Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
HammSliced
Kukulkan
Level 38
God Stats
32W - 44L
1,468 SR
Queue Stats
125W - 151L
1,398 Elo+
Party 3
Fenrir
Fenrir
RuinedViper
Fenrir
Level 109
God Stats
21W - 24L
1,385 SR
Queue Stats
330W - 305L
1,440 Elo+
Party 3
Izanami
Izanami
king-Luck23
Izanami
Level 112
God Stats
31W - 24L
1,605 SR
Queue Stats
348W - 342L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
tmalone13
Cthulhu
Level 107
God Stats
72W - 86L
1,652 SR
Queue Stats
752W - 720L
1,431 Elo+
Party 2
Team Averages
Level 99
1,522 SR
1,450 Elo+

VS

Team Averages
Level 55
1,514 SR
1,387 Elo+
Bellona
Bellona
FunkehMonkeh69
Bellona
Level 38
God Stats
1W - 4L
1,298 SR
Queue Stats
149W - 140L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
YSR197
Danzaburou
Level 32
God Stats
12W - 6L
1,643 SR
Queue Stats
88W - 92L
1,413 Elo+
Party 1
Yemoja
Yemoja
gimpho
Yemoja
Level 24
God Stats
8W - 8L
1,505 SR
Queue Stats
30W - 39L
1,353 Elo+
Party 1
Fenrir
Fenrir
yeri1122
Fenrir
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,240 Elo+
Solo
Aphrodite
Aphrodite
įßackştaß
Aphrodite
Level 133
God Stats
4W - 3L
1,625 SR
Queue Stats
127W - 134L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 0 / 5
6,300
630
5,434
5,678
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
HammSliced
Kukulkan
10
3 / 1 / 2
6,066
607
1,235
3,065
1,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
10
3 / 2 / 0
6,277
628
5,085
6,444
3,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
king-Luck23
Izanami
11
5 / 0 / 6
7,104
710
4,790
4,379
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
tmalone13
Cthulhu
9
4 / 0 / 3
5,777
578
3,142
4,428
2,622
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,651
565
3,678
6,862
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Danzaburou
YSR197
Danzaburou
8
0 / 6 / 0
4,659
466
2,635
6,759
1,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
gimpho
Yemoja
7
0 / 5 / 0
4,560
456
2,233
6,439
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
yeri1122
Fenrir
7
1 / 3 / 0
4,846
485
1,894
5,533
1,656
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
įßackştaß
Aphrodite
6
0 / 3 / 0
4,394
439
490
3,331
832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
3
3
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
5
6.5
L
2
2
0
1
W
Kukulkan
HammSliced
Kukulkan
3
1
2
4
W
Fenrir
3
2
0
1.5
L
Danzaburou
YSR197
Danzaburou
0
6
0
0
L
Yemoja
gimpho
Yemoja
0
5
0
0
W
Izanami
king-Luck23
Izanami
5
0
6
8
W
Cthulhu
tmalone13
Cthulhu
4
0
3
5.5
L
Fenrir
yeri1122
Fenrir
1
3
0
0.33
L
Aphrodite
įßackştaß
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,686
Damage
10,930
23,994
Taken
28,924
10,740
Mitigated
10,219
6,138
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,434
1,714
0
727
5,678
2,579
0
538
5,140
0
32,188
L
3,678
1,495
0
1,366
6,862
4,106
0
378
6,184
0
20,290
W
Kukulkan
HammSliced
Kukulkan
1,235
85
0
250
3,065
1,070
1,593
226
2,839
28,282
0
W
Fenrir
5,085
1,247
0
1,752
6,444
3,311
717
0
6,444
0
30,088
L
Danzaburou
YSR197
Danzaburou
2,635
1,014
0
938
6,759
1,429
0
1,201
5,558
0
22,479
L
Yemoja
gimpho
Yemoja
2,233
394
315
492
6,439
2,196
0
1,830
4,609
11,152
0
W
Izanami
king-Luck23
Izanami
4,790
3,278
258
2,671
4,379
1,158
1,234
653
3,726
0
42,307
W
Cthulhu
tmalone13
Cthulhu
3,142
260
0
480
4,428
2,622
80
1,306
3,122
14,612
0
L
Fenrir
yeri1122
Fenrir
1,894
838
0
281
5,533
1,656
0
922
4,611
0
18,291
L
Aphrodite
įßackştaß
Aphrodite
490
72
67
1,051
3,331
832
0
46
3,285
14,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
24,110
283
Minions Killed
172
0
Camps Cleared
0
935,751
Distance Traveled
864,718
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,300
630
53
5
0
208,423
0
L
Bellona
5,651
565
46
5
0
205,113
1
W
Kukulkan
6,066
607
57
6
0
185,816
0
W
Fenrir
6,277
628
61
6
0
165,208
0
L
Danzaburou
4,659
466
45
5
0
160,267
1
L
Yemoja
4,560
456
16
2
0
189,639
0
W
Izanami
7,104
710
88
9
0
186,847
3
W
Cthulhu
5,777
578
24
2
0
189,457
4
L
Fenrir
4,846
485
36
4
0
217,911
2
L
Aphrodite
4,394
439
29
3
0
91,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role