Player Matchup

Medusa
Medusa
ClammehClam
Medusa
Level 87
God Stats
7W - 2L
1,732 SR
Queue Stats
145W - 69L
1,836 Elo+
Party 1
Gilgamesh
Gilgamesh
DiscouragedGamer
Gilgamesh
Level 33
God Stats
10W - 3L
1,905 SR
Queue Stats
92W - 26L
1,896 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HarumachiHDDT
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 65L
1,735 Elo+
Party 1
Discordia
Discordia
Nyudes
Discordia
Level 33
God Stats
10W - 4L
1,950 SR
Queue Stats
155W - 146L
1,601 Elo+
Solo
Sobek
Sobek
wookiepi
Sobek
Level 28
God Stats
21W - 18L
1,874 SR
Queue Stats
603W - 283L
1,929 Elo+
Party 1
Team Averages
Level 38
1,792 SR
1,799 Elo+

VS

Team Averages
Level 24
1,646 SR
1,678 Elo+
Scylla
Scylla
Figumz
Scylla
Level 27
God Stats
1W - 1L
1,968 SR
Queue Stats
35W - 30L
1,766 Elo+
Solo
Nemesis
Nemesis
Kazuol92
Nemesis
Level 30
God Stats
33W - 19L
1,720 SR
Queue Stats
143W - 105L
1,711 Elo+
Solo
Discordia
Discordia
LeachGoat
Discordia
Level 28
God Stats
3W - 3L
1,342 SR
Queue Stats
52W - 65L
1,556 Elo+
Solo
Anhur
Anhur
PrumaHundr
Anhur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 179L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
Ruthv1n
Gilgamesh
Level 27
God Stats
20W - 19L
1,701 SR
Queue Stats
232W - 194L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
9 / 1 / 3
6,371
637
8,864
5,104
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
10
1 / 1 / 5
5,779
578
3,448
7,117
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
HarumachiHDDT
Tsukuyomi
12
3 / 0 / 1
6,659
666
5,255
6,163
2,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Nyudes
Discordia
10
1 / 1 / 1
5,708
571
1,211
3,561
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
wookiepi
Sobek
9
2 / 3 / 9
6,112
611
2,288
8,168
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Figumz
Scylla
11
3 / 1 / 2
6,318
632
5,153
3,808
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Kazuol92
Nemesis
9
2 / 4 / 1
5,600
560
3,007
8,470
2,650
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
LeachGoat
Discordia
8
1 / 4 / 3
5,153
515
3,397
5,237
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
5
0 / 4 / 2
4,119
412
1,745
4,777
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Ruthv1n
Gilgamesh
8
0 / 3 / 0
4,726
473
3,315
6,914
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
6
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
1
3
10.5
W
Gilgamesh
1
1
5
3.5
L
Scylla
Figumz
Scylla
3
1
2
4
W
Tsukuyomi
HarumachiHDDT
Tsukuyomi
3
0
1
3.5
L
Nemesis
Kazuol92
Nemesis
2
4
1
0.63
L
Discordia
LeachGoat
Discordia
1
4
3
0.63
W
Discordia
Nyudes
Discordia
1
1
1
1.5
L
Anhur
0
4
2
0.25
L
Gilgamesh
Ruthv1n
Gilgamesh
0
3
0
0
W
Sobek
wookiepi
Sobek
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
16,617
30,113
Taken
29,206
12,458
Mitigated
8,699
9,975
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,864
4,354
0
1,939
5,104
1,632
578
1,718
2,970
0
38,328
W
Gilgamesh
3,448
560
0
2,636
7,117
2,411
0
487
6,570
0
29,618
L
Scylla
Figumz
Scylla
5,153
562
0
1,522
3,808
1,091
0
1,289
2,313
32,724
0
W
Tsukuyomi
HarumachiHDDT
Tsukuyomi
5,255
1,244
0
2,330
6,163
2,644
0
0
6,163
0
37,620
L
Nemesis
Kazuol92
Nemesis
3,007
1,461
0
1,382
8,470
2,650
0
828
7,572
0
28,911
L
Discordia
LeachGoat
Discordia
3,397
229
0
1,336
5,237
942
0
724
4,513
20,054
0
W
Discordia
Nyudes
Discordia
1,211
40
0
749
3,561
963
0
1,525
1,804
27,238
0
L
Anhur
1,745
1,196
0
278
4,777
863
0
382
4,395
0
7,357
L
Gilgamesh
Ruthv1n
Gilgamesh
3,315
761
0
1,571
6,914
3,153
0
0
6,914
0
18,360
W
Sobek
wookiepi
Sobek
2,288
81
0
2,321
8,168
4,808
0
3,756
4,056
9,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
25,916
309
Minions Killed
227
0
Camps Cleared
0
1,012,589
Distance Traveled
888,973
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,371
637
67
7
0
169,636
4
W
Gilgamesh
5,779
578
73
7
0
207,852
1
L
Scylla
6,318
632
71
7
0
191,860
3
W
Tsukuyomi
6,659
666
89
9
0
221,367
4
L
Nemesis
5,600
560
65
7
0
199,253
4
L
Discordia
5,153
515
35
4
0
181,706
2
W
Discordia
5,708
571
73
7
0
197,543
2
L
Anhur
4,119
412
15
2
0
174,683
0
L
Gilgamesh
4,726
473
41
4
0
141,471
2
W
Sobek
6,112
611
7
1
0
216,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role