17L
1,455 SR
Queue Stats
203W - 190L
1,525 Elo+
Solo
Achilles
Achilles
Tian_Leon194
Achilles
Level 109
God Stats
6W - 10L
1,500 SR
Queue Stats
243W - 229L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
julianjulio1999
Gilgamesh
Level 107
God Stats
12W - 5L
1,660 SR
Queue Stats
152W - 139L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChagoTj
Nu Wa
20
7 / 4 / 14
14,249
528
28,948
18,831
8,800
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Pony220-
Horus
19
6 / 8 / 24
14,012
519
11,212
36,742
47,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
TakeUnoTV
Sun Wukong
19
2 / 8 / 4
12,672
469
6,654
21,655
13,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Umreli
Cu Chulainn
20
18 / 4 / 10
15,877
588
28,480
29,666
22,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
shrkeyAMB
Serqet
19
5 / 4 / 10
13,217
490
19,171
23,851
13,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 8
13,350
494
27,761
26,616
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
R4y5
Discordia
17
2 / 9 / 5
11,363
421
14,187
18,206
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Skiper_Cz
Fenrir
19
10 / 5 / 7
13,533
501
16,082
24,598
11,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Tian_Leon194
Achilles
20
9 / 3 / 3
14,283
529
17,255
28,727
38,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
julianjulio1999
Gilgamesh
15
0 / 11 / 10
9,609
356
9,545
28,759
22,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
38
Kills
27
28
Deaths
38
62
Assists
33
Player
Kills
Deaths
Assists
KDA
L
6
10
8
1
W
Nu Wa
ChagoTj
Nu Wa
7
4
14
3.5
W
Horus
Pony220-
Horus
6
8
24
2.25
L
Discordia
R4y5
Discordia
2
9
5
0.5
L
Fenrir
Skiper_Cz
Fenrir
10
5
7
2.7
W
Sun Wukong
TakeUnoTV
Sun Wukong
2
8
4
0.5
L
Achilles
Tian_Leon194
Achilles
9
3
3
3.5
W
Cu Chulainn
Umreli
Cu Chulainn
18
4
10
5.75
L
Gilgamesh
julianjulio1999
Gilgamesh
0
11
10
0.45
W
Serqet
shrkeyAMB
Serqet
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,465
Damage
84,830
130,745
Taken
126,906
106,077
Mitigated
86,705
40,324
Healing
25,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,761
7,845
0
10,822
26,616
8,047
3,804
4,931
20,946
117,515
0
W
Nu Wa
ChagoTj
Nu Wa
28,948
6,421
164
7,161
18,831
8,800
1,066
9,864
8,479
108,958
0
W
Horus
Pony220-
Horus
11,212
4,714
2,761
11,424
36,742
47,914
622
13,081
23,126
0
40,083
L
Discordia
R4y5
Discordia
14,187
1,727
0
1,095
18,206
6,567
934
4,454
12,369
77,138
0
L
Fenrir
Skiper_Cz
Fenrir
16,082
2,652
0
2,970
24,598
11,705
0
7,791
16,026
0
83,055
W
Sun Wukong
TakeUnoTV
Sun Wukong
6,654
1,334
0
2,893
21,655
13,218
795
4,576
17,011
0
64,738
L
Achilles
Tian_Leon194
Achilles
17,255
5,449
0
6,207
28,727
38,157
1,024
5,920
19,933
486
94,415
W
Cu Chulainn
Umreli
Cu Chulainn
28,480
4,061
0
8,640
29,666
22,651
2,634
13,759
15,727
16,244
87,117
L
Gilgamesh
julianjulio1999
Gilgamesh
9,545
2,058
534
3,634
28,759
22,229
0
7,688
20,150
0
37,072
W
Serqet
shrkeyAMB
Serqet
19,171
3,124
0
7,281
23,851
13,494
458
6,640
17,021
0
81,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,027
Gold Earned
62,138
549
Minions Killed
610
0
Camps Cleared
0
2,551,047
Distance Traveled
2,336,009
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,350
494
156
6
0
405,530
0
W
Nu Wa
14,249
528
163
6
0
458,560
10
W
Horus
14,012
519
47
2
0
511,378
3
L
Discordia
11,363
421
136
5
0
454,730
8
L
Fenrir
13,533
501
105
4
0
531,329
3
W
Sun Wukong
12,672
469
109
4
0
494,326
0
L
Achilles
14,283
529
171
6
0
464,313
6
W
Cu Chulainn
15,877
588
109
4
0
522,683
0
L
Gilgamesh
9,609
356
42
2
0
480,107
6
W
Serqet
13,217
490
121
4
0
564,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role