Player Matchup

Kuzenbo
Kuzenbo
ANG3L0FD3ATH45
Kuzenbo
Level 68
God Stats
1W - 1L
1,779 SR
Queue Stats
41W - 44L
1,169 Elo+
Party 2
Zhong Kui
Zhong Kui
Najaina
Zhong Kui
Level 50
God Stats
0W - 3L
1,418 SR
Queue Stats
4W - 9L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
PhantomRiddlez_
Gilgamesh
Level 78
God Stats
2W - 3L
1,657 SR
Queue Stats
283W - 336L
1,324 Elo+
Party 1
Izanami
Izanami
PhantomSwishers_
Izanami
Level 83
God Stats
21W - 24L
1,444 SR
Queue Stats
100W - 137L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
v0dKaC0wBoy
Danzaburou
Level 89
God Stats
0W - 3L
1,588 SR
Queue Stats
24W - 20L
1,250 Elo+
Party 2
Team Averages
Level 74
1,577 SR
1,306 Elo+

VS

Team Averages
Level 81
1,586 SR
1,497 Elo+
Tiamat
Tiamat
BlvckHooligan
Tiamat
Level 67
God Stats
8W - 11L
1,491 SR
Queue Stats
73W - 75L
1,383 Elo+
Solo
Nu Wa
Nu Wa
ElPinto
Nu Wa
Level 69
God Stats
101W - 93L
1,630 SR
Queue Stats
356W - 368L
1,585 Elo+
Solo
Bacchus
Bacchus
Leeto Genovese
Bacchus
Level 49
God Stats
12W - 13L
1,493 SR
Queue Stats
51W - 57L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Testsubject1993
Gilgamesh
Level 142
God Stats
21W - 8L
1,806 SR
Queue Stats
67W - 47L
1,740 Elo+
Solo
Baron Samedi
Baron Samedi
tomi0612fer
Baron Samedi
Level 76
God Stats
56W - 43L
1,509 SR
Queue Stats
372W - 349L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 11
13,765
983
13,590
29,627
32,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Najaina
Zhong Kui
20
6 / 8 / 7
14,279
1,020
28,955
27,400
17,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
PhantomRiddlez_
Gilgamesh
20
1 / 13 / 9
12,929
924
13,290
36,431
31,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 10 / 13
13,321
952
18,785
27,069
9,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
v0dKaC0wBoy
Danzaburou
20
12 / 2 / 4
17,787
1,271
39,776
21,799
8,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 29
13,729
981
16,491
32,196
28,872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
ElPinto
Nu Wa
20
5 / 1 / 26
14,711
1,051
34,000
6,824
2,894
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 4 / 20
13,585
970
12,260
26,385
42,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Testsubject1993
Gilgamesh
20
21 / 7 / 11
15,905
1,136
46,780
25,765
17,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
tomi0612fer
Baron Samedi
20
5 / 4 / 30
14,366
1,026
25,947
28,635
16,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
155
19
Kills
39
39
Deaths
19
44
Assists
116
Player
Kills
Deaths
Assists
KDA
L
0
6
11
0.92
W
3
3
29
5.83
W
Nu Wa
ElPinto
Nu Wa
5
1
26
18
W
5
4
20
3.75
L
Zhong Kui
Najaina
Zhong Kui
6
8
7
1.19
L
Gilgamesh
PhantomRiddlez_
Gilgamesh
1
13
9
0.42
L
0
10
13
0.65
W
Gilgamesh
Testsubject1993
Gilgamesh
21
7
11
3.79
W
Baron Samedi
tomi0612fer
Baron Samedi
5
4
30
5
L
Danzaburou
v0dKaC0wBoy
Danzaburou
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,396
Damage
135,478
142,326
Taken
119,805
98,764
Mitigated
107,513
22,373
Healing
35,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,590
2,713
0
53
29,627
32,360
0
21,545
8,082
32,105
0
W
16,491
1,722
814
13,319
32,196
28,872
0
8,807
23,389
30,502
0
W
Nu Wa
ElPinto
Nu Wa
34,000
7,486
266
1,614
6,824
2,894
0
2,997
3,827
94,215
0
W
12,260
1,987
966
900
26,385
42,541
0
6,254
20,131
31,392
0
L
Zhong Kui
Najaina
Zhong Kui
28,955
5,186
0
5,304
27,400
17,610
0
15,654
11,746
55,066
0
L
Gilgamesh
PhantomRiddlez_
Gilgamesh
13,290
3,942
1,977
4,324
36,431
31,343
0
22,730
13,701
0
42,853
L
18,785
12,092
0
2,153
27,069
9,186
0
17,698
9,371
0
71,256
W
Gilgamesh
Testsubject1993
Gilgamesh
46,780
14,495
0
1,082
25,765
17,142
0
11,373
14,392
0
62,914
W
Baron Samedi
tomi0612fer
Baron Samedi
25,947
2,744
7,179
9,278
28,635
16,064
0
13,114
15,521
43,267
0
L
Danzaburou
v0dKaC0wBoy
Danzaburou
39,776
28,274
1,038
7,524
21,799
8,265
0
11,071
10,728
0
90,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,081
Gold Earned
72,296
378
Minions Killed
303
11
Camps Cleared
6
1,271,778
Distance Traveled
1,311,490
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,765
983
21
2
0
282,537
0
W
Tiamat
13,729
981
33
2
0
278,992
1
W
Nu Wa
14,711
1,051
135
10
3
247,086
0
W
Bacchus
13,585
970
33
2
1
257,697
4
L
Zhong Kui
14,279
1,020
74
5
1
254,560
1
L
Gilgamesh
12,929
924
56
4
0
234,566
0
L
Izanami
13,321
952
127
9
3
228,169
0
W
Gilgamesh
15,905
1,136
48
3
1
274,740
0
W
Baron Samedi
14,366
1,026
54
4
1
252,975
1
L
Danzaburou
17,787
1,271
100
7
7
271,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role