Player Matchup

Kuzenbo
Kuzenbo
Gold IV
BeijoGrego
Kuzenbo
Gold IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 174L
1,388 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Maarkiin
Ao Kuang
Gold V
Level 141
God Stats
7W - 4L
1,620 SR
Queue Stats
50W - 62L
1,482 MMR
Solo
Anhur
Anhur
Silver IV
Onkeeel
Anhur
Silver IV
Level 58
God Stats
36W - 38L
1,715 SR
Queue Stats
203W - 191L
1,456 MMR
Solo
Merlin
Merlin
Bronze III
Pelito22
Merlin
Bronze III
Level 147
God Stats
2W - 1L
1,717 SR
Queue Stats
37W - 58L
1,423 MMR
Solo
Mulan
Mulan
Gold IV
SrCavalheiro
Mulan
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,611 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,588 SR
1,365 MMR
Sylvanus
Sylvanus
Silver I
PedroCrac
Sylvanus
Silver I
Level 124
God Stats
0W - 3L
1,894 SR
Queue Stats
28W - 36L
1,282 MMR
Solo
Cupid
Cupid
Silver I
SrLex
Cupid
Silver I
Level 145
God Stats
7W - 10L
1,382 SR
Queue Stats
321W - 304L
1,166 MMR
Party 1
Nemesis
Nemesis
Silver I
chanogamerYT
Nemesis
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold II
ostin40
Cabrakan
Gold II
Level 141
God Stats
72W - 44L
1,665 SR
Queue Stats
376W - 358L
1,574 MMR
Party 1
Aphrodite
Aphrodite
Silver III
xXGuilleGamer
Aphrodite
Silver III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeijoGrego
Kuzenbo
17
2 / 2 / 14
12,044
524
12,080
24,808
30,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Maarkiin
Ao Kuang
20
10 / 3 / 7
13,791
600
13,668
21,759
10,552
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Onkeeel
Anhur
20
16 / 4 / 6
16,754
728
37,941
22,261
9,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Pelito22
Merlin
18
0 / 2 / 8
12,503
544
13,211
11,979
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 5
13,914
605
15,534
28,254
24,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetScyllaPersephoneApolloAthena

VS

Bans
TsukuyomiKing ArthurTyrCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PedroCrac
Sylvanus
13
2 / 6 / 7
9,603
418
11,080
26,093
26,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
SrLex
Cupid
17
5 / 7 / 1
12,112
527
18,681
21,828
7,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
chanogamerYT
Nemesis
14
1 / 8 / 3
9,356
407
10,417
22,468
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
ostin40
Cabrakan
18
4 / 6 / 2
11,301
491
14,359
23,308
23,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
xXGuilleGamer
Aphrodite
16
3 / 5 / 1
10,153
441
12,398
20,215
6,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
32
Kills
15
15
Deaths
32
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BeijoGrego
Kuzenbo
2
2
14
4.5
W
Ao Kuang
Maarkiin
Ao Kuang
10
3
7
4.5
W
Anhur
Onkeeel
Anhur
16
4
6
4.75
L
Sylvanus
PedroCrac
Sylvanus
2
6
7
0.92
W
Merlin
Pelito22
Merlin
0
2
8
2
W
4
4
5
1.63
L
Cupid
SrLex
Cupid
5
7
1
0.79
L
Nemesis
chanogamerYT
Nemesis
1
8
3
0.31
L
Cabrakan
ostin40
Cabrakan
4
6
2
0.83
L
Aphrodite
xXGuilleGamer
Aphrodite
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,434
Damage
66,935
109,061
Taken
113,912
80,774
Mitigated
71,448
55,115
Healing
43,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BeijoGrego
Kuzenbo
12,080
4,223
0
8,744
24,808
30,948
576
8,350
16,458
35,762
0
W
Ao Kuang
Maarkiin
Ao Kuang
13,668
3,970
0
12,206
21,759
10,552
3,198
3,589
18,170
82,792
0
W
Anhur
Onkeeel
Anhur
37,941
30,591
0
10,974
22,261
9,717
3,984
9,016
13,245
0
166,032
L
Sylvanus
PedroCrac
Sylvanus
11,080
2,034
2,652
7,174
26,093
26,253
0
8,441
17,652
38,111
0
W
Merlin
Pelito22
Merlin
13,211
420
0
5,215
11,979
5,179
1,922
5,567
6,412
96,985
0
W
15,534
2,783
0
17,976
28,254
24,378
2,608
12,989
15,265
0
100,910
L
Cupid
SrLex
Cupid
18,681
10,080
1,079
5,186
21,828
7,135
0
8,916
12,912
0
80,469
L
Nemesis
chanogamerYT
Nemesis
10,417
3,393
0
6,324
22,468
7,902
0
8,642
13,826
0
62,901
L
Cabrakan
ostin40
Cabrakan
14,359
1,577
64
4,852
23,308
23,428
0
5,104
18,204
74,069
0
L
Aphrodite
xXGuilleGamer
Aphrodite
12,398
2,600
5,307
11,114
20,215
6,730
0
8,020
12,195
76,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,006
Gold Earned
52,525
713
Minions Killed
609
0
Camps Cleared
0
2,270,863
Distance Traveled
1,930,911
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,044
524
32
1
0
457,186
5
W
Ao Kuang
13,791
600
110
5
0
479,303
10
W
Anhur
16,754
728
222
10
0
440,264
4
L
Sylvanus
9,603
418
49
2
0
385,452
4
W
Merlin
12,503
544
172
7
0
421,277
5
W
Mulan
13,914
605
177
8
0
472,833
6
L
Cupid
12,112
527
143
6
0
391,009
6
L
Nemesis
9,356
407
104
5
0
419,458
3
L
Cabrakan
11,301
491
157
7
0
345,212
2
L
Aphrodite
10,153
441
156
7
0
389,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role